This tool offers an efficient way to generate id lists from your .NOS files. It is possible to produce lists containing act descriptions, items, maps, monsters (NPCs) and skills.
The upcoming version is currently under development in C# .NET and will go open source when its progress is far enough and when most things are implemented.
The GUI version will not be maintained anymore since it will be replaced with the upcoming version release but you can still download and use it.
It is considered to start a new GUI project on top of the CLI tool.
How to use
To get started, configure the preferred language (English/German) and design layout (light/dark) initially. Once you configured, switch over to the "List creator" page and select the desired id list type (e. g. "Item").
Now you have two ways to continue. If you only like to generate usual id lists (with the scheme "<id> <translation>"), just click "Extract". But you may also try out the new personalization tool, just pick any items you would like to add to scheme from the right element box or if you would like to get any supported information, click "Add all" button. Now click "Extract" and wait some time.
The generating duration depends on the id list type you selected and your computer specs. On my computer it normally takes 1-2 seconds maximum.
Download (x64)
The download is located below the thread, as attachment. Put content of Qt_Required_Files.zip into the folder of the extracted Nt_Id_Tool_XX.zip. To run this software, Visual C++ 2017 x64 Redistributable is needed, it can be found .
Screenshot
Recent changes Old GUI version
Added new item element to extract: level requirement!
Fixed filter bug
Added new filter for item types (beta, better filter system now) please report bugs here!
Custom parsing definitions (with conditions) example
If there are values inside a .dat file of NSgtdData.NOS, you can define this as parsing definition inside the dedicated file types/<type>.json. This currently works for the types item, map_id, map_point and monster.
The parameter is never zero and will hereby start with 1.
Default parsing definition
The default parsing definition looks like the following JSON string, e.g. file types/item.json
Code:
{
"Identifier": "isUnisex",
"Name": "IsUnisex",
"Description": "Represents the boolean value whether the item is unisex",
"LineHeader": "FLAG",
"Parameter": 16
},
which means, translated to human language:
Quote:
If the parser reaches a line, beginning with <LineHeader> (FLAG), take the 16th parameter of it as value for a new parsing definition with identifier "isUnisex".
Simple If Then parsing definition
The simple If Then parsing definition looks like the following JSON string, inside e.g. file types/item.json
Code:
{
"Identifier": "equipmentType",
"Name": "EquipmentType",
"Description": "Represents the equipment type of the item e.g. 0 = MainWeapon",
"LineHeader": "INDEX",
"Parameter": 3,
"Condition": {
"IfValue": "-1",
"ThenValue": "0"
}
}
which means, translated to human language:
Quote:
If the parser reaches a line, beginning with <LineHeader> (INDEX), take the third parameter of it as value for a new parsing definition with identifier "equipmentType". If the value is "-1", then use value "0" instead.
Enhanced If Then parsing definition
The enhanced If Then parsing definition looks like the following JSON string, inside e.g. file types/item.json
Code:
{
"Identifier": "sex",
"Name": "Sex",
"Description": "Represents the value sex requirement with Male=0, Female=1, Unisex=2",
"LineHeader": "FLAG",
"Parameter": 21,
"Condition": {
"Identifier": "isUnisex",
"IfValue": "1",
"ThenValue": "2"
}
}
which means, translated to human language:
Quote:
If the parser reaches a line, beginning with <LineHeader> (FLAG), take the 21th parameter of it as value for a new parsing definition with identifier "sex". If the value of (another) parsing definition with identifier "isUnisex" is "1", then use value "2" instead.
Allowed Values parsing definition
The Allowed Values parsing definition looks like the following JSON string, inside e.g. file types/item.json
Code:
{
"Identifier": "levelMinimum",
"Name": "LevelMinimum",
"Description": "Represents the level minimum to use the item e.g. 85",
"LineHeader": "DATA",
"Parameter": 1,
"Condition": {
"Identifier": "itemType",
"AllowedValues": [ "0", "1", "2", "3" ],
"DefaultValue": "0"
}
}
which means, translated to human language:
Quote:
If the parser reaches a line, beginning with <LineHeader> (DATA), take the first parameter of it as value for a new parsing definition with identifier "levelMinimum". If the value of (another) parsing definition with identifier "itemType" is not in [ 0, 1, 2, 3 ], then use default value 0 instead.
Notes:
One goal of the project is to find the meaning of any .dat file parameter.
So, the upcoming releasees will contain predefined custom parsing definitions.
Currently, the following .dat files do support custom parsing definitions Item, MapIdData, MapPointData, Monster.
Contributions are welcome and I will inform you as soon as you can do something for the project.
Ideas, suggestions can then be created as issue in the code repo.
Currently, if you have any idea or suggestions, feel free to send me or post it as thread answer.
Sieht nicht schlecht aus, werde es zwar nicht benutzen, da ich ein fauler Sack bin, aber gj.
Frage mich trotzdem, warum man der Community hier überhaupt noch irgendwas "umsonst" darlegt.
Wiederholbare Quest in Zul Drake NACH dem Hotfix 04/23/2009 - WoW Exploits, Hacks, Tools & Macros - 14 Replies Die alte Quest wurde ja gepacht und gibt nur noch einmal ep/gold, hier nochmal der Link zum Post:
http://www.elitepvpers.com/forum/wow-exploits-hack s-tools-macros/194295-repeatable-quest-21xp-6g-per -turn.html
Allerdings kann man das ganze bei der Folgequest wieder machen und dort klappt es wohl noch. ^^
EDIT: Hier die URL gibt auch ca 21k und 6g.
http://thottbot.com/q12669
Funktioniert genau wie bei der voherigen. Man nimmt die quest von Stefan an.
Lethon Bugged, Hotfix Probably Inc Soon 02/10/2006 - WoW Exploits, Hacks, Tools & Macros - 0 Replies As of the most recent patch, the green dragon Lethon currently does not spawn the shades as intended at 75%, 50%, and 25%. This makes the fight extremely easy compared to its design. Blizzard will probably hotfix this as soon as they can, because Lethon is designed to be the most difficult of the green dragons. If you want the easy mode kill, now is the time.
Need Hotfix for Gay Jumping 01/01/2006 - Conquer Online 2 - 14 Replies Well i heard there was a Hotfix to fix the gay jumping for trojan and i found it buh the link was disable can anyone plz upload it here Thanks.