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[RELEASE]SLZ Maps
Discussion on [RELEASE]SLZ Maps within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
11/14/2015, 09:32
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#31
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LawDestroyer, change coordinates to another, which can partible with 256.
(Because 1 area 256 wide and high)
I didn't know that when i made this maps.
Regards,
TheSLZ
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11/14/2015, 09:44
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#32
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Quote:
Originally Posted by TheSLZ
LawDestroyer, change coordinates to another, which can partible with 256.
(Because 1 area 256 wide and high)
I didn't know that when i made this maps.
Regards,
TheSLZ
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Thank you works fine now. Really nice map
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11/15/2015, 09:22
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#33
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Join Date: Sep 2014
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Syserr -> : MapOutdoor::BuildQuadTree : m_wPatchCount is zero, you must call ConvertPatchSplat before call this method.
Help pls
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11/15/2015, 18:40
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#34
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I love the last one.. i will use it on Santhia, thanks for release
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11/15/2015, 19:17
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#35
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looks very nice.
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11/16/2015, 03:40
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#36
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Join Date: Apr 2011
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These maps are awesome. I will use some of them for sure.
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11/16/2015, 08:32
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#37
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Wunderschön wirklich, sehr schöne arbeit Thanks!!
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11/16/2015, 21:12
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#38
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Join Date: Jan 2010
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Also bei mir gehen die Links nicht, gehen sie bei einem? Ich habe auch sie kopiert und nur auf mega navigiert
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11/19/2015, 12:56
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#39
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Links dead
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11/20/2015, 11:44
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#40
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Great! Beautiful work!
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11/21/2015, 13:52
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#41
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Thanks for the positive feedbacks.
I thought that so far these are not so good
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12/01/2015, 12:57
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#42
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Join Date: Nov 2012
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nice maps in generall, but im missing the details
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12/02/2015, 17:11
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#43
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Join Date: Apr 2014
Posts: 296
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beautiful maps! thx for sharing <3
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Hey there,
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