i have a problem with my client... i have a pserver... i want to do a client for it but i havea problem... i can play on it but someone else can't... when you choose the caracter you get kick... i think the problem is on serverinfo... in servoinfo is written:
import app
import locale
import debugInfo
CHINA_PORT = 50000
app.ServerName = None
if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
STATE_NONE = "..."
STATE_DICT = {
0 : "....",
1 : "Normal",
2 : "BUSY",
3 : "FULL"
}
SERVER01_CHANNEL_DICT = {
1:{"key":11,"name":"CH1 ","ip":"5.32.62.174","tcp_port":13000,"udp_port":1 3000,"state":STATE_NONE,},
2:{"key":12,"name":"CH2 ","ip":"5.32.62.174","tcp_port":8000,"udp_port":80 00,"state":STATE_NONE,},
}
REGION_NAME_DICT = {
0 : "GERMANY",
}
REGION_AUTH_SERVER_DICT = {
0 : {
1 : { "ip":"5.32.62.174", "port":11002, },
}
}
REGION_DICT = {
0 : {
1 : { "name" : "Metin2Vision", "channel" : SERVER01_CHANNEL_DICT, },
},
}
MARKADDR_DICT = {
10 : { "ip" : "5.32.62.174", "tcp_port" : 13000, "mark" : "10.tga", "symbol_path" : "10", },
}
TESTADDR = { "ip" : "5.32.62.174", "tcp_port" : 13003, "udp_port" : 13003, }
if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ca"):
STATE_NONE = "..."
STATE_DICT = {
0 : "....",
1 : "Normal",
2 : "BUSY",
3 : "FULL"
}
SERVER01_CHANNEL_DICT = {
1:{"key":11,"name":"CH1","ip":"5.32.62.174","tcp_p ort":13000,"udp_port":13000,"state":STATE_NONE,},
2:{"key":12,"name":"CH2","ip":"5.32.62.174","tcp_p ort":8000,"udp_port":8000,"state":STATE_NONE,},
}
REGION_NAME_DICT = {
0 : "CANADA",
}
REGION_AUTH_SERVER_DICT = {
0 : {
1 : { "ip":"5.32.62.174", "port":11002, },
}
}
REGION_DICT = {
0 : {
1 : { "name" : "Metin2Vision", "channel" : SERVER01_CHANNEL_DICT, },
},
}
MARKADDR_DICT = {
10 : { "ip" : "5.32.62.174", "tcp_port" : 13000, "mark" : "10.tga", "symbol_path" : "10", },
}
TESTADDR = { "ip" : "5.32.62.174", "tcp_port" : 13003, "udp_port" : 13003, }
my portmap have port: 11002 ; 13000 ; 13002 ; 13004 ; 13001 ; 13061 ; 13099 ; 13003
thx and sorry for my english