=)
PHP Code:
ScriptType RaceDataScript
BaseModelFileName "season2\npc\signal_fire\signalfire.GR2"
Group ShapeData
{
PathName ""
ShapeDataCount 0
}
Group AttachingData
{
AttachingDataCount 3
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "baking_low_poly01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 213.000000
Position 0.000000 0.000000 0.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "baking_low_poly01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 204.000000
Position 0.000000 0.000000 0.000000
}
}
Group AttachingData02
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "baking_low_poly01"
EffectScriptName "D:\Ymir work\effect\background\fire_ob-12-03gate06.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
}