Google Überstzer:
Hi,
Because everyone wants to display the level I thought I sometimes do a little How To.
Why am I doing this? Well just because everyone thinks he knows how esgeht, but it will not make pub.
1st You need the root.eix &. Epk unpack.
2nd Created one there. Py file with the name: lv.py in which it opens a new text document, after it saves it at: all the files as lv.py.
3rd Opens lv.py and writes the following: LV_BLOCK_COUNT_GAMELV [TAB] Lv.%
4th Save.
5th game.py open, look for the here: locale.TITLE_NAME_LIST [grade]
6th The substitute in red written by lv.py.TITLE.
7th import lv.py among the other write imports. (In the game.py)
8th colorinfo.py open and clear all where to start like this: TITLE_RGB_GOOD_4 = (0, 204, 255)
9th The write here then there, once TITLE_RGB_LEVEL_0 = (122, 231, 93)
10th The repeat always written in red, from 0 - 99 (These are the Level)
11th Just save them and re-pack + in the pack folder back inside.
Mfg,
I hope that you will be a lot easier.
Server Side Finish: Multiupload.com - upload your files to multiple file hosting sites!
Before you load on your server / channel / share_data, make a backup of your old game file!
Why no screens? I am missing is the client I would reins out screens, my spackt unpack & packer, so
Perhaps, I can create a 3 root.eix & epk, each with one of those files game.py.
You need the game file chmod 777 reboot right and enter.
Who, of course, the client entbuggten has been the display.
Please post screens if anyone has come.
|