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[Suche] Map IDs

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Old   #1
 
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Arrow [Suche] Map IDs

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Old   #2
 
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Old   #3
 
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Wie meinste mit Map IDS? Fr Portmap??
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Old   #4
 
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Suchste die Ports?wenn ja :Port map 1 gelb : 13002
Port map 2 gelb : 13004
Port map 1 rot : 13001
Port map 2 rot : 13004
Port map 1 blau : 13003
Port map 2 blau : 13004
Port map Wste Song-Bi : 13061
Port map Feuerland : 13061
Port map Berg Sohan : 13061
Port map Orktal : 13061
Port map Hwang-Tempel : 13061
Port map Ox-Platz : 13099
Port map SD2 : 13061
Port map Schlangenfeld : 13061
Port map Spinnendungen : 13061
Port map Geisterwald : 13061
Port map Roter Wald : 13061


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Quote:
Originally Posted by Tanoths View Post
Nein, nicht dir Ports <.< // die MAP IDs die man zum Bsp in die Datenbank eintrgt und so!!!
Als Bsp. Map 1 Rotes Reich: 21 diese brauche ich! ;D
ironischer weise sind das die ports

immer die letzte Zahlen nach 1300 oder 130 oder 13
settings.lua
Quote:
add_goto_info("a1|", 0, 1, 4693, 9642)
add_goto_info("a3|ھ", 0, 3, 3608, 8776)
add_goto_info("b1|", 0, 21, 557, 1579)
add_goto_info("b3|", 0, 23, 1385, 2349)
add_goto_info("c1|", 0, 41, 9696, 2784)
add_goto_info("c3|ڶ", 0, 43, 8731, 2426)
add_goto_info("snow|*ѻ", 1, 61, 4342, 2906)
add_goto_info("snow|*ѻ", 2, 61, 3752, 1749)
add_goto_info("snow|*ѻ", 3, 61, 4918, 1736)
add_goto_info("flame|*|*", 1, 62, 5994, 7563)
add_goto_info("flame|*|*", 2, 62, 5978, 6222)
add_goto_info("flame|*|*", 3, 62, 7307, 6898)
add_goto_info("desert|縷|縷", 1, 63, 2178, 6272)
add_goto_info("desert|縷|縷", 2, 63, 2219, 5027)
add_goto_info("desert|縷|縷", 3, 63, 3440, 5025)
add_goto_info("wedding|", 0, 81, 8250, 25)
add_goto_info("three|·", 1, 64, 4021, 6739)
add_goto_info("three|·", 2, 64, 2704, 7399)
add_goto_info("three|·", 3, 64, 3213, 8080)
add_goto_info("milgyo|б", 1, 65, 5536, 1436)
add_goto_info("milgyo|б", 2, 65, 5536, 1436)
add_goto_info("milgyo|б", 3, 65, 5536, 1436)
add_goto_info("skel|ŸԱ", 1, 65, 5905, 1108)
add_goto_info("skel|ŸԱ", 2, 65, 5905, 1108)
add_goto_info("skel|ŸԱ", 3, 65, 5905, 1108)

add_goto_info("trent|͸", 0 , 67, 2887 , 57 )
add_goto_info("trent2|͸2",0 , 68, 11199 , 708 )
add_goto_info("sungzi|",0 , 114, 9216+250, 0+250 )
add_goto_info("fp1", 0, 115, 10240+82, 1024+235 )
add_goto_info("fp2", 0, 116, 10240+82, 2048+235 )
add_goto_info("fp3", 0, 117, 10240+82, 2048+235 )
add_goto_info("fh1", 0, 118, 11264+250, 1024 + 800 )
add_goto_info("fh2", 0, 119, 11264+250, 2048 + 800 )
add_goto_info("fh3", 0, 120, 11264+250, 3072 + 800 )
add_goto_info("sungzisnow", 0,121, 11520+450, 0+250 )
add_goto_info("fs1", 0, 122, 11776+225, 1024 + 655 )
add_goto_info("fs2", 0, 123, 11776+225, 2048 + 655 )
add_goto_info("fs3", 0, 124, 11776+225, 3072 + 655 )

add_goto_info("sungzidesert", 0,125, 12288+450, 0+250 )
add_goto_info("fd1", 0, 126, 12288+225, 1024 + 655 )
add_goto_info("fd2", 0, 127, 12288+225, 2048 + 655 )
add_goto_info("fd3", 0, 128, 12288+225, 3072 + 655 )

add_goto_info("milgyomid|б߾", 0 , 65, 5905,1106 )

add_goto_info("Ȳ", 0, 69, 10496, 7168)
add_goto_info("ʽ", 0, 70, 8192, 7168)

add_goto_info("OX̺Ʈ", 0, 113, 8964, 215)

arena.add_map(112, 8534, 101, 8564, 101)
arena.add_map(112, 8584, 101, 8614, 101)
arena.add_map(112, 8534, 155, 8564, 155)
arena.add_map(112, 8584, 155, 8514, 155)

add_goto_info("OXEVENT", 0, 113, 8964, 215)

add_bgm_info( 1, "enter_the_east.mp3");
add_bgm_info(21, "enter_the_east.mp3");
add_bgm_info(41, "enter_the_east.mp3");
add_bgm_info( 3, "back_to_back.mp3");
add_bgm_info(23, "back_to_back.mp3");
add_bgm_info(43, "back_to_back.mp3");
add_bgm_info(63, "open_the_gate.mp3");
add_bgm_info(69, "open_the_gate.mp3");
add_bgm_info(70, "open_the_gate.mp3");
add_bgm_info(67, "a_rhapsody_of_war.mp3");
add_bgm_info(68, "a_rhapsody_of_war.mp3");
add_bgm_info(65, "wonderland.mp3");
add_bgm_info(61, "lost_my_name.mp3");
add_bgm_info(64, "save_me.mp3");
add_bgm_info(104, "Only_my_battle.mp3");
add_bgm_info(62, "follow_war_god.mp3");
add_bgm_info(66, "last_war2.mp3");
add_bgm_info(107, "last_war2.mp3");
add_bgm_info(108, "last_war2.mp3");
add_bgm_info(109, "last_war2.mp3");
add_bgm_info(114, "last_war2.mp3");
add_bgm_info(115, "last_war2.mp3");
add_bgm_info(116, "last_war2.mp3");
add_bgm_info(117, "last_war2.mp3");
add_bgm_info(118, "last_war2.mp3");
add_bgm_info(119, "last_war2.mp3");
add_bgm_info(120, "last_war2.mp3");
add_bgm_info(121, "last_war2.mp3");
add_bgm_info(122, "last_war2.mp3");
add_bgm_info(123, "last_war2.mp3");
add_bgm_info(124, "last_war2.mp3");
add_bgm_info(125, "last_war2.mp3");
add_bgm_info(126, "last_war2.mp3");
add_bgm_info(127, "last_war2.mp3");
add_bgm_info(128, "last_war2.mp3");
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Old   #7
 
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Old   #8
 
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kann jemand die port id von der gm insel rein schreiben pls
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Old   #9
 
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Such auch ID von GM insel kann einer sagen ?


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