hey all
i add that
when i open the game and start with warrior the game closed
my syserr
i add that
when i open the game and start with warrior the game closed
my syserr
Quote:
0124 09:41:16935 :: CPythonPlayer::SetItemData(dwSlotIndex=2, itemIndex=9019) - Failed to item data
0124 09:41:16980 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0124 09:41:18297 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0124 09:41:18605 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/level_up.mse) Error
0124 09:41:18605 :: CInstanceBase::RegisterEffect(eEftType=11, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/level_up.mse, isCache=0) - Error
0124 09:41:18651 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9.mse) Error
0124 09:41:18651 :: CInstanceBase::RegisterEffect(eEftType=232, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9.mse, isCache=0) - Error
0124 09:41:18655 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_b.mse) Error
0124 09:41:18655 :: CInstanceBase::RegisterEffect(eEftType=235, c_szEftAttachBone=PART_WEAPON_LEFT, c_szEftName=D:/ymir work/effect/sword/sword_9_b.mse, isCache=0) - Error
0124 09:41:18657 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_f.mse) Error
0124 09:41:18657 :: CInstanceBase::RegisterEffect(eEftType=238, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_f.mse, isCache=0) - Error
0124 09:41:18659 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_s.mse) Error
0124 09:41:18659 :: CInstanceBase::RegisterEffect(eEftType=241, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_s.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=260, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=261, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=262, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=263, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:18665 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error
0124 09:41:18665 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error
0124 09:41:24602 ::
game.py(line:220) Open
game.py(line:622) StartGame
game.py(line:765) RefreshCharacter
interfaceModule.py(line:515) RefreshCharacter
uiCharacter.py(line:1111) RefreshCharacter
uiCharacter.py(line:1156) __SetSkillSlotData
uiCharacter.py(line:854) RefreshSkill
uiCharacter.py(line:790) __RefreshSkillPage
uiCharacter.py(line:1207) __GetRealSkillSlot
GameWindow.Open - exceptions.RuntimeError:skill.GetSkillType - Failed to find skill by 141
0124 09:41:24603 :: ================================================== ================================================== ========
0124 09:41:24603 :: Abort!!!!