ich hab ein fehler in der game.py aber leider weiß ich nicht, was er bedeutet
Code:
0920 23:03:24764 :: File "uiPhaseCurtain.py", line 61, in OnUpdate 0920 23:03:24764 :: File "networkModule.py", line 150, in __ChangePhaseWindow 0920 23:03:24764 :: File "game.py", line 210, in Open 0920 23:03:24764 :: AttributeError 0920 23:03:24764 :: : 0920 23:03:24764 :: 'module' object has no attribute 'SetMusicVolumef' 0920 23:03:24764 ::
PHP Code:
PHP Code:
##game.py
## Sound
snd.SetMusicVolumef(systemSetting.GetMusicVolume()*net.GetFieldMusicVolume())
snd.SetSoundVolume(systemSetting.GetSoundVolume())
netFieldMusicFileName = net.GetFieldMusicFileName()
if netFieldMusicFileName:
snd.FadeInMusic("BGM/" + netFieldMusicFileName)
elif musicInfo.fieldMusic != "":
snd.FadeInMusic("BGM/" + musicInfo.fieldMusic)
self.__SetQuickSlotMode()
self.__SelectQuickPage(self.quickSlotPageIndex)
self.SetFocus()
self.Show()
app.ShowCursor()
net.SendEnterGamePacket()
PHP Code:
##networkmodul.py
def __ChangePhaseWindow(self):
oldPhaseWindow=self.curPhaseWindow
newPhaseWindow=self.newPhaseWindow
self.curPhaseWindow=0
self.newPhaseWindow=0
if oldPhaseWindow:
oldPhaseWindow.Close()
if newPhaseWindow:
newPhaseWindow.Open()
self.curPhaseWindow=newPhaseWindow
if self.curPhaseWindow:
self.curtain.FadeIn()
else:
app.Exit()
PHP Code:
## uiphasecurtain.py
def OnUpdate(self):
if 0 != self.event:
self.curAlpha += self.speed
if self.curAlpha >= 1.0:
self.curAlpha = 1.0
# À̺¥Æ® Áß°£¿¡ ¸ØÃâ°æ¿ì¸¦ ´ëºñÇØ ¹Ì¸® Á¦°Å
event=self.event
self.event = 0
#print "ÆäÀÌµå ¾Æ¿ô ¿Ï·á À̺¥Æ® ½ÇÇà"
if -1 != self.args:
event(self.args)
else:
event()
elif TRUE == self.FadeInFlag:
self.curAlpha -= self.speed
if self.curAlpha <= 0.0:
self.curAlpha = 0.0
self.eventFadeIn = 0
self.FadeInFlag = FALSE
self.Hide()
self.SetAlpha(self.curAlpha)
bitte helft mir^^