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Mastersofwar.eu: The Real Thing™ [ Opening 18th November ]

Discussion on Mastersofwar.eu: The Real Thing™ [ Opening 18th November ] within the Metin2 PServer Advertising forum part of the Metin2 Private Server category.

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Old 11/14/2021, 11:27   #46
 
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pls make german client guys
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Old 11/14/2021, 11:42   #47
 
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Quote:
Originally Posted by haruko98 View Post
open beta plssssss. also... be aware of flooding. For sure, a lot of cringe guys will come to attack you.
Sorry to disappoint but there is not going to be a beta opened for the public, and yes we are prepared for everything.

Quote:
Originally Posted by masai11111 View Post
pls make german client guys
We are considering adding german to the client, but this won't be ready for the server opening.
jaguarundi is offline  
Old 11/14/2021, 17:08   #48

 
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Low-Mid Level Weapons Rework!

With this feature, we wanted to give some love to weapons long-forgotten that were overshadowed by high average Lv.30 weapons!

The weapons ranging from level 36-60 were improved to be relevant as it follows:
- Level 36 Weapons: +2% - 40% Strong against Orcs
- Level 40 Weapons: +2% - 40% Strong against Esoteric
- Level 45 Weapons: +2% - 40% Strong against Undead
- Level 50 Weapons: +2% - 40% Strong against Arachnid
- Level 55 Weapons: +2% - 40% Strong against Devil
- Level 60 Weapons: +1% - 20% Strong against Monsters
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Old 11/14/2021, 20:34   #49
 
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Quote:
Originally Posted by Hikaru26 View Post
Low-Mid Level Weapons Rework!

With this feature, we wanted to give some love to weapons long-forgotten that were overshadowed by high average Lv.30 weapons!

The weapons ranging from level 36-60 were improved to be relevant as it follows:
- Level 36 Weapons: +2% - 40% Strong against Orcs
- Level 40 Weapons: +2% - 40% Strong against Esoteric
- Level 45 Weapons: +2% - 40% Strong against Undead
- Level 50 Weapons: +2% - 40% Strong against Arachnid
- Level 55 Weapons: +2% - 40% Strong against Devil
- Level 60 Weapons: +1% - 20% Strong against Monsters
very good in principle. Unfortunately, this doesn't do anything. Lv30 avg weapons are still a million times better. You'd have to ramp these numbers up a lot! Also these trait specific dmg boosts don't help ypu very long. The only way to make the other weapons viable would be to give them around 40% strong vs monster
KiNgTorkas is offline  
Old 11/14/2021, 20:34   #50
 
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looking good
Lyonser is offline  
Old 11/14/2021, 21:41   #51
 
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Good Job.


Reckless is here
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Old 11/14/2021, 21:49   #52
 
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Quote:
Originally Posted by KiNgTorkas View Post
very good in principle. Unfortunately, this doesn't do anything. Lv30 avg weapons are still a million times better. You'd have to ramp these numbers up a lot! Also these trait specific dmg boosts don't help ypu very long. The only way to make the other weapons viable would be to give them around 40% strong vs monster
No, I have to disagree. These race-specific bonuses are, in fact, a tad too powerful in my opinion. If anything, these numbers will probably get reduced before or after the release. %40 damage boost against a race of creatures translates into players only finding the need for level 30 weapons to destroy Metins on horseback, given that, these new bonuses will increase both the skill and the normal attack damage. You don't have to sacrifice half of your kit and skill-based damage sources in order to destroy the Metins and hit heavy through normal attacks.

The level 60 weapon is on an entirely different level. It'll also increase the damage dealt against Metins. I think a fine-tuning is in order soon after release.
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Old 11/14/2021, 23:44   #53
 
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Quote:
Originally Posted by KiNgTorkas View Post
very good in principle. Unfortunately, this doesn't do anything. Lv30 avg weapons are still a million times better. You'd have to ramp these numbers up a lot! Also these trait specific dmg boosts don't help ypu very long. The only way to make the other weapons viable would be to give them around 40% strong vs monster
They are not. Level 30 weps are overrated. And why give every weapon the same OP bonus? That sounds boring.
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Old 11/15/2021, 16:58   #54

 
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Quote:
Originally Posted by No14 View Post
Jedoch hat man sich mit der Vorstellung so gar keine Mühe gegeben.
Da muss einfach mehr kommen. Einmal Geld in die Hand nehmen für ne schöne Vorstellung und man hätte die Bude voll.
Das ist es leider. Die Vorstellung ist sehr mager und meine Augen schmerzen.

Wieso hier jeder Hampel auf den "DaS iSt DocH WOm" Zug aufspringt raff ich nicht.

Good Luck, will give it a try although the rarity system is bullshit.
Ahreida is offline  
Old 11/15/2021, 20:38   #55

 
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The Rarity System

Items dropped may have rarity from "Uncommon" up to "Legendary" and they work as it follows:
- Bonuses provided by Rarity are increasingly powerful thus it enables players to hunt for the Legendary items
- Rarity bonuses will not be switched by any bonus changer or item in the game
- You can even sort loot filter options to pick only items of your desired Rarity


Rarity serves another purpose in the game as you can see in this gif:
- Items dropped with increased rarity are more valuable when selling them at vendors
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Old 11/15/2021, 21:30   #56
 
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i like this rarity system, it gives some extra % of some bonus which can be very handy even if you get max of the same bonus on items.
p.s. thanks for having me as mod.
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Old 11/17/2021, 09:37   #57

 
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Durability System

Seon-Pyeong, once a young blacksmith training in the art of forging, turned to darkness consumed by his dream to create the perfect Item. Let's see how much power your Legendary item can handle!
Once an item is evolved and becomes Legendary, a durability bar will be revealed to reflect its refinement. If the durability gets completely depleted it can no longer be improved.

- The durability bar will slowly but surely decrease with each failed attempt.
- Legendary items will keep their upgrade level even if they fail!
- Durability can be restored using the Timeless Elixir, a super rare item that can drop at dungeon bosses.
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Old 11/17/2021, 09:58   #58
 
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immer wieder nur wow, also das sind richtige MMORPG Elemente. Hoffe, es kommt auch an in 2021 Metin2. Viel Erfolg.
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Old 11/17/2021, 15:41   #59

 
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Dear Players,

The opening hour of Masters of War will be Tomorrow, 18th of November at 16:00 CET!

We also would like to announce that today at 17:00 CET we will be opening a Q&A discord channel in English, for those that are awaiting patiently or not more information about the game.
Join us on

With Love,
Your Masters of War Team
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Old 11/17/2021, 15:47   #60
 
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Quote:
Originally Posted by Hikaru26 View Post
Dear Players,

The opening hour of Masters of War will be Tomorrow, 18th of November at 16:00 CET!

We also would like to announce that today at 17:00 CET we will be opening a Q&A discord channel in English, for those that are awaiting patiently or not more information about the game.
Join us on

With Love,
Your Masters of War Team
upload the server to metin2 private servers.info
ANDREIKAMELEON is offline  
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