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Metin2 root.eix unpacked

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Metin2 root.eix unpacked

hello community
I am currently playing on a Pserver greek which has some kind of server side protection i think.
When i inject send attack,wait damage,lalaker1,m2bob mob on click,modify index,d: ymir work, i log in attack a mob and after 1 min i get an error message*hack detected,please close it and restart!!!
So i managed to unpack root files is there a possible way to delete this protection(if not serverside) or add the damage hack there so it doesnt kick me?
edit: found what they are using/#define ENABLE_SYSCHAT_NOTICE
#define ENABLE_SYSLOG_NOTICE
#define ENABLE_BAN_WAITHACK
bool IS_SPEED_HACK(LPCHARACTER ch, LPCHARACTER victim, DWORD current_time)
{
if (ch->m_kAttackLog.dwVID == victim->GetVID())
{
if (current_time - ch->m_kAttackLog.dwTime < GET_ATTACK_SPEED(ch))
{
INCREASE_SPEED_HACK_COUNT(ch);

if (test_server)
{
sys_log(0, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d",
ch->GetName(),
current_time - ch->m_kAttackLog.dwTime,
GET_ATTACK_SPEED(ch),
ch->m_speed_hack_count);

ch->ChatPacket(CHAT_TYPE_INFO, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d",
ch->GetName(),
current_time - ch->m_kAttackLog.dwTime,
GET_ATTACK_SPEED(ch),
ch->m_speed_hack_count);
}

SET_ATTACK_TIME(ch, victim, current_time);
SET_ATTACKED_TIME(ch, victim, current_time);
return true;
}
}

SET_ATTACK_TIME(ch, victim, current_time);

if (victim->m_AttackedLog.dwPID == ch->GetPlayerID())
{
if (current_time - victim->m_AttackedLog.dwAttackedTime < GET_ATTACK_SPEED(ch))
{
INCREASE_SPEED_HACK_COUNT(ch);
if (ch->m_speed_hack_count > 50)
{
#ifdef ENABLE_SYSLOG_NOTICE
sys_log(0, "%s Attack Speed HACK! time (delta, limit)=(%u, %u), hack_count = %d",
ch->GetName(),
current_time - victim->m_AttackedLog.dwAttackedTime,
GET_ATTACK_SPEED(ch),
ch->m_speed_hack_count);
#endif
#ifdef ENABLE_SYSCHAT_NOTICE
ch->ChatPacket(CHAT_TYPE_INFO, "Attack Speed Hack(%s), (delta, limit)=(%u, %u), hack_count = %d",
ch->GetName(),
current_time - victim->m_AttackedLog.dwAttackedTime,
GET_ATTACK_SPEED(ch),
ch->m_speed_hack_count);
#endif
#ifdef ENABLE_BAN_WAITHACK
std::auto_ptr<SQLMsg> msg(DBManager::instance().DirectQuery("UPDATE account.account SET status= 'BLOCK' WHERE id = %d", ch->GetDesc()->GetAccountTable().id));
#endif
ch->GetDesc()->DelayedDisconnect(3);
}

SET_ATTACKED_TIME(ch, victim, current_time);
return true;
}
}

SET_ATTACKED_TIME(ch, victim, current_time);
return false;
how to fix this?



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