Mentions
12/20/2022 |
23:54 - Spirited mentioned CptSky in post elitepvpers time 2022 ... t_dubble_uu (who taught me about packets and let me work with him), -impulse- (who taught me about maps and sockets, and let me work with him as well), CptSky (who taught me about cryptography), pro4never (who I got along with the best and mentored me for years), and many others.
During my time here, I got motivated ... |
01/01/2018 |
16:19 - pintinho12 mentioned CptSky in post [C++] DHKey Exchange in 5672 ... even needed! Now it's working.
Spirited your code your code helped me on the array trim and to figure out that my response was the bytes as string xD I needed the array.
CptSky there was a memory problem on the hex function I fixed it XD thank you even if I wont use that anymore, I should pay more atention.
Thanks for the help.
https://image.prntscr... |
16:19 - Deleted Posts |
04/04/2017 |
14:29 - pintinho12 mentioned CptSky in post [Release] World Conquer Source v2 ...ved some trash and changed a few systems to avoid concurrency shit pissing me off again.
Thanks for Spirited, never denied me support and for the Phoenix Project.
Thanks for CptSky for releasing Cops V6 that helped me on a few items handle algos and for the tips of the portals.
Thanks for pro4never, because of the Albetros Source that been so useful to m... |
12/24/2016 |
06:46 - Spirited mentioned CptSky in post TQ Cipher Implementation (GoLang) ...r code is written in Go, so my feedback is valid, since it still points to your code.
That's really not the case, but keep your post. I'm not here to compete or argue.
CptSky, Thanks again JP. It's nice to talk to someone else interested in cryptoanalysis. |
10/21/2016 |
19:18 - Karim.ShaDow mentioned CptSky in post Hello , Any Help With One Server In Start Conquer ...com/egjsb.jpg
Is there anyone help me in this work ؟ ,
Please. I need this essential work ,
and Thanks you very much ,
pro4never
Ultimation
Spirited
CptSky |
Quotes
08/27/2022 |
02:49 - Energetic(H) quoted CptSky in post Zath Conquer 1.0 Server V5017 (2008) GamePlay 4330 (2004) Yep, clearly a client-side bug. Nothing that a server could do about.
Indeed, I remember using /stuck on Retail because TQ couldn't be bothered to add portals and NPCs to move... |
02:42 - Deleted Posts |
02:42 - Energetic(H) quoted CptSky in post Zath Conquer 1.0 Server V5017 (2008) GamePlay 4330 (2004) Let me know how you want to send me the money.
https://media.giphy.com/media/x7zuYD1gOhG6pevvAG/giphy-downsized-large.gif
GW looks fun in Zath :kekw:
walking on DMAP data b... |
08/26/2022 |
21:47 - Energetic(H) quoted CptSky in post Zath Conquer 1.0 Server V5017 (2008) GamePlay 4330 (2004) No source is bug free... like not even for professionally developed ones... so, stop claiming that. Plus, with the code snippets I've seen, some code is awful in this source. I reall... |
07/04/2022 |
13:44 - hemaproff1 quoted CptSky in post [FAQ] Zath Conquer I've tried the server, and it is bad, really bad. You can excuse some bugs (even if it claims to be bugless...), but some issues are so obvious that it should have been catched way b... |
07/03/2022 |
15:10 - Energetic(H) quoted CptSky in post [FAQ] Zath Conquer I've tried the server, and it is bad, really bad. You can excuse some bugs (even if it claims to be bugless...), but some issues are so obvious that it should have been catched way b... |
06/17/2022 |
00:14 - Spirited quoted CptSky in post tpi/tpd - c3.wdf/data.wdf No, my public extractor does not handle the complete TPI/TPD format and will fail on some, including the ones bundled with CO 3.0. I have fully reversed the format since then, but it... |
11/03/2021 |
19:58 - diedwarrior quoted CptSky in post CO2 Cryptographic concepts CO2 used symmetric key algorithms to encrypt packets. Historically, it was a custom-made stream cipher, nothing fancy. They later switched to block ciphers using the CFB64 mode (whic... |
09/29/2021 |
01:33 - From my experience, there isn't much gains in using NoSQL for a Conquer server. Might have one or two use cases, but most data is best stored in a traditional SQL database.
I pers... |
01/12/2021 |
21:56 - Nyorai quoted CptSky in post Players opinions of current private server options. ...this feedback, specially since it's coming from you! That was exactly our goal, make players feel like the server is hard but at the same time rewarding after a bit of work.
CptSky here you are right Nyorian managed to do a pretty good job with the classic server. He added from what I saw some beautiful new buttons where you can test and buy garments. Th... |
01/11/2021 |
15:33 - Ultimation quoted CptSky in post [Help needed] Map Editor/Viewer Phew :p Pretty sure when I repackaged all the .WDF files within a modified file format for COPS v6, I had properly extracted everything, including files linked to .msk ones. Glad to ... |
13:58 - EliteMagus quoted CptSky in post Players opinions of current private server options. ...anged the list of things I felt were necessary to pass off the look/feel but I personally always felt the best approach is to "fake 1.0 with the systems and client of 2.0"
CptSky here you are right Nyorian managed to do a pretty good job with the classic server. He added from what I saw some beautiful new buttons where you can test and buy garments. Th... |
01/10/2021 |
21:49 - EpochCommunity quoted CptSky in post Players opinions of current private server options. Most private servers, including mine when I was running one, have the same issue. You can't have rates as low as the official game otherwise nobody will join, but you typically end u... |
21:05 - ConquerDev quoted CptSky in post Players opinions of current private server options. ...hile still having slightly better rate so I don't feel that I'm loosing my time looting. The balance seems right and well, it's a great replicate of the original game.
CptSky here you are right Nyorian managed to do a pretty good job with the classic server. He added from what I saw some beautiful new buttons where you can test and buy garments. Th... |
07/11/2020 |
11:09 - mikezyiara quoted CptSky in post 6607 Source for testing purposes Majority of CO2 emulators written in C# have major bugs and issues, imagine how bad they would be if they were written in C++... Even more likely as a large part would have been writ... |
04/29/2020 |
05:19 - Energetic(H) quoted CptSky in post Poison Blade, HP and MP Backsword https://www.youtube.com/watch?v=1Kw5POjAOq0&feature=youtu.be&fbclid=IwAR0ha5LhFmtVbStsT67OA0p00JocuHay9o6-iHL-f5lG8iAVGtp7OJ60XO8
ty cptsky and pro4never its exist in 5017 xD |
05:19 - Deleted Posts |
04/25/2020 |
00:38 - grimreaper5325 quoted CptSky in post COPS v6 : Source & Tools [Custom Emulator] You need to modify the Spawn.txt (or something like that) and generate the binary file using the Generator.exe
Here's the file layout in txt:
BWriter.Write(Int16.Parse(Parts[1])); /... |
12/03/2018 |
22:12 - - D quoted CptSky in post [EU] Emerald Conquer! There is no reason to save the password encrypted or in plaintext. Any decent server should know that. First, why would I trust the owner that have potentially my email and a passwor... |
08/13/2018 |
19:48 - Jonathis quoted CptSky in post TQ Custom RLE Ecoded Images Are you using TQ AutoPatch? I made a server for it a while back, could send you the source code if you don't want to develop it or do a custom AutoPatch.
That would be amazing. We... |