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[Release] Metallurgy Bot

Discussion on [Release] Metallurgy Bot within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old 01/08/2011, 01:41   #31
 
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Aw, no source code x3

Works well, even on a VM.

The only complaints I have are, it unhides the GUI each time it cycles through the program, it does a strange, kinda random click as it picks up the ore, and, if it doesn't actually use the skill, it has a breakdown (no failsafe for that event, bot just waits.). That's only if it has the skill up, so, not a tremendous issue.

Also, just noticed that your itemdb has "ore" removed from unknown fragments. They're actually useful now, so, most people will probably want to pick those up.

Other than a bit of basic optimisation, it's pretty well done, as stated, runs on a VM, which, Diometer's code doesn't (too search heavy apparently, at least on the XP VM, not tried the better performing win7 VM).

Having said that, with one sieve, and with it told to use a sieve from my inv when that one runs out of dura, it has not managed to accomplish this. I then restarted, telling it to use 2, and replace, but, it just shuffled them, without replacing. I'm using the skyblue interface.

I'm very interested to see your next update to this, and hopefully the source too :3
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Old 01/10/2011, 03:55   #32
 
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Thank you Adam, I am fairly new to AutoIt coding really. I've done codings for other stuff like mIRC and Byond, so picking up on the codings wasnt really hard, though it may still be basic I suppose it gets the job done. I added a ContinueLoop if the bot doesnt load the skill, skill isn't loaded or whatever. Having that also makes it when you run outta sieves to swap with in your inv the bot won't move spot to spot doing nothing so people won't know you're botting, I also noticed it tried to spam pick up a gem drop when my inventory was full, this was also fixed. I'll have another release and probably release the source as well.
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Old 01/10/2011, 05:12   #33
 
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Awesome.

My friend tried this tonight, same thoughts, it works, does swap alternate held seives, but, not ones from the inventory.

It never missed any ore though, and could always find new spots, which Diometer's couldn't do on the VM or my GF's comp (Heavy editing was required xD; )
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Old 01/10/2011, 06:42   #34
 
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@SSDarkLink
you can add
Code:
If Not WinActive("Mabinogi") Then WinActivate("Mabinogi")
to prevent that bug stated in your 3rd msgbox.
you could even add
Code:
If ProcessExists("Client.exe") Then
to make sure mabinogi is even running.

@adam_j
it unhides the GUI because it presses 'tab' or 'w' to switch sieves; mine does this too and nothing can be done about that but the GUI and inventory would have to be showing at some point to check for broken sieves bitmap and replace, drop or feed to ego anyway.
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Old 01/10/2011, 07:34   #35
 
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Thank you shaggy, I'll add that in. And Adam, what do you mean, does it drop the pans from his inventory?
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Old 01/10/2011, 13:19   #36
 
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I meant that it tabs between the currently held sieves, it completely ignores the inventory ones.

And shaggy, it has that issue, because as stated in the first post, it uses both # and I during it's loop. Tab and W have no bearing at all on the GUI being unhidden..

Using both # and I is a redundant operation, I would either utilize a check to make sure the inv is open, or just tell users that it must be open, and delete that section of the code.

Also, wouldn't it be easier and more efficient to have the bot check for the skill, if it hasn't loaded then it checks for a broken sieve?
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Old 01/10/2011, 14:04   #37
 
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i see, your right; so it is the inventory that causes the gui to unhide i figured it unhides with any key press.

and it would be more efficient to check when skill fails to load then do the sieve swap and it had a loaded check it did 3 times when the source was public; that's what loaded2.bmp is for so i'm sure that's how hes doing it now just that the script prolly isn't detecting deadpan.bmp to do the swap with goodpan.bmp; might need to adjust the tolerance.
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Old 01/10/2011, 20:09   #38
 
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Incorrect, I do not use that anymore I use a function now for it, a loop to check so it doesn't have to be long and drawn out to check, one check and a loop was all that was needed to see if the skill was loaded, but you're right I'll make it check for broken sieves instead. Though I am not really sure how to keep the GUI from unhiding when it checks for a broken sieve.. I mean even if I made it click the inventory button itself the GUI still needs to be open, but I'll make it check to see if the inventory window is open as well. All of your idea's and comments are thanked.

Edit: Perhaps I could make it check for broken sieves only when the skill doesn't load, or make the check for sieve function activate after every few times? does that sound pretty good?
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Old 01/10/2011, 22:30   #39
 
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Link, that's what I said to do, only check for sieves when the skill doesn't load.

I'd have it do Metallurgy till skill doesn't load > Check for sieve > repeat till skill doesn't load and there is no alternative > tab to other equip> quit or open pet when skill doesn't load
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Old 01/11/2011, 07:47   #40
 
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im such a noob.. But i seriously dont know which mod to use, i tried to use the 1 recommended in a earlier post to me, but i failed at it =( cause it wouldnt let mabinogi start. id love to test this out >.<
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Old 01/11/2011, 07:54   #41
 
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@larich01
i've attached a working patcher and the metallurgy site labels included in the data folder just put it in c:\nexon and replace Mabinogi folder.

Edit:
its the same patcher unofficial tiara uses just updated version is all and without all the mumbo jumbo added.
Attached Files
File Type: rar Rhapsody Patch R26.rar (1.52 MB, 23 views)
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Old 01/12/2011, 05:31   #42
 
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I was about to give it another try (changed to sky glass blue), but VirusTotal.com says that 3 out of 42 virus scanners found something

Quote:
Antivirus Version Last Update Result
AhnLab-V3 2011.01.12.01 2011.01.12 -
AntiVir 7.11.1.100 2011.01.11 -
Antiy-AVL 2.0.3.7 2011.01.12 -
Avast 4.8.1351.0 2011.01.12 -
Avast5 5.0.677.0 2011.01.12 -
AVG 9.0.0.851 2011.01.12 -
BitDefender 7.2 2011.01.12 -
CAT-QuickHeal 11.00 2011.01.11 -
ClamAV 0.96.4.0 2011.01.12 -
Command 5.2.11.5 2011.01.12 -
Comodo 7367 2011.01.11 -
DrWeb 5.0.2.03300 2011.01.12 -
Emsisoft 5.1.0.1 2011.01.12 -
eSafe 7.0.17.0 2011.01.10 Win32.Corrupt.Ag
eTrust-Vet 36.1.8093 2011.01.11 -
F-Prot 4.6.2.117 2011.01.11 -
F-Secure 9.0.16160.0 2011.01.11 -
Fortinet 4.2.254.0 2011.01.10 -
GData 21 2011.01.12 -
Ikarus T3.1.1.90.0 2011.01.12 -
Jiangmin 13.0.900 2011.01.11 -
K7AntiVirus 9.75.3510 2011.01.11 -
Kaspersky 7.0.0.125 2011.01.12 -
McAfee 5.400.0.1158 2011.01.12 -
McAfee-GW-Edition 2010.1C 2011.01.12 -
Microsoft 1.6402 2011.01.11 -
NOD32 5779 2011.01.11 -
Norman 6.06.12 2011.01.11 -
nProtect 2011-01-11.01 2011.01.11 -
Panda 10.0.2.7 2011.01.11 -
PCTools 7.0.3.5 2011.01.12 -
Prevx 3.0 2011.01.12 -
Rising 22.82.02.00 2011.01.12 -
Sophos 4.61.0 2011.01.12 -
SUPERAntiSpyware 4.40.0.1006 2011.01.12 Trojan.Agent/Gen-Goo.Process
Symantec 20101.3.0.103 2011.01.12 -
TheHacker 6.7.0.1.113 2011.01.11 -
TrendMicro 9.120.0.1004 2011.01.11 -
TrendMicro-HouseCall 9.120.0.1004 2011.01.12 -
VBA32 3.12.14.2 2011.01.11 -
VIPRE 8047 2011.01.12 Trojan-Downloader.Win32.Small
ViRobot 2011.1.11.4248 2011.01.11 -
I don't remember there being anything last time, is this an error or something?o-o
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Old 01/12/2011, 05:41   #43
 
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Edit:
oops

3 of 42 is low so common sense says to pay attention to the high rollers like McAfee,Kaspersky,Avast,AVG,Symantec and if they don't report it then the rest are just being overly cautious.
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Old 01/12/2011, 05:49   #44
 
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Alright, thanks for explaining it to me. I'll see if it works for me this time
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Old 01/12/2011, 06:53   #45
 
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3/42 isn't exactly high, but, they don't even agree on what it is between them..

That's the first clue that it's a false positive.
Secondly, does anyone actually know those 3 AVs..? ._.;
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