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[Notes]Patchnotes Testrealm

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[Notes]Patchnotes Testrealm

Hier die Testrealm Patchnotes die ich gefunden hab:
===Olaf, the Berserker===
**Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
*Vicious Strikes
**Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
*Reckless Swing
**Olaf attacks with such force that it deals true damage to his target and himself.
*Ragnarok (ultimate)
**Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
*Berserker Rage (passive)
**For each 1% of health missing, Olaf's attack speed is increased by 1%.


* Mark of the Assassin
** Fixed a bug where Mark would proc even if you miss or are dodged.
* Twin Disciplines passive
** Fixed a bug where her Twin Passives discipline failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
** Fixed a bug where Crescent Slash was spell vamping for too much.
** Increased Twin Disciplines spell vamp ratio to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash.


* Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff.

*Flash Frost
**Fixed the tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8/7 seconds.
*Glacial Storm
**Increased the cooldown to 10 seconds from 6.


*Shadow Dance
**Removed the ability for Akali to Shadow Dance out of disables.
*Adjusted Akali's hit timing to be more accurate.


**Fixed a bug that prevented Alistar from casting spells immediately after using Headbutt.


* Shadow Walk
** Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game


* Mystic Shot
** Increased the attack damage percent to 120% from 100%.
* Essence Flux
** Reduced the heal amount to 50% from 70%.
** Reduced the AS Buff/Debuff to 5/10/15/20/25 from 20/25/30/35/40%.

=== Gragas ===

* Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, but it actually lasted 20 seconds

=== Janna ===
* Zephyr
** Reworded her tooltip to indicate that she loses the passive boost while Zephyr is on cooldown
** Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff.

=== Jax ===

* Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
* Fixed a bug where Jax could target himself with Leap Strike


*Holy Fervor
**New Passive: 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
**While slowed, Kayle inflicts 8/9/10/11/12% increased damage to the target.
**Reckoning no longer interacts with Holy Fervor.
**Removed the attack speed debuff component from Reckoning.
**Reduced the damage to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
*Divine Blessing
**Increased the healing amount to 65/105/145/185/225 from 60/95/130/165/200.
**Increased the movement speed gained to 12/14/16/18/20% from 8/10/12/14/16%.
**Decreased the duration from 20 seconds to 10 seconds.
**Decreased the cooldown from 15 seconds to 10 seconds.
**Increased the mana cost to 50/55/60/65/70 from 40/45/50/55/60.
*Righteous Fury
**Increased the range by 50.
**Changed the way bonus damage is applied from Righteous Fury attacks.
***Righteous Fury now deals 20/25/30/35/40% of her attack damage plus a bonus amount to her target and nearby units. The splash damage is magic damage.
**Increased the base bonus damage to 8/14/20/26/32 from 6/12/18/24/30.
**Decreased the AP coefficient to 0.25 from 0.35.
**Decreased the cooldown to 22/21/20/19/18 seconds from 25 seconds.
**Reduced the mana cost to 65 from 75.
**Cooldown increased to 90 at all ranks from 90/75/60.
**Reduced cast range from 1300 to 1200.
**Reduced base damage to 56.3 from 60.3.
**Reduced base health to 501 from 526.
**Reduced health per level to 93 from 98.
**Increased mana regen per level from 0.06 to 0.065.
**Increased attack speed per level to 2.3 from 1.85.
**Increased attack range to 125 from 100.
**Updated recommended items.
**Updated playing as and against tips.

=== Mordekaiser ===

* Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die

=== Nasus ===

*Siphoning Strike
**Fixed the tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
*Fury of the Sands
**Clarified the tooltip to state that the transformation effect from this spell lasts for 15 seconds.

=== Poppy ===
* Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
* Fixed a bug where her Valiant Fighter passive said it reduced damage by 30%, rather than 50%

=== Rammus ===
* Fixed a bug where Powerball could occasionally deal double damage

=== Soraka ===

* Updated Soraka's Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies

=== Shen ===

* Feint
** Changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio.
* Stand United
** Fixed a bug where Shen was able to teleport while he is taunted.

=== Twisted Fate ===

* Pick a card - Red Card
** Fixed a bug where red card's slowing effects are renewed by Lizard Elder's slowing debuff.

=== Warwick ===

*Blood Scent
** Updated the tooltip to reflect that this ability has no cooldown since it is passive.

=== Zilean ===

* Clarified Rewind tooltip to remove some redundant information


* Elixir of Brilliance is now listed in the Ability Power section of the shop.
* Faerie Charm no longer says it builds into Stinger.
* Stark's Fervor
** The aura buff applied from allied champions who also have Stark's Fervor will now stack with the personal buff.
* Soul Shroud
** The aura buff applied from allied champions who also have Soul Shroud will now stack with the personal buff.


===Rusty Blitzcrank===

*Fixed a bug where the hand projectile was showing up as the original color.
*Updated the texture with a new coat of rust.

===Fallen Angel Morgana ===

* Decreased the saturation of the Fallen Angel skin.
* Reworked golden detailing of the Fallen Angel skin.

==Twisted Treeline==
*Decreased ambient gold per 5 to 6.5 from 8.5
*Increased gold from minion kills by 3 for all minions
*Increased Grez size by 20%
*Increased Grez base HP to 1400 from 1100
*Decreased Grez armor to 12 from 20
*Increased Dragon base HP from to 2400 from 2000
*Decreased Dragon armor to 10 from 20
Das sind nur TR notes d.h. es wird sich vermutlich noch einiges ändern


Kelya is offline  
Old 06/07/2010, 21:57   #2

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Wirkt "Taunt" jetzt nur noch als normale Rüstung?
Das wäre ja voll Assi gegenüber Caster -.-"

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Old 06/08/2010, 23:25   #3
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Feint meinste wohl ...
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Old 06/08/2010, 23:28   #4

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Originally Posted by Xtesea View Post
Feint meinste wohl ...
Joo gibt jetzt sowieso die deutschen Notes. Sorry habe selber gerade auch das deutsche vergessen... "Finte"

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Old 06/09/2010, 15:24   #5
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Super Patchday und es laggt mal wieder wie Sau.
Was machen die denn nur -.-
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Old 06/09/2010, 16:09   #6

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Ich kann ohne Probleme spielen
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Old 06/09/2010, 16:51   #7
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Originally Posted by .:Щergež:. View Post
Ich kann ohne Probleme spielen
Es ist ja nicht nur bei mir so.
Bei fast allen laggt es wie die Sau , nicht das der Ping hoch ist sondern du kriegst dauernd DC's und alles bleibt aufeinmal stehen.
Es liegt auch nicht an meiner Leitung da ich sonst ohne Probleme spielen kann.
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Old 06/09/2010, 18:05   #8
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Von wegen laggs.
Gab nur bis 2 Uhr Laggs, danach alles loooooocker
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Old 06/09/2010, 20:39   #9

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Originally Posted by Cr0nicl3 View Post
Von wegen laggs.
Gab nur bis 2 Uhr Laggs, danach alles loooooocker
Seh ich genauso...

Also ich hatte heute kein einziges Problem

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