LifebaneBot...
Video of the thumbnail bar in VMW while the bot is running. Sadly I started a bit to late, so if you want to the see initiation skip to 23:30. You wont really see before that, as they is only some movement in the end, and when I randomly look around. :>
Atleast it shows that it can end one session and sucessfully start a new one after that. :)
Some notes might not be accurate, first release will only contain 1v3 SR mode!
Also, many things are inconvenient right now, however this is MY working environment, this release isnt meant to please
the crowd, but mainly to please me and maybe find some bugs along the way. :)
LifebaneBot v0.2.2
Download:
For this release you need four virtual machines!
(Readme inside!)
Functions:
- Global Accountlist
- Applies IP Boost
- Works offline (unlike ULB)
- Closes LoL and restarts session when done
- Should work on EUW/NA/EUNE (tested on euw and eune)
Missing Functions:
- BattleTraining (might never come!)
- Does not check for Longqueues! (busy fixed! so if you are on eune, everything should be fine)
- Start with less VM´s (maybe v0.3)
This is important too
Needs:
- Default UI
- 1024x768 Borderless or Fullscreen
- 32-bit color
- Windows XP
- Bot doesnt like your Interference!
- Hasnt been tested in a super laggy environment
- VMWare Memory is currently set to 552MB per Machine, with HDD, play around with that if you like to give me some feedback
- Dont let it bother you if it tries to /surrender before 20 minutes, at some point it will get it right ;)
Should you get any errors tell me the Error code! (Number is enough), where it happened, and on which bot (Master Or one of the slaves)
How is it different from LolEtal2.0?
After sucessful matchmaking, only one bot will attempt to join the game directly. The other bots will end League of Legends and "stop" for several minutes. That way the bot that is left over gets more cpu ressources to load the game. It doesnt really matter how long the other bots take to reconnect...once the last bot reconnected 11minutes into the round and still got his XP after the match. The bots basically "share" their loading time, and it only takes around 3-5 minutes for the "master" bot to start the round...4minutes loading time / 4 bots = 1minute each. ;)
This makes the bot equal, or even superior to single client winning bots!