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[WIP] {Old Twisted Treeline for Custom Games}

Discussion on [WIP] {Old Twisted Treeline for Custom Games} within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.

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Old 06/28/2014, 04:58   #181
 
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Quote:
Originally Posted by KazuyaX93 View Post
wrong.
The new SR is map11.
debug map 1 is not defined in our client



Sure!
Here's a screenshot of it


maps[1] = createMap(1, "SummonersRift", "Summoner\'s Rift", "", 10);
maps[2] = createMap(2, "SummonersRiftWinter", "Summoner\'s Rift (Autumn)", "", 10);
maps[4] = createMap(4, "OldTwistedTreeline", "The Twisted Treeline", "", 6);
maps[7] = createMap(7, "ProvingGroundsARAM", "The Proving Grounds", "", 10);
maps[8] = createMap(8, "CrystalScar", "The Crystal Scar", "", 10);
maps[10] = createMap(10, "TwistedTreeline", "The Twisted Treeline", "", 6);
maps[11] = createMap(11, "DebugMap1", "Debug Map 1", "", 10);
maps[12] = createMap(12, "HowlingAbyss", "The Howling Abyss", "", 10);
maps[13] = createMap(13, "DebugMap3", "Debug Map 3", "", 10);
return;

map 11 = debug map 1
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Old 06/28/2014, 06:38   #182
 
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Quote:
Originally Posted by gaykids View Post
When One For All was leaked we had to replace/add a file. Do you know what the method was? Or what file was replaced/added
I believe it was ClientLibGame.dat. I'm not completely sure since it was a while ago, but I did download a modded file and replacemy current one with it. It made all custom games One for All.
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Old 06/28/2014, 06:48   #183
 
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Quote:
Originally Posted by noobasaurus View Post
I believe it was ClientLibGame.dat. I'm not completely sure since it was a while ago, but I did download a modded file and replacemy current one with it. It made all custom games One for All.
It wasn't really a leak. It was a mod created by astralfoxy and Riot made it an official gamemode.
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Old 06/28/2014, 07:26   #184
 
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Quote:
Originally Posted by nongnoobjung View Post
maps[1] = createMap(1, "SummonersRift", "Summoner\'s Rift", "", 10);
maps[2] = createMap(2, "SummonersRiftWinter", "Summoner\'s Rift (Autumn)", "", 10);
maps[4] = createMap(4, "OldTwistedTreeline", "The Twisted Treeline", "", 6);
maps[7] = createMap(7, "ProvingGroundsARAM", "The Proving Grounds", "", 10);
maps[8] = createMap(8, "CrystalScar", "The Crystal Scar", "", 10);
maps[10] = createMap(10, "TwistedTreeline", "The Twisted Treeline", "", 6);
maps[11] = createMap(11, "DebugMap1", "Debug Map 1", "", 10);
maps[12] = createMap(12, "HowlingAbyss", "The Howling Abyss", "", 10);
maps[13] = createMap(13, "DebugMap3", "Debug Map 3", "", 10);
return;

map 11 = debug map 1
In one of the summoners rift spotlight you could see the text of game_announcer_map11 or something like that. It's obviously map 11
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Old 06/28/2014, 09:29   #185
 
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There is already a mod to play the new summoners rift on live server:
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Old 06/28/2014, 16:13   #186
 
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Could you explane how all the files from you own Champion look like? Or send a Picture?
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Old 06/28/2014, 16:52   #187
 
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Quote:
Originally Posted by ZeamDream View Post
Could you explane how all the files from you own Champion look like? Or send a Picture?
Sure
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Old 06/28/2014, 17:12   #188
 
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I don't really know if i send you correctly my PM or not. So i'll ask here : can you give an hint of how you add files (custom champ) in your client ? How did you manage to bypass the releasemanifest ?

Thanks =D
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Old 06/28/2014, 18:58   #189
 
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Quote:
Originally Posted by thegotus View Post
I don't really know if i send you correctly my PM or not. So i'll ask here : can you give an hint of how you add files (custom champ) in your client ? How did you manage to bypass the releasemanifest ?

Thanks =D
i think he edit the RAF files because there are much of the Champions stored.
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Old 06/28/2014, 21:56   #190
 
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Quote:
Originally Posted by roflxd:-) View Post
i think he edit the RAF files because there are much of the Champions stored.
Only editing the RAF will not work, because the releasemanifest stores ALL files and filepath's (and filelength and many more) from the files inside the RAF-Archives.

I only modified the file- and folder-structure, added some files and bypass the releasemanifest, to use new files.
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Old 06/28/2014, 22:09   #191
 
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Quote:
I only modified the file- and folder-structure, added some files and bypass the releasemanifest, to use new files.
That's the part i would love to know how =D
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Old 06/28/2014, 22:58   #192
 
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Quote:
Originally Posted by thegotus View Post
That's the part i would love to know how =D
I place the files, that are inside the RAF-Archives, into another folder. I don't want to extract all the files so I download them directly from the Riot-Servers
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Old 06/29/2014, 00:25   #193
 
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So you take ALL the file that are on the RAF archive and put them on directory. But after, how do you tell to the game to load those files and not those which are written in the releasemanifest ?
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Old 06/29/2014, 09:48   #194
 
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Could you also add new Skins to currently existing Champions, which are not replacing another one? (Like the new Skins at the PBE server?) And give them (and not added Skins like "Headhunter Yi" ) a cheaper price? Like 975 RP to 390 RP?
Could you take Master Yi and give him the spellkit from Yasuo ( Not replace the Models )?
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Old 06/29/2014, 09:57   #195
 
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Quote:
Originally Posted by ZeamDream View Post
Could you also add new Skins to currently existing Champions, which are not replacing another one? (Like the new Skins at the PBE server?) And give them (and not added Skins like "Headhunter Yi" ) a cheaper price? Like 975 RP to 390 RP?
Could you take Master Yi and give him the spellkit from Yasuo ( Not replace the Models )?
I CAN add new skins, but You cannot use them because you cannot buy them.
The prices and things like this are serverside and It's not possible to "hack the server".
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