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Old   #436
 
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Quote:
Originally Posted by noobasaurus View Post
And I'm assuming that all the skills have to be implemented manually as well because of the Ezreal Q file. Is this correct?

Because if it is, then dang, that's a lot of work.
y, i think that too because the server dont know what ez q or ult do, so you need to make a script so he knows it



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Old   #437
 
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Well that's unfortunate, but I guess it's all part of the process of reverse engineering a game lol. I hope your hand doesn't hurt too much after that. :P


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Old   #438
 
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Originally Posted by noobasaurus View Post
Well that's unfortunate, but I guess it's all part of the process of reverse engineering a game lol. I hope your hand doesn't hurt too much after that. :P
haha xD, the only things i did was: ctrl+v, write the names, write the number and everytime a "." and that over 500 times in a row xD
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Old   #439
 
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The stats has to be dynamically added, or this will take forever to update every time. We could use the Riot API, parse the json into the SRC.


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Old   #440
 
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Originally Posted by roflxd:-) View Post
i currently work on it. I add every champ to the repository than i will create a Pull request. you can see my current progress there:

Edit: Wow 4 hours done, but i almost finished
Edit2: my hand hurts xD

EDIT 3:

I finally finished, look this picture and you will see, i worked on it 5-6 hours:
[IMG=expandable: 1] You must register and activate your account in order to view images.
Sorry to burst your bubble, but the health, mana, baseAd, armor and magicArmor is wrong on all champions (even for Elyotna's).
For example Blitzcrank has 423 HP and 95 HP/Level which gives you 518 at level 1, but that's not the default HP value, it is 423.

Quote:
Originally Posted by TheDumpap View Post
The stats has to be dynamically added, or this will take forever to update every time. We could use the Riot API, parse the json into the SRC.
Quote:
Originally Posted by Pupix View Post
Or parse the JSON Riot uses for that tool so you can automate the system.

All champions or single champion



Check above, it's way easier to parse a JSON than to scrape website.
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Old   #441
 
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Also, the animations and such only has to be made once, but stats has to be updated after each patch

I am creating a website for the whole project, with a forum - a blog on progress, dev builds and such - should be done Monday or Tuesday.
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Old   #442
 
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@TheDumpap I'm one of the guys working with Elyotna on his fork. I have already bought a domain and set up a forum because I was getting tired of trying to keep information straight between emails and commit comments. You can help if you'd like.
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Old   #443
 
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The last source-code has an error Elyotna
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Old   #444
 
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Originally Posted by chutch1122 View Post
@TheDumpap I'm one of the guys working with Elyotna on his fork. I have already bought a domain and set up a forum because I was getting tired of trying to keep information straight between emails and commit comments. You can help if you'd like.
Registered,the site's cool !

----------------------------------------------
And yeah,as Dumpap and Pupix said it'd be easier to parse the JSON.
Has anyone found how to get spell IDs ? Using "uint32 getId() const { cout << id; }" the value I get is 25116740(17f4044 in hex) which is the ID for Mysticshot (ID_MYSTICSHOT 0x017f4044).
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Old   #445
 
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At the moment I'm just watching the project growing up (I'm glad about that) because I can't help. When I go to England in 24th August I try to give my help through this project I'm just compiling the Elyotna source code every time just to see his progress
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Old   #446
 
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Originally Posted by chutch1122 View Post
@TheDumpap I'm one of the guys working with Elyotna on his fork. I have already bought a domain and set up a forum because I was getting tired of trying to keep information straight between emails and commit comments. You can help if you'd like.
Nice, I'll begin the work Monday, on holiday atm.
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Old   #447
 
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what about binwars?
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Old   #448
 
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what about binwars?
BinWars is the latest IntWars compiled. It has things such as champion spells.
However it does not work for me(shows black screen,even after "user got same key as i do.."),I'm looking at it at the moment
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Old   #449
 
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Can someone explain to me how to get this working? I downloaded the zip from and i have Visual C++ Redistributable 2012. When i run gamed.exe from the folder (the IntWars-master folder is in my downloads, does it matter?) i get this error and it says msvcp120.dll is missing. BTW I don't have Visual Studio installed... idk if that was required and I'm just stupid. Any help is appreciated.
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Old   #450
 
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Quote:
Originally Posted by Pupix View Post
Sorry to burst your bubble, but the health, mana, baseAd, armor and magicArmor is wrong on all champions (even for Elyotna's).
For example Blitzcrank has 423 HP and 95 HP/Level which gives you 518 at level 1, but that's not the default HP value, it is 423.
i used this site: http://ddragon.leagueoflegends.com/tool/


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