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[BOT][No-Client] EmuB0T - Referrals bot

Discussion on [BOT][No-Client] EmuB0T - Referrals bot within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.

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Old 08/28/2014, 11:19   #5401
 
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What happened to the .bat emubot host and emubot player files?
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Old 08/28/2014, 11:22   #5402
 
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Got replaced by EXE
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Old 08/28/2014, 11:47   #5403
 
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Quote:
Originally Posted by shadow1809 View Post
Got replaced by EXE
So what about the file directory?

[8/28/2014 2:41:43] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:41:47] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:41:52] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:41:57] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:42:06] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:43:50] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:44:50] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:50:54] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:50:58] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:52:58] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:53:03] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:53:26] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/28/2014 2:55:00] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at EmuB0T.Client.<QuitCurrentGame>d__5.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()

Says this in error.txt and also it says user/pass incorrect when its correct
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Old 08/28/2014, 12:09   #5404
 
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Please try this format **** | *****

> Username | Password

make sure there are NO spaces and or enters before or infront or below the text file as it will mess up the bot.

or you will end up with a format looking like this which are made accounts and in right format.

undividing91|12345abcd
affinitatively12|12345abcd
pantisocratical66|12345abcd
mistranscription57|12345abcd
nonconspirator7|12345abcd
heralding55|12345abcd
grief83|12345abcd
borrowers76|12345abcd
Cambuscan16|12345abcd
mooncalf96|12345abcd
triboelectricity77|12345abcd
absconding76|12345abcd
constructivist62|12345abcd
unimportantly76|12345abcd
subchordal34|12345abcd

please copy paste it in there JUST to try it out
some shud be lvl 3 but ive no use since it wont buy XP boost.
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Old 08/28/2014, 12:16   #5405
 
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Quote:
Originally Posted by shadow1809 View Post
Please try this format **** | *****

> Username | Password

make sure there are NO spaces and or enters before or infront or below the text file as it will mess up the bot.

or you will end up with a format looking like this which are made accounts and in right format.

undividing91|12345abcd
affinitatively12|12345abcd
pantisocratical66|12345abcd
mistranscription57|12345abcd
nonconspirator7|12345abcd
heralding55|12345abcd
grief83|12345abcd
borrowers76|12345abcd
Cambuscan16|12345abcd
mooncalf96|12345abcd
triboelectricity77|12345abcd
absconding76|12345abcd
constructivist62|12345abcd
unimportantly76|12345abcd
subchordal34|12345abcd

please copy paste it in there JUST to try it out
some shud be lvl 3 but ive no use since it wont buy XP boost.
omfg the account creator I was using added a space to the end of the password so the was as 123(space) :/ thanks for help though
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Old 08/28/2014, 12:31   #5406
 
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I still get the "No game" error...
Another problem: I tried 512 MB RAM, but it also said "No game" quite often, so I boosted the RAM(Before the update).. Any solutions?
And YES I did download the new file(or do I need to change more than just the . exe files?).
Thank you for your help in advance.
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Old 08/28/2014, 12:35   #5407
 
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Hahaha:P is alright man. glad i could help

Gnupsie would you check your config on the game name and password? see if you got any symbols or anything etc... and make sure your bots are using the SAME game name and lobby meaning:

1) Make sure both EXE files (host and player) are in the same map
2) Make sure there are NO symbols or any other signs in your lobby name
3) Make sure the host creates a lobby and that you have ATLEAST one host!!
4) If this error continues please post a screeny!

*EDIT* Make sure both exe files host and player are in the same map with the config file in it!

Sorry if ive been unclear on that.
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Old 08/28/2014, 12:44   #5408
 
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Well, shadow, 1st of all thank you for your quick reply, but the Host is ingame and the other bots(the players) get the "no game-error" after the game is launching. So the only "Player", who is connected, is the host and the others are spamming "no game".
And my room-name has a space inbetween, but that were no issue before 4.15.
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Old 08/28/2014, 12:51   #5409
 
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That is very weird indeed.

Could you relook through the 2nd tutorial on the first page? maybe see what you done wrong. it helped for me and i got no errors except where they all get to level 3 and dont buy the xp boost.
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Old 08/28/2014, 12:55   #5410
 
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But as I said before, before the update it was all fine (Okay, I did gave them 632 MB RAM but well).
It may be a bit rude to ask, but if it does not halp, would you help me via Teamviewer or something simmilar.
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Old 08/28/2014, 13:00   #5411
 
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Auwch man i am very afraid ive never heard of this error before if you'd give me a minute ill finish this league game and help you and see whats up with my settings and what version i use.

Gnupsie could you link me some specs of yours? Also what OS are you running inside the VM's?
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Old 08/28/2014, 13:08   #5412
 
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Well if you would help me, it would be late evening (About 21:30 UTC+01:00).
I'm running 6 machines. With Tiny Win7.
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Old 08/28/2014, 13:18   #5413
 
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Oh man... i really have no idea i've litterly never ran into that error before man. Sorry theres only so far my knowledge goes.. maybe wait for the patchfix? i hope he will fix it soon as i myself am having some problems aswell

Sorry man but i cannot help with this one.
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Old 08/28/2014, 13:19   #5414
 
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I updated my client and emubot too for 4.15, host works well, but client says "Wrong version for server". Why?
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Old 08/28/2014, 14:03   #5415
 
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i have so much problems :/
so first thing always when i turn the VM on and lick the bot he dosent find it and i need to direct him each time

second of all alot of time he open like 20 windows of the bot and stuck

third i some times get an error in the cmd and it stuck like this

and last i think and hope is that it alwaays prite to me after bot restart tat room isnt private

thanks for any one who will help me
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