General
Cap increased to Level 140
Battle-Ring Dungeon/System introduced
NightShadow activated
Character balanced
Level 132 Skillbooks added in Golden Skillbox
Legendary Accessories introduced
Guild times can now set from officers too
Purple Gear transformed to Rareoption (B6e is still the best)
Craftboxes implemented for mondshine worlddrop
Old Boss Monsters balanced level & power
Level 145-147 gear changed to level 140
Gear over level 140 is deactivated
Cleric balance
Maps
Mondshine activated (Level 130 entry, no quest needed)
Mondshine have now Raid monsters with new drops
Mondshine experience increased
Eghea Cave (Level 130 entry)
Battle-Ring Dungeon/System
We reworked one of the old dungeon, now it is called Battle-Ring.
You can entry with the Battle-Ring Ticket, entry is at the Dungeon Keeper of Randol(Juno).
The goal is to kill all monsters as soon as possible.
Every Monday the top 5 can get the rewards by the Dungeon Keeper.
You see on the Ranking (Website/Ingame) on which rank you are.
In the Dungeon you can drop the new Battle-Ring Potion, token, gold token & Mystic Box.
Rewards for Top 5:
Battle-Ring Winnger Box ( Chief of Battle-Ring Title & 10x Mystic Egg)
10x Mystic Egg
7x Mystic Egg
5x Mystic Egg
3x Mystic Egg
Mystic Egg Rewards (One Position each egg):
Legendary Accessories
We implemented new legendary ring, necklace & earring.
This legendarys are rare and you can only wear 1 piece of it at the same time.
Get from the Mystic Egg (You get it from Battle-Ring)
Dropable from Raids in Mondshine
5 Different Rare options with max 6 Seals
Night Shadow
+100 Equipment Ranking because no Phoenix
All drops activated
Covers implemented in Cash Shop
Cleric Balance
We know that it can be very frustrating when there are groups of several clerics in battles.
To prevent too many clerics we made a change in the calculation.
Healing is reduced by 10% for each cleric in group.