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NO MANA FOR SKILLS! for int + privat server| rev engine/other

Discussion on NO MANA FOR SKILLS! for int + privat server| rev engine/other within the Kal Online forum part of the MMORPGs category.

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Old 11/05/2007, 16:48   #16
 
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Oh awesome ! Looking forward to your post
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Old 11/05/2007, 16:55   #17
 
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ja wayne... think about the logic... die logik ist für mich, dass man den effekt des items ändern muss... aber wie bzw wo xD? wenn ich nach value 17 (horn effect) suche, dann findet der zwar sachen aber was hab ich davon xD? mach mal plz hin und machn sinnvollen thread xD
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Old 11/05/2007, 17:08   #18
 
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doesnt work ^^
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Old 11/05/2007, 17:11   #19
 
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den wert muss man net verändern ist sowas das er den packet von verbrauch net an den server sendet..also das er dat packet das er senden sollte net sendet
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Old 11/05/2007, 17:12   #20
 
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hassu net mal lust den code dafür zu posten xD?
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Old 11/06/2007, 17:03   #21
 
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ja wayne drink nit soviel post lieber :P ne joke wäre echt cool wenn du es posten würdest ...


You are saying that your mana need to be empty right but doesnt the server recovers it not automatich? <------ nice english word xD
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Old 11/19/2007, 21:33   #22
 
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( compare 1 ( plus 43 ( mul skill_level 6)) ) <-- thats splashy...

i got g5 splashy but if i seach for the mana i need for it or 43 nothing changs

plz help
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Old 11/19/2007, 23:20   #23
 
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only works for storms / explosive blow as far as i know
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Old 11/20/2007, 07:08   #24
 
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on server 2 achilles is using the horn bug immedetly ^^
how high is the risk to get blocked from kal for using horn bug with uce or etc. ?
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Old 11/20/2007, 08:09   #25
 
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No-Mana-UCE:
- Mana dont need to be empty...Mana is used normally until it hits the 0-Mana-limit.
Then you dont need mana anymore! If mana automatically (automatich *g*) regenerates and you storm 1 time mana will be at 0 again...sorry...cant explain better^^
- No-Mana only works on skills, for which you need to point out a areay of effect...so: All storms, Firebomb (dunno...anything with fire^^), Poisoncloud,...

Horns:
- Didnt try yet but i think you first need only 1 value left at medium/small meds and then change value to horn-value....is that right?^^
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Old 11/20/2007, 08:40   #26
 
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na... its not enough to change value of medium meds (48) in horns (515)... cause they still have different effects x(^^ meds effect= 1 horns effect=17^^
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