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GW2 Memory Thread

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Old   #91
 
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The one on the CE table works fine, doesn't it? O.o



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Old   #92
 
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Originally Posted by Ploxasarus View Post
The one on the CE table works fine, doesn't it? O.o
Oh I made my own table for the sake of learning :P


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Old   #93
 
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You have to get the right base/offsets for zoom, if you don't then it just resets the value.
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Old   #94


 
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The base for it is the ViewContext, you can find it in the assert strings.


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thanks for the help. Already, got it.
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sind die adressen aus dem startpost eigentlich noch aktuell?
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sind die adressen aus dem startpost eigentlich noch aktuell?
Nein.

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Stand: 27.10.2012
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Hey all, quick question.
When it looting, it gives you the "press F to loo".
If I were to find that in the memory and set it to auto loot w/o pressing F. Is that even possible? And would I be looking for a boolean?
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SelectedAgentId: 0x1290BE3C
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Old   #100
 
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Hat irgendjemand die Packetsend Funktion?
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Old   #101
 
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Ja haben mehrere Leute, aber nicht public :P
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Old   #102
 
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Dann nicht Ein Versuch war es wert.
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Old   #103
 
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Hat irgendjemand die Packetsend Funktion?
Wenn man diesen "Packetsend Funktion" hat kann man alle Pakete die man empfängt auch wieder zurück senden??
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Old   #104


 
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Wenn man diesen "Packetsend Funktion" hat kann man alle Pakete die empfängt auch wieder zurück senden??
Man kann alle Pakete, die der Client bei Aktionen an den Server sendet, senden.
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Old   #105
 
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Originally Posted by buFFy! View Post
Man kann alle Pakete, die der Client bei Aktionen an den Server sendet, senden.
Wie kann man so ein Packetsend Funktion finden??
Vielleicht mit Wireshark oder ollydbg??


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