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[Coordinates][Midnight] Magus Falls/HoT Maps

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[Coordinates][Midnight] Magus Falls/HoT Maps

This is a work in progress

Hello there, here's another set of coordinates, this time for 4 new HoT Maps.

Usage
Either download db.zip and unzip into your Midnight folder.

Or download them separately, and if you want Midnight to recognize them automatically, edit maps.ini and put in the following lines at the bottom:
Code:
1052=Verdant Brink
1043=Auric Basin
1045=Tangled Depths
1041=Dragon's Stand
I put the adventures in a separate file because they often clogged up the lists because they had so many checkpoints. I've taken the liberty of compiling the ones I found and sorta did here (I'm missing 2-3), with a brief description of each one in case you don't know:

Verdant Brink
[Verdant 01 (Catch Bugs)]
This one is easy, I included some zones where there are a lot of bugs. Just use fly and catch 'em all!

[Verdant 02 (Tendril Torcher)]
This one is easy-medium. You're given a torch and you have to torch up to 110 tendrils for gold. I included the zones where they're abundant but you have to avoid burning the explosives or you get knocked back and lose ~5 seconds on your timer.

[Verdant 03 (Salvage Pit)]
Very, very easy. Just use speed at 10-20% and just gather all the salvage.

[Verdant 04 (Flying Circus)]
I never managed to play this one. It's always locked.

Auric Basin
[Auric 01 (Wings of Gold)]
Very easy, just collect the golden orbs then report back to the giant glass orb. Just fly/glide around.

[Auric 02 (Sanctum Scramble)]
Simple race, just go through the checkpoints one by one. Don't do them all at once instantly though, I'm sure that will trigger some flag eventually.

[Auric 03 (Floor is Lava)]
This one is medium, basically you have to kick these mushrooms then go to the floor, pick up the spore, which launches you into the air and you have to go to another mushroom and repeat the process. I've been using click to tp but I still can't get gold consistently. It's a pain.

[Auric 04 (Fungus Amung Us)]
Another simple race. Refer to Sanctum Scramble.

Tangled Depths
[Tangled 01 (Race)]
Another race.

[Tangled 02 (Beetle Feast)]
This one gives me headaches. The basic premise is you're a beetle, and you have to eat these yellow mushrooms, except they're scattered in a bunch of random zones with a shit ton of other vicious mushrooms knocking you all over the place. It's extremely frustrating to play. I included the 3 zones you have to navigate to but got too annoyed that I gave up mapping all the shrooms.

[Tangled 03 (Drone Race)]
Another simple race.

Cheers.

Special thanks to:
sancho10pancho - for Auric strongboxes
ddarek - for Verdant strongboxes

If you find any useful co-ordinates, feel free to share! Thank you.
Attached Files
File Type: zip db.zip (5.3 KB, 363 views)
File Type: zip Auric Basin.zip (1.3 KB, 215 views)
File Type: zip Dragon's Stand.zip (934 Bytes, 166 views)
File Type: zip Tangled Depths.zip (958 Bytes, 182 views)
File Type: zip Verdant Brink.zip (1.4 KB, 198 views)
File Type: zip Adventure_run.zip (1.4 KB, 188 views)



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Wow, I was mapping Verdent out and was gonna post here, You're MUCH faster then I am. Not sure how you did this so quick. lol
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Just finished the other two, they're pretty close to being accurate but still a WIP. I'll post final versions once I finish testing with fresh characters.
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There's a couple points where the Z axis is a little off but it works flawlessly. Also there's a dragon POI that you missed "third Southern Checkpoint".
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any chance buffy could implement these in midnight? by default i mean
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Quote:
Originally Posted by emorrowdf View Post
There's a couple points where the Z axis is a little off but it works flawlessly. Also there's a dragon POI that you missed "third Southern Checkpoint".
Yeah, for most of them I swam under the points then flew up with no-clip and frantically clicked save point. I'm still patching those up as I go but they will take you to the general vicinity of the point. I'll expect to be done with them soon(tm).

As for putting it in default, maybe eventually, once I finalize these a bit more he can feel free to put them into the program.
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just wondering if you had the achievment chests that give you mastery points to?

but all in all you saved me a mass amount of time and aggravatrion thank you
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**** only had 2 maps ready. really gj.
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Thanks for the cords... super work..
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The third skill point needs to be updated, it lands you directly on the vines which one shots you in downed position. What I did was update it to -495.00 and then stealth and commune to the skill point
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Quote:
Originally Posted by xaviar View Post
The third skill point needs to be updated, it lands you directly on the vines which one shots you in downed position. What I did was update it to -495.00 and then stealth and commune to the skill point
Is this for Verdant Green?

Note that some points are event based and sometimes I would randomly die to vines when TPing there, and sometimes it's perfectly fine, so until the timing is correct I can't guarantee. :P

@I included 2 chests afaik that I saw that gave mastery points. I also included some random chests I happened upon. It would be great if people told me where they all are because I have no clue.


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