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GW Working Bots 2019!

Discussion on GW Working Bots 2019! within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 06/18/2019, 14:17   #991
 
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Quote:
Originally Posted by oneshout View Post
You have all you are looking for (2019 Vaettir Basic or Vaettir sell+ ident), both have been tested and working.

If you get crash, always try bot without Texmod/Umod, without kind of launcher (GWlauncher or GWmulti launch) or without Toolbox
Cheers
Even without any kind of Mod (toolbox/texmod) it crashes on map load. Your bot is outdated.
EDIT : if a vaettir bot can't be used on multiacc it makes it useless.
EDIT2 : the bot crashes even without any launcher.
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Old 06/18/2019, 14:26   #992
 
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Quote:
Originally Posted by Akiroisback View Post
Even without any kind of Mod (toolbox/texmod) it crashes on map load. Your bot is outdated.
EDIT : if a vaettir bot can't be used on multiacc it makes it useless.
- 2019 Vaettir basic work as intended (tested just right now)
- the second, Vaettir sell+ ident function crash for the moment as you said.

Wait for NiliyaFlamme for update and use the first one for the moment

PS : When i say, test without kind of stuff like mod, tools or whatever, it's to be sure the crash come from the bot himself
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Old 06/18/2019, 15:08   #993
 
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Quote:
Originally Posted by oneshout View Post
- 2019 Vaettir basic work as intended (tested just right now)
- the second, Vaettir sell+ ident function crash for the moment as you said.

Wait for NiliyaFlamme for update and use the first one for the moment

PS : When i say, test without kind of stuff like mod, tools or whatever, it's to be sure the crash come from the bot himself
The basic one is useless as it isn't an event.
I tried to update it but it's strange, even using the same GWA2 as the Basic one and with the same code, the client crashes because of "can't read memory at adress a62113c8 ", Always this particular address.

the code is the same but the bot crashes, WTF
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Old 06/18/2019, 15:19   #994

 
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im not @ home so cant update atm . maybe travelto() or zonemap() im note sure what is in scriptis, is maybe old hader nummer 0x89 or what ever have to udate, if not than maybe the waitmaloading is old and need a update. but um not sure i cant look in im not at Home sorry
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Old 06/18/2019, 19:05   #995
 
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Quote:
Originally Posted by NiliyaFlamme View Post
im not @ home so cant update atm . maybe travelto() or zonemap() im note sure what is in scriptis, is maybe old hader nummer 0x89 or what ever have to udate, if not than maybe the waitmaloading is old and need a update. but um not sure i cant look in im not at Home sorry
I updated the GWA2 and it changes nothing.
Take your time, i'm not in a hurry
It crashes when it touch the portal
EDIT : After looking more into it, functions are OK, the problem is the bot itself, if it runs you can't go through portals without crashing (even with no functions executed)
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Old 06/20/2019, 19:07   #996
 
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Quote:
Originally Posted by Akiroisback View Post
I updated the GWA2 and it changes nothing.
Take your time, i'm not in a hurry
It crashes when it touch the portal
EDIT : After looking more into it, functions are OK, the problem is the bot itself, if it runs you can't go through portals without crashing (even with no functions executed)
Had to debug it myself since it starts crashing with the June 12, 2019 update.


The faulty line of code is :
Code:
EnsureEnglish(True)
Just remove it and it will go through portal just fine.
Be careful though, functions that use english "Character Name" will no longer work if your interface is not set in English.

Hope it helps.
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Old 06/20/2019, 20:22   #997
 
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Does someone know how to use the MoveBackward($aMove) function ?

For exemple i tried MoveBackward( MoveTo(14121, 10753)) but it go forward
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Old 06/21/2019, 13:24   #998
 
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I'm having issues with Mantids bot.

Instead of storing the golds in the chest, the script sells them as soon as the inventory is full. Help plz.
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Old 06/21/2019, 18:56   #999
 
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Quote:
Originally Posted by tonreuf View Post
Does someone know how to use the MoveBackward($aMove) function ?

For exemple i tried MoveBackward( MoveTo(14121, 10753)) but it go forward
Please post the move backwards function here in "["code][/code"]" blocks...
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Old 06/21/2019, 19:33   #1000
 
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Quote:
Originally Posted by phat34 View Post
Please post the move backwards function here in "["code][/code"]" blocks...
If you can quote with no report of what i'm saying, you can copy and paste a function. Not gonna do it i'm not your dog, you do have a keybaord as well.
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Old 06/21/2019, 21:01   #1001
 
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I'm still searching for a solution regarding my Function that sells runes:

Func SellRunes($BAGINDEX)
Local $AITEM
Local $BAG = GETBAG($BAGINDEX)
Local $NUMOFSLOTS = DllStructGetData($BAG, "slots")
GoToNPC($runemerchant)
For $I = 1 To $NUMOFSLOTS
$AITEM = GETITEMBYSLOT($BAGINDEX, $I)
If DllStructGetData($AITEM, "ID") = 0 Then ContinueLoop
If IsRareRune($AITEM) or IsRareInsignia($AITEM) Then
TraderRequestSell($AITEM)
TraderSell()
EndIf
Sleep(GetPing()+250)
Next
EndFunc


It worked fine until the Patch of June 12th. Pretty sure its something with the "TraderRequestSell". Some help would be greatly appriciated.
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Old 06/22/2019, 00:42   #1002
 
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Quote:
Originally Posted by phat34 View Post
Please post the move backwards function here in "["code][/code"]" blocks...
Quote:
Originally Posted by Akiroisback View Post
If you can quote with no report of what i'm saying, you can copy and paste a function. Not gonna do it i'm not your dog, you do have a keybaord as well.




This is the Function in GWA2.au3 :
Code:
;~ Description: Move backwards.
Func MoveBackward($aMove)
	If $aMove Then
		Return PerformAction(0xAC, 0x18)
	Else
		Return PerformAction(0xAC, 0x1A)
	EndIf
EndFunc   ;==>MoveBackward
I tried this and the char go forward:
Code:
MoveBackward( Move(14121, 10753))
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Old 06/22/2019, 02:52   #1003
 
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Cool

Quote:
Originally Posted by tonreuf View Post


lol - not sure how his quote got copied even... oooopssssieeeee….

This is the Function in GWA2.au3 :
Code:
;~ Description: Move backwards.
Func MoveBackward($aMove)
	If $aMove Then
		Return PerformAction(0xAC, 0x18)
	Else
		Return PerformAction(0xAC, 0x1A)
	EndIf
EndFunc   ;==>MoveBackward
I tried this and the char go forward:
Code:
MoveBackward( Move(14121, 10753))
you can refer to # 2 in this message as you must have missed this....



change 0x18 to 0x1e
and 0x1A to 0x20

in the perform action commands in that function and you will be golden!
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Old 06/22/2019, 12:27   #1004
 
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Quote:
Originally Posted by tonreuf View Post




This is the Function in GWA2.au3 :
Code:
;~ Description: Move backwards.
Func MoveBackward($aMove)
	If $aMove Then
		Return PerformAction(0xAC, 0x18)
	Else
		Return PerformAction(0xAC, 0x1A)
	EndIf
EndFunc   ;==>MoveBackward
I tried this and the char go forward:
Code:
MoveBackward( Move(14121, 10753))


You can't use MoveBackward() this way!
Either use MoveBackward(1) or MoveBackward(0) ... same as pressing "s" on keyboard ...

Quote:
Originally Posted by phat34 View Post
change 0x18 to 0x1e
and 0x1A to 0x20
This is correct so far ...
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Old 06/23/2019, 21:38   #1005
 
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Hello,

can anyone update the "Asura-Norn-Deldrimor_ Farm - V3 by Bibopp" for the upcoming event?

If i use the uploaded version it fails on moving to the correct Outpost (even though it is accesable to me) and GW crashes or if i already are at the correct Outpost GW just crashes. Would be awesome if someone might be able to help me, thank you!
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