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New GWA2 for update on March 23, 2018

Discussion on New GWA2 for update on March 23, 2018 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 04/01/2018, 17:05   #16
 
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Quote:
Originally Posted by Jamamon View Post
Could you please explain what the function of these lines of code is?

Code:
Local $mCurrentStatus
Code:
Local $mChangeStatus = DllStructCreate('ptr;dword')
Local $mChangeStatusPtr = DllStructGetPtr($mChangeStatus)
Code:
$mCurrentStatus = MemoryRead(GetScannedAddress('ScanChangeStatusFunction', 33))
Code:
SetValue('ChangeStatusFunction', '0x' & Hex(GetScannedAddress("ScanChangeStatusFunction", 1), 8))
Code:
_('ScanChangeStatusFunction:')
	AddPattern('568BF183FE047C146811020000')
Thanks!
It's your online STATUS xD
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Old 04/01/2018, 19:53   #17
 
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Quote:
Originally Posted by Jamamon View Post
Could you please explain what the function of these lines of code is?

Code:
Local $mCurrentStatus
Code:
Local $mChangeStatus = DllStructCreate('ptr;dword')
Local $mChangeStatusPtr = DllStructGetPtr($mChangeStatus)
Code:
$mCurrentStatus = MemoryRead(GetScannedAddress('ScanChangeStatusFunction', 33))
Code:
SetValue('ChangeStatusFunction', '0x' & Hex(GetScannedAddress("ScanChangeStatusFunction", 1), 8))
Code:
_('ScanChangeStatusFunction:')
	AddPattern('568BF183FE047C146811020000')
Thanks!
Basically gwa2 scans gw.exe for the bytepattern (fingerprint) '568BF183FE047C146811020000' which is always inside the code that changes your online status. If you know the address and what parameters that code needs, you can set a function pointer to that adress and use the function from the script. The snippets you posted do that.

They scan the for the fingerprint, save the address (minus/plus some offset to get the exact entrypoint) and save that address to a function name you can use from the script.



I also added my version of the gwa2, where I took all the headers out of gwa2.au3 and put them as named variables into another file.
I added a comment to each header to better describe what its doing and how you can trigger the action if you're scanning CtoGS headers.

It also contains the headers for displaying and clearing titles. Those were needed for Gigis Vaettir bot.

I dont really want to set up a new github acc for this and all that pullreq mess. If someone else wants to do that, please go ahead
Attached Files
File Type: rar gwa2_separate_headers.rar (28.3 KB, 82 views)
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Old 04/01/2018, 20:58   #18
 
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Quote:
Originally Posted by rheek View Post
Basically gwa2 scans gw.exe for the bytepattern (fingerprint) '568BF183FE047C146811020000' which is always inside the code that changes your online status. If you know the address and what parameters that code needs, you can set a function pointer to that adress and use the function from the script. The snippets you posted do that.

They scan the for the fingerprint, save the address (minus/plus some offset to get the exact entrypoint) and save that address to a function name you can use from the script.



I also added my version of the gwa2, where I took all the headers out of gwa2.au3 and put them as named variables into another file.
I added a comment to each header to better describe what its doing and how you can trigger the action if you're scanning CtoGS headers.

It also contains the headers for displaying and clearing titles. Those were needed for Gigis Vaettir bot.

I dont really want to set up a new github acc for this and all that pullreq mess. If someone else wants to do that, please go ahead
when i add that to the gigi vet bot, it zones and then i get the serious error crash after it zones into explorable area, any ideas?
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Old 04/01/2018, 21:18   #19
 
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Yeah, don't use bots if you don't know what you're doing.
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Old 04/02/2018, 01:58   #20
 
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I updated the old gwa2 updater for you lazy f***s.

Didnt test it though xD

Make sure to run it over ALL bot files to catch all headers. And do backups before!
Attached Files
File Type: rar Updater_march_2018.rar (2.9 KB, 105 views)
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Old 04/02/2018, 22:36   #21
 
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NEW VERSION HERE

Edit 10 mins later: fixed versions in comments for better overview of what you're running
Attached Files
File Type: zip GWA2.zip (28.0 KB, 122 views)
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Old 04/02/2018, 22:37   #22
 
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Quote:
Originally Posted by tjubutsi View Post
NEW VERSION HERE
Holy ****, that was quick. Thanks dude.
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Old 04/02/2018, 23:21   #23
 
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thanks for update, anyone mind helping me out?

i thought i had fixed the vaetier 2 bot by copying over that new gwa2 to the old one, but it runs out to bjora marshes and then the game crashes with the fatal error send error report.

i cant find anything else i am missing. is this a specific piece of code i need that ive missed?
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Old 04/02/2018, 23:23   #24
 
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look bugged on stygan and raptor bot, what bot is working with this new GWA2.zip please señor
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Old 04/02/2018, 23:30   #25
 
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You're a fking beast man thanks u a lot
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Old 04/02/2018, 23:31   #26
 
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Quote:
Originally Posted by Gwadase View Post
look bugged on stygan and raptor bot, what bot is working with this new GWA2.zip please señor
Tweak where it uses the initialize function so it only passes 2 parameters.
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Old 04/02/2018, 23:33   #27
 
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Quote:
Originally Posted by tjubutsi View Post
Tweak where it uses the initialize function so it only passes 2 parameters.
Could you ELI5 that a bit more? I'm getting that error on every bot.
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Old 04/02/2018, 23:35   #28
 
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for example:
If Initialize($CharName, True, True) = False Then
to
If Initialize($CharName, True) = False Then
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Old 04/02/2018, 23:36   #29
 
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Quote:
Originally Posted by Gwadase View Post
look bugged on stygan and raptor bot, what bot is working with this new GWA2.zip please señor
Quote:
Originally Posted by pontiac1979 View Post
Could you ELI5 that a bit more? I'm getting that error on every bot.
Instead of Initialize(ProcessExists("gw.exe"), true, true, true) or Initialize($CharName, true, true, true) make it Initialize(ProcessExists("gw.exe")) or Initialize($CharName). The first true (or false) can still be used to rename the window title.
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Old 04/03/2018, 00:11   #30
 
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fix $OpenChestHeader = 0x5A. Otherwise gj!!
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