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GW1 Bots working in July 2017

Discussion on GW1 Bots working in July 2017 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 02/19/2019, 16:58   #2131
 
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i don't want to be mean but each script is a bit different and takes knowledge to update, if you don't know how to code or don't want to waste time doing it, be polite and wait. (or pm and and offer to pay :V)

some of the issues that affect some scripts don't seem to affect others.

the errors selling stuff is because the item structure has changed, adjusting the item stucture and changing "byte quantity" to "word quantity" should solve that in gwa2 based scripts

gold storage or withdral you need to find the new values and correct the offset in the gwa2 based scritps

what i've found from correcting a few scripts
some gwa2 functions work a bit diferent depending on the file, so coping the file i shared after the update will break some stuff.

on gwa2 or GWA˛ look in the file for
Code:
Local $lItemStruct = DllStructCreate('long id;long agentId;byte unknown1[4];ptr bag;ptr modstruct;long modstructsize;ptr customized;byte unknown2[4];byte type;byte unknown3;short extraId;short value;byte unknown4[2];short interaction;long modelId;ptr modString;byte unknown5[4];ptr NameString;byte unknown6[15];byte quantity;byte equipped;byte unknown7[1];byte slot')
and change it to
Code:
Local $lItemStruct = DllStructCreate('long Id;long AgentId;byte Unknown1[4];ptr Bag;ptr ModStruct;long ModStructSize;ptr Customized;byte unknown2[4];byte Type;byte unknown4;short ExtraId;short Value;byte unknown4[2];short Interaction;long ModelId;ptr ModString;byte unknown5[4];ptr NameString;ptr SingleItemName;byte Unknown4[10];byte IsSalvageable;byte Unknown6;word Quantity;byte Equiped;byte Profession;byte Type2;byte Slot')
for gold values update this

Code:
;~ Description: Returns amount of gold in storage.
Func GetGoldStorage()
	Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x94];was 0, 0x18, 0x40, 0xF8, 0x80
	Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
	Return $lReturn[1]
EndFunc   ;==>GetGoldStorage

;~ Description: Returns amount of gold being carried.
Func GetGoldCharacter()
	Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x90]; was 0, 0x18, 0x40, 0xF8, 0x7C
	Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
	Return $lReturn[1]
EndFunc   ;==>GetGoldCharacter

update gold values on gwAPI
search on item.au3 for these functions
Code:
;~ Description: Returns amount of gold in storage.
Func GetGoldStorage()
   Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x94];was 0, 0x18, 0x40, 0xF8, 0x80
   Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
   Return $lReturn[1]
EndFunc   ;==>GetGoldStorage

;~ Description: Returns amount of gold being carried.
Func GetGoldCharacter()
   Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x90]; was 0, 0x18, 0x40, 0xF8, 0x7C
   Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
   Return $lReturn[1]
EndFunc   ;==>GetGoldCharacter
on memreads.au3 update region Item
Code:
#Region Item
Global $mItemId[2] = ['long', 0]
Global $mItemAgentId[2] = ['long', 4]
Global $mItemBag[2] = ['ptr', 12]
Global $mItemModstruct[2] = ['ptr', 16]
Global $mItemModstructsize[2] = ['long', 20]
Global $mItemCustomized[2] = ['ptr', 24]
Global $mItemType[2] = ['byte', 32]
Global $mItemExtraId[2] = ['short', 34]
Global $mItemValue[2] = ['short', 36]
Global $mItemInteraction[2] = ['short', 40]
Global $mItemModelId[2] = ['long', 44]
Global $mItemModString[2] = ['ptr', 48]
Global $mItemNameString[2] = ['ptr', 56]
Global $mItemQuantity[2] = ['word', 76]
Global $mItemEquipped[2] = ['byte', 78]
Global $mItemSlot[2] = ['byte', 80]
#EndRegion
in inventory.au3 change
Code:
$lQuantity = MemoryRead($lItem + 75, 'byte')
to
Code:
$lQuantity = MemoryRead($lItem + 76, 'byte')
or
$lQuantity = MemoryRead($lItem + 76, 'word')
and update the Func UpdateEmptyStorageSlot to

Code:
Func UpdateEmptyStorageSlot(ByRef $aBagNr, ByRef $aSlot)
   If $aBagNr = 0 Then
	  $lBagNr = 8
   Else
	  $lBagNr = $aBagNr
   EndIf
   If $aSlot = 0 Then
	  $lSlot = 1
   Else
	  $lSlot = $aSlot
   EndIf
   $aBagNr = 0
   $aSlot = 0
   For $bag = $lBagNr To 21
	  $lBagPtr = GetBagPtr($bag)
	  If $lBagPtr = 0 Then Return 0 ; no bag
	  For $slot = $lSlot To 25
		 $lSlotPtr = GetItemPtrBySlot($lBagPtr, $slot)
		 If $lSlotPtr = 0 Then
			$aBagNr = $bag
			$aSlot = $slot
			Return True
		 EndIf
	  Next
	  $lSlot = 1
   Next
EndFunc   ;==>UpdateEmptyStorageSlot
these are the changes i remember making
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Old 02/20/2019, 13:57   #2132
 
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Quote:
Originally Posted by Akira25 View Post
Thank you man



I changed those strings and now it works for me
could you re-upload this pls? my winrar tells me the files are broken.. :/


or if anyone else sees this before him, can you upload a working salvage bot?
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Old 02/20/2019, 14:09   #2133
 
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Quote:
Originally Posted by Akira25 View Post
another try
nope "You do not have enough gold"
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Old 02/20/2019, 14:16   #2134
 
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Quote:
Originally Posted by PremiumUser1337 View Post
could you re-upload this pls? my winrar tells me the files are broken.. :/


or if anyone else sees this before him, can you upload a working salvage bot?
another try

Quote:
Originally Posted by GW Devil View Post
nope "You do not have enough gold"
i didnt fix the gold values strings
I'm buying the Salvage Kits by myself and the bot only have to salvage.

but now i changed the strings and for me does it work
Attached Files
File Type: rar Salvage - working.rar (34.3 KB, 10 views)
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Old 02/20/2019, 14:29   #2135
 
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can someone fix this salvage? much better than the one just posted <3
Attached Files
File Type: zip Salvage - Copy.zip (46.8 KB, 2 views)
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Old 02/20/2019, 14:39   #2136
 
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It's only salvaging items? Why do you need something like that?
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Old 02/20/2019, 14:46   #2137
 
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Guys sorry for asking maybe I am blind but I can't find the w/n raptor bot can you please help me?
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Old 02/20/2019, 15:03   #2138
 
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Quote:
Originally Posted by GW Devil View Post
can someone fix this salvage? much better than the one just posted <3
Should work


Quote:
Originally Posted by dernap65 View Post
It's only salvaging items? Why do you need something like that?
to salvage stacks of feathered crests, dragon roots or anything
Attached Files
File Type: rar Salvage - Copy.rar (48.7 KB, 46 views)
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Old 02/20/2019, 18:03   #2139
 
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Somebody has updated Norn, Deldrimor.. bot?
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Old 02/20/2019, 23:49   #2140
 
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Is anyone using a bot to farm feathers?
The one i used to use (from this thread) is saying there isn't enough place in inventory...

So i removed the lines of code where it checks that... The bot is now starting, but is not picking up any feathers or crests...(or anything for that matter).

If anyone has any idea or a working bot, it would be highly appreciated
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Old 02/21/2019, 01:43   #2141
 
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this is the one i use which works fine for me
Attached Files
File Type: rar ReFeather.rar (41.2 KB, 47 views)
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Old 02/21/2019, 08:44   #2142
 
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Quote:
Originally Posted by Capashen View Post
Guys sorry for asking maybe I am blind but I can't find the w/n raptor bot can you please help me?

any help would be appreciated :|
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Old 02/21/2019, 12:17   #2143
 
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Quote:
Originally Posted by afmart View Post
on gwa2 or GWA˛ look in the file for
Code:
Local $lItemStruct = DllStructCreate('long id;long agentId;byte unknown1[4];ptr bag;ptr modstruct;long modstructsize;ptr customized;byte unknown2[4];byte type;byte unknown3;short extraId;short value;byte unknown4[2];short interaction;long modelId;ptr modString;byte unknown5[4];ptr NameString;byte unknown6[15];byte quantity;byte equipped;byte unknown7[1];byte slot')
and change it to
Code:
Local $lItemStruct = DllStructCreate('long Id;long AgentId;byte Unknown1[4];ptr Bag;ptr ModStruct;long ModStructSize;ptr Customized;byte unknown2[4];byte Type;byte unknown4;short ExtraId;short Value;byte unknown4[2];short Interaction;long ModelId;ptr ModString;byte unknown5[4];ptr NameString;ptr SingleItemName;byte Unknown4[10];byte IsSalvageable;byte Unknown6;word Quantity;byte Equiped;byte Profession;byte Type2;byte Slot')
for gold values update this

Code:
;~ Description: Returns amount of gold in storage.
Func GetGoldStorage()
	Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x94];was 0, 0x18, 0x40, 0xF8, 0x80
	Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
	Return $lReturn[1]
EndFunc   ;==>GetGoldStorage

;~ Description: Returns amount of gold being carried.
Func GetGoldCharacter()
	Local $lOffset[5] = [0, 0x18, 0x40, 0xF8, 0x90]; was 0, 0x18, 0x40, 0xF8, 0x7C
	Local $lReturn = MemoryReadPtr($mBasePointer, $lOffset)
	Return $lReturn[1]
EndFunc   ;==>GetGoldCharacter
Ty for these. I added them to the patcher. I didnt care for the gwapi ones, but I or someone else might include them there too.
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Old 02/21/2019, 14:35   #2144
 
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did someone found a way to fix the war supply bot? probably just need new values for npc interaction, but i m lost at this point.
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Old 02/21/2019, 22:44   #2145
 
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Kilroy Stoneskin Bot V1.1

Hello guys, here is my remastered version of the Kilroy Bot. See the changelog below for more infos.

Changelog V1.1 (February the 21th 2019) by DeeperBlue :
- GUI Update :
- Resized interface window
INIT
- Character selector is not an input.
- Added a refresh button to refresh characters' list if needed.
- Added an Actions Selector
DIFFICULTY
- Added difficulty radios (Normal & Hard mode)
SETTINGS
- Added a checkbox to make the bot set player's status as offline.
- Added a checkbox to toggle scroll usage.
- Added a radio to check all settings at once
AUTHORIZEDBAGS
- Added checkboxes to make user decide which bag is authorized for the bot to interact with.
- Added a radio to check all bags at once
COUNTERs & TIMERs
- Added a Runs (success) counter
- Added a Fails counter
ITEMS
- Added a grid of checkboxes in which user can choose what to do for each item based on it's rarity
- Pickup
- Identification
- Sell
- Added radios to make user able to check all checkboxes per collum or line
- Added a radio to check all items' checkboxes
- Functions update :
- Added GUI handeling functions to activate/deactivate some parts of the GUI based on selected options
- Updated the bot to make it use a newer and working GWA2
- Made the bot use GW_omniAPI
- Added/Rewrote most of the code
Attached Files
File Type: zip Kilroy Stoneskin Bot V1.1.zip (96.4 KB, 42 views)
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