anyone have a salvage bot? i have stacks of things i need to salvage xD
Quote:
Originally Posted by neilborde
Hey guys, the feather bot for me just sits there with my dervafter zoning and casts balthazars spirit over and over and does nothing else. Any idea why?
that looks like its the Ritualist bot. i tested that also
i have try JQ bot but the limite is 25zkey per day
i have try Cristaline bot, but i drop only very bad sword and stop after have 100k
i have try obsi farm but he dosen't take K in the storage, with 100k i make only 50 shard
i have try JQ bot but the limite is 25zkey per day
i have try Cristaline bot, but i drop only very bad sword and stop after have 100k
i have try obsi farm but he dosen't take K in the storage, with 100k i make only 50 shard
Need to run mutliple exe. for the public you will not find better...
I run Kathandrax since few years ago and it's pretty sweet.
Pleasure Mia <3
i have try JQ bot but the limite is 25zkey per day
i have try Cristaline bot, but i drop only very bad sword and stop after have 100k
i have try obsi farm but he dosen't take K in the storage, with 100k i make only 50 shard
Quote:
Originally Posted by teejay89
anyone have a salvage bot? i have stacks of things i need to salvage xD
that looks like its the Ritualist bot. i tested that also
I'm not releasing anithing this time, I'm here asking for your help.
I'm trying to force a hero to use a specific skill when i ask it to with the function UseHeroSkill.
Example: I want the hero number 7 to use the skill number 8 which does not requiere a target, so i enter this :
UseHeroSkill(7,8)
But when Autoit run it, it crashes GW directly.
here is trhe function in the GWA²:
Code:
Func UseHeroSkill($aHero, $aSkillSlot, $aTarget = -2)
If IsPtr($aTarget) <> 0 Then
Local $lTargetID = MemoryRead($aTarget + 44, 'long')
ElseIf IsDllStruct($aTarget) <> 0 Then
Local $lTargetID = DllStructGetData($aTarget, 'ID')
Else
Local $lTargetID = ConvertID($aTarget)
EndIf
DllStructSetData($mUseHeroSkill, 2, GetHeroID($aHero))
DllStructSetData($mUseHeroSkill, 3, $lTargetID)
DllStructSetData($mUseHeroSkill, 4, $aSkillSlot - 1)
Enqueue($mUseHeroSkillPtr, 16)
EndFunc ;==>UseHeroSkill
The function fail at the very last line: Enqueue($mUseHeroSkillPtr, 16)
I use the functions from Vaettir 2 bot as in all my other bots.
I did a simple test with your provided source files and that JQ Bot I am obsessed with: when calling for UseHeroSkill function in JQ Bot, all works fine. But, when calling using libraries you provided, nothing happens. Not even a crash. I also tried pasting the code block you provided in JQ Bot's bible: still worked. So it must be something else internal in Vaettir 2 bot's library you use.
All I can do is give you a noob answer that the libraries you use are either outdated (or intentionally crippled); you crash due to fatal memory corruption.
I wish that there was a GW API project at Github that everybody could contribute to, so new bot devs wouldn't have to search for working code from various libraries.
You could do this: keep old library as backup, compare to your new test library, find what's not present there, and copy out all useful functions and their respective variables from old library into a new separate au3 library and in your main au3 simply #include that separate useful functions library. So your new test bible/library will be untouched.
It takes effort, a lot of hard work, to make something good.
hey guys could anyone please tell me how to get the leech part of the raptor farm to work? im trying to run it on my main and my alt to leech but nothing is happeneing thank you very much
You could do this: keep old library as backup, compare to your new test library, find what's not present there, and copy out all useful functions and their respective variables from old library into a new separate au3 library and in your main au3 simply #include that separate useful functions library. So your new test bible/library will be untouched.
It takes effort, a lot of hard work, to make something good.
Yeah, that's what i wanted to do but the Vaettir lib use "ptr" functions and it is not compatible with the other functions. I have to change all the functions that use the prt to be sure they work with standard functions
Wow man, forget what I said above, this shit is witchcraft
How do you even know that ??? Thanks a lot men.
I just tested and it seems to work fine.
Since i'm only starting my new UW project, i'd better start with the most up to date library.
Can you tell me witch Lib si the best (uptodate + best functions ?) ?
@
Well i made my own API based on GWA2.
The use of Pointer instead of Structs is great but gwAPI is made way too special for some kind of Bots (e.g. Func SalvageBags()) imo ... so i decided to write my own API.
The main Problem we / you all have is that there are too many different Versions of GWA2 / gwAPI ... most of them are outdated or dirty fixed ... and some do still have malicious code inside (e.g. sending login-data to private server) and yeah, only a few APIs are really up-to-date.
The Idea with Github (someone wrote about some posts above) seems really great but i think its way too much work to get realized.
Furthermore there are only a few People left who really have knowledge about basic API programming and i think most of them went to GWCA(++) ... sometimes i think to myself im the only one left who still uses GWA2
The majority of User in this Thread just want to grab/leech some Ready-to-Start-Bots. Only a few leave some comments here like (Help, does't work) or (Bot crashed while doing blablabla) ... nothing personal to you guys, every bit helps to fix!
So im not sure what you should do ... it takes a lot of work to write your own API ... i did it in 2013 and only need to update when Gw gets an Update.
But al least i can give you a hint ... i did it the same way:
Create a new folder (e.g. "Bots"). Within that folder create for every Project/Bot another new folder.
Create a folder in Bots and name it "gwAPI".
So you should have some structure like this:
Copy the most up-to-date-Version of gwAPI to "Bots/gwAPI".
Now when you work on "Bot1" you just need to
Code:
#include "../gwAPI/gwApi.au3"
So you ONLY need one up-to-date Version of your gwAPI and can do all your Updates and stuff within that folder. All Bots/Projects share the same API.
This will make things much easier in the future
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