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[GCPH] Alternative BGM Project

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Old 11/02/2011, 19:56   #31
 
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Quote:
Originally Posted by Gadji View Post
Cool project. However I would know, if I can do the same thing for GC NA ? (or is there a CRC check for music ?)
This does work for NAGC.

I've tested the release that I downloaded, I've got a few concerns:

Sometimes, places like valstrath don't use boss music, or somehow revert to a normal GC track.

Altogether, the music doesn't fit well together as a grandchase overhaul considering how GC looks compared to the intensity of the music... I see you've noticed though. :3

One more thing, the loading screen music is annoying...

6.7/10 so far. :3



goombaprince is offline  
Old 11/03/2011, 05:20   #32
 
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Quote:
Originally Posted by goombaprince View Post
This does work for NAGC.

I've tested the release that I downloaded, I've got a few concerns:

Sometimes, places like valstrath don't use boss music, or somehow revert to a normal GC track.

Altogether, the music doesn't fit well together as a grandchase overhaul considering how GC looks compared to the intensity of the music... I see you've noticed though. :3

One more thing, the loading screen music is annoying...

6.7/10 so far. :3
Still this is not yet final , it's only my first release , and waiting for a suggestion for improvements, just like games @ their beta release


warlordianx is offline  
Old 11/04/2011, 19:06   #33
 
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Originally Posted by warlordianx View Post
Still this is not yet final , it's only my first release , and waiting for a suggestion for improvements, just like games @ their beta release
I realize. :3

Is the link in the first post new? I'll give it a whirl if so.


goombaprince is offline  
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