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C# WAR teleporter + Source!

Discussion on C# WAR teleporter + Source! within the General Gaming Releases forum part of the General Gaming Discussion category.

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Old 11/07/2008, 00:26   #16
 
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hey! awesome hack, cong.!


theres just one little thing: if i have checked "lock height", i still lose (very slow) height at vista 64.
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Old 11/07/2008, 14:04   #17
 
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Quote:
Originally Posted by Rigel View Post
I have .net framework 3.5,but does not work for me it say
"Hmmm.. i'll hazard a guess and say Warhammer isnt loaded yet "
But is is loaded... why?
Maybe you should start Warhammer before you start the hacks?

Quote:
Originally Posted by Tomy16 View Post
This hack is undetectable ?
What the radar program does ?
I wouldn't bet on that. It's quite possibly easy to detect, as it has to read/write (in case of teleport hack) memory into the warhammer process.

Imho the most secure way for a radar would be to go trough the traffic (not by hooking the warhammer exe rather having to listen to rawpackets (requires admin privilegues afaik)). The problem is just, that the warhammer traffic is encrypted.
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Old 11/12/2008, 11:53   #18
 
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@Desy
I tried but give me same issue :|
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Old 11/12/2008, 12:54   #19
 
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Quote:
Originally Posted by Rigel View Post
@Desy
I tried but give me same issue :|
If you're on Vista (with enabled UAC) or XP with a "normal" account (without administrative privilegues), try running it as admin.

Warhammer itself requires admin privilegues too to run, which (in case of Vista) means, that non-admin process can't change memory (hence preventing you from installing a hook into another process). In order to do it, you either need to run the game as non admin (currently not possible, cause the patcher only runs as admin and w/o the patcher you can't login). So only thing you can do is to run the bot as admin too
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Old 11/16/2008, 12:59   #20
 
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I am on Xp with admin account... i don't understand... maybe the game is not in default dir?
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Old 11/17/2008, 01:10   #21
 
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Quote:
Originally Posted by Rigel View Post
I am on Xp with admin account... i don't understand... maybe the game is not in default dir?
That might be the reason, it aint working for me and I've got my game in a different folder... Haven't thought of that, gonna check if I can tweak the source and get it done.
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Old 11/19/2008, 14:38   #22
 
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Hi everybody !
I've got bad newz : There is a new version on the European Server v 1.0.5 and v 1.0.6 in the next weeks. And because of the newest version, your program doesn't work.
It doesn't recognize the launched game.
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Old 12/04/2008, 18:12   #23
 
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- Valex or Pickled can you guys upload the latest warteleporter.exe please? thx in advance
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Old 12/04/2008, 22:27   #24
 
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Yes please upload the .exe
Or detail how to made it ourself : i've download visualc# but i hadn't find hackdata.cs
Bad begin ^^
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Old 12/04/2008, 23:36   #25
 
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Pickled posted detailed instructions on how to do this above, keep reading it if you are having problems. I don't have the time to update it.
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Old 12/05/2008, 12:17   #26
 
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ok, i can now edit the source and player_ptr in hackdata.cs thanks to waroffsetlocator.
But with the new version, it doesn't work, what should i change,

// Player_base_ptr ?
player_base_ptr ?
// Target_base_ptr ?
target_base_ptr ?

Something else with player GUID ? or other ?
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Old 12/06/2008, 00:54   #27
 
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I assume it would just be the player_base_ptr?
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Old 12/07/2008, 20:32   #28
 
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Working Teleporter from 7.dec... Modded by me...
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Old 12/08/2008, 21:20   #29
 
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i hope u realize the war offset location changes every so often i think...or for some reason mine has. Sometimes when i load up the patcher it patches my war.exe which makes it hard cuz i have to find the offset and modify the programs again.

And btw isn't there something against asking for thanks? if people use your share then i'm sure they'll thank you, don't just assume people MUST use your program and then not share the next one just because noone thanked you? =.- what kinda attitude is that.
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Old 12/08/2008, 23:45   #30
 
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Quote:
Originally Posted by neogohan1 View Post
i hope u realize the war offset location changes every so often i think...or for some reason mine has. Sometimes when i load up the patcher it patches my war.exe which makes it hard cuz i have to find the offset and modify the programs again.

And btw isn't there something against asking for thanks? if people use your share then i'm sure they'll thank you, don't just assume people MUST use your program and then not share the next one just because noone thanked you? =.- what kinda attitude is that.
I completely agree. I wouldn't +rep just because you said that
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