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X, Y, Z, Speed Modifiing Info

Discussion on X, Y, Z, Speed Modifiing Info within the General Gaming Releases forum part of the General Gaming Discussion category.

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Old   #1
 
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X, Y, Z, Speed Modifiing Info

As to the new Warhammer Patch - they changed some stuff in are client.

When ever we restart/enter Warhammer the addresses in are memory are differnt. That means X,Y,Z, Speed addresses are always differnt when reoping Warhammer.

This also means when creating a Hack or Trainer you need to programm a script into it that finds the new address so you can poke the correct value.

If someone has created a piece a code that does this can he/she post. I probaliy wont get around to creating on intill next week.

I got myself a little Labrador Puppy that needs all my attention
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Old 10/06/2008, 08:51   #2
 
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Wie wärs , wenn du zum Static Pointer reversed ?
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Old 10/06/2008, 11:44   #3
 
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Tingle, wasnt it you who didnt want to give out some specific information to another guy?

DMA is easy to defeat, but once Punkbuster is "really" active you have a serious problem. Read/Write process memory is sooooo easy to detect - so take care.
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Old 10/07/2008, 06:48   #4
 
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i know how to do it i just wanted to tell that it changed >.>

and punkbuster is not truly deleteable but you can make it not load into WAR so basicly its inactiv.. as i have posted in a other thread, heres the readme i normaly put in trainers/hacks that i make:

Goto:
Download and install

Goto: C:\WINDOWS\system32\
Select both PnkBstrA.exe and PnkBstrB.exe
Right click and press Unlocker.
Then Select "Löschen"/"Delete" and hit ok. You might need to restart your computer but after that it will be gone forever.

Then you need to start Warhammer Patcher, after the patcher is complete. Goto your Warhammer folder and delete/rename your PB folder and then click on Start.

Happy Cheating!

result: pb doesnt load into war and war doesnt care :/
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