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[Beta]Grand Fantasia Helper

Discussion on [Beta]Grand Fantasia Helper within the General Gaming Discussion forum part of the General Gaming category.

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Old   #1
 
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Talking [Beta]Grand Fantasia Helper 2 (Autoit Bot)

Update: 03 May 2010
I kinda lost the steam to do this cos of the long break I took due to exams.
I was working on some stuff before that so there are a lot of changes in the code. I can't exactly remember where I left off seriously. I'm releasing the code I've written so far, pick it apart and good luck. I've edited it so that the new pointers should work now.

Something to note about this version, it doesn't always attack what it is selecting but it should attack what is closest to it.

No exe this time. You'll need NomadMemory and autoit3 to compile this. I might pick this up again when manual grinding gets too tedious... but I'm currently in a post-exam high so I'm really not sure how much I will be playing.

Warning: This is not stable at all. It is literally for coders only.

Credits: oOldsqL on general-discussion, bassbanane, FeonDust for some memory addresses. saved me a crap load of time looking for pointers.

April 14 build in action.

Update 17 April 2010:
Uploaded the unstable build i've been working on. Unstable since I only tested on 1 character. Use config file from previous version.
- Fixed spell casting distance. attackString= 2:3 will now check that the target is within a distance of 3 before casting the spell. 2:0 will just cast regardless.
- Returns to safe point to sit.
- Fixed cast distance bugging the movements. When a mob that's out of cast distance is detected, it should still continue towards the waypoint instead of just standing there.
- Rewrote looting code. this is a major pain in the ass to code all along.
Here's the looting code used. Any advice and suggestions greatly encouraged.

Code:
Func lootItems()
	If $lootEnabled And $botActive Then
		If $mobDetected = 1 Then
			;$lootTimer = TimerInit();
			$lootLocation[0] = $targetX;
			$lootLocation[1] = $targetY;
		Else
			;just killed something
			If TimerDiff($lootTimer) > 5000 Then
				TrayTip("", "looting", 1)
				Send($lootKey)
				Sleep(1000)
				Send($lootKey)
				Sleep(1000)
				Send($lootKey)
				Sleep(1000)
				Send("{CTRLUP}{ALTUP}")
				TrayTip("", "end loot", 1)
			EndIf
			$lootTimer = TimerInit()
		EndIf
	EndIf
EndFunc   ;==>lootItems
Almost completely recoded this. Ignore the lack of UI for now... It's a massive waste of time
A separate config file is created and loaded for each different character.

Waypoint system. To create waypoints, go to where you want the waypoint to be create and hit the hot key. go to the next spot and repeat. it's best to have the first and last waypoints being really near together so it forms a loop.

cast distance prevents targeting something really far away... since running too far from the path makes getting stuck easy.

set hp and mp low to 0 is you don't want to use autopot. the safe spot feature hasn't been done yet... so this is really not advisable.

Max Zoom: allows you to see as much as possible in game. if you don't mind your character being ugly.

Hotkeys:
Ctrl - Alt - Z: Toggle Bot On/Off
Ctrl - Alt - I : Opens Info Window

Waypoint System:
Ctrl - Alt - A: Add waypoints
Ctrl - Alt - C: Clear waypoints
Ctrl - Alt - S: Set Safe Point. (still deciding on what to do with this)
Ctrl - Alt - X: Set Cast Distance. Minimum distance from mob to start casting.

Instructions:
1. Run GF, login, select character

2. Start GFhelper after character appears on screen.

3. check if there's a new character_name.ini(first run only)

4. * set waypoints (go to the location of where you want the waypoint to be created then hit Ctrl-Alt-A. u need at least 1 waypoint else it crashes. setting only 1 waypoint should make it just stand around 1 spot and hitting the surrounding mobs)

5. * select a mob and hit Ctrl - Alt - X to set the minimum cast distance. meaning. any mob detected outside this distance is ignored. so you don't run too far off course.

6. Ctrl - Alt - Z to start.

*=important

Features to Add:
Stuck detection.
Boss detection.
Zombie detection.
Mount for walking when possible.
more more more...

Developer:
Attached Files
File Type: zip GFhelper_src.zip (7.2 KB, 390 views)
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Old 04/08/2010, 12:21   #2
 
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Antivirus Version Last Update Result
a-squared 4.5.0.50 2010.04.08 -
AhnLab-V3 5.0.0.2 2010.04.07 -
AntiVir 7.10.6.42 2010.04.08 -
Antiy-AVL 2.0.3.7 2010.04.08 -
Authentium 5.2.0.5 2010.04.08 -
Avast 4.8.1351.0 2010.04.07 -
Avast5 5.0.332.0 2010.04.07 -
AVG 9.0.0.787 2010.04.07 -
BitDefender 7.2 2010.04.08 -
CAT-QuickHeal 10.00 2010.04.08 -
ClamAV 0.96.0.3-git 2010.04.08 PUA.Script.Packed-3
Comodo 4536 2010.04.08 -
DrWeb 5.0.2.03300 2010.04.08 -
eSafe 7.0.17.0 2010.04.07 -
eTrust-Vet 35.2.7414 2010.04.08 -
F-Prot 4.5.1.85 2010.04.07 -
F-Secure 9.0.15370.0 2010.04.08 -
Fortinet 4.0.14.0 2010.04.07 -
GData 19 2010.04.07 -
Ikarus T3.1.1.80.0 2010.04.08 -
Jiangmin 13.0.900 2010.04.08 Trojan/Midgare.dtp
Kaspersky 7.0.0.125 2010.04.07 -
McAfee-GW-Edition 6.8.5 2010.04.07 -
Microsoft 1.5605 2010.04.08 -
NOD32 5009 2010.04.08 -
Norman 6.04.11 2010.04.08 -
nProtect 2009.1.8.0 2010.04.06 -
Panda 10.0.2.2 2010.04.07 -
PCTools 7.0.3.5 2010.04.08 -
Prevx 3.0 2010.04.08 -
Rising 22.42.03.03 2010.04.08 -
Sophos 4.52.0 2010.04.08 -
Sunbelt 6151 2010.04.08 -
Symantec 20091.2.0.41 2010.04.08 Suspicious.Insight
TheHacker 6.5.2.0.257 2010.04.08 -
TrendMicro 9.120.0.1004 2010.04.08 -
VBA32 3.12.12.4 2010.04.05 -
ViRobot 2010.4.8.2266 2010.04.08 -
VirusBuster 5.0.27.0 2010.04.07 Worm.Autoit.Gen

is this safe?
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Old 04/08/2010, 12:46   #3
 
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It's scriptet with AutoIT and packed with UPX that's why the AV says it could be a virus. But however i wouldn't use it unless he includes the Sourcecode so i can see what the "Hack" is doin'.
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Old 04/08/2010, 16:53   #4
 
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added source code for all the skeptics.
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Old 04/08/2010, 17:25   #5
 
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Looks really nice And totally clean
How about adding a Autoattack.
I mean:
If a Mob attacks you the Mob is in the AutoFocus ( The Bar at the Top ) and if the adress of that bar is 1 ( 1= Something is in the Focus ) then you could send the "1" Key or whatever key you use for attacking so it autoattacks.
Here are some useful addresses

Greetz bassbanane
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Old 04/08/2010, 19:01   #6
 
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Quote:
Originally Posted by bassbanane View Post
Looks really nice And totally clean
How about adding a Autoattack.
I mean:
If a Mob attacks you the Mob is in the AutoFocus ( The Bar at the Top ) and if the adress of that bar is 1 ( 1= Something is in the Focus ) then you could send the "1" Key or whatever key you use for attacking so it autoattacks.
Here are some useful addresses

Greetz bassbanane
it already does that. also i've noted the x/y coordinate pointers in your post, may make use of that in the future. ^^
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Old 04/08/2010, 20:07   #7
 
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Oh i haven't seen that Didn't read all of the code
X/Y/Z may seem cool But if you change X/Y nothing happens and if you change Z you're just laggin' around but you're not flyin or undergound so quite useless. The only address that has a effect if you change it, is the zoom ( Would be usefull for a pixel bot ) and a other address i didn't release, somethin' with the Item IDs. I'm currently working on a whole list of all items with their IDs[about 5600] ( Maybe useful for mix hack i remember from kalonline )
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Old 04/09/2010, 22:01   #8
 
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thx all ur efforts...
hopefully add some funtions.
ex : Ride a mount when u was turned into a zombie.
If there no funtion like that, u'll be die in a battle.
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Old 04/10/2010, 00:48   #9
 
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you can turn into a zombie? Never heard of that
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Old 04/11/2010, 18:14   #10
 
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this doesn't work for me, im playing the US version?
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Old 04/11/2010, 22:22   #11
 
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almost completely recoded this.
updated 1st post with updates n stuff, features, instructions etc.
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Old 04/12/2010, 04:36   #12
 
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Still doesn't work, i don't think its even setting anything as im using to commands...
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Old 04/12/2010, 07:30   #13
 
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Quote:
Originally Posted by billysweird View Post
Still doesn't work, i don't think its even setting anything as im using to commands...
hmmm that's weird. i've only tested this on XP atm, so I'm not too sure if it works properly in vista and 7, it should tho.

also make sure your version of GF is the latest updated US version by aeria.
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Old 04/12/2010, 12:21   #14
 
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its working windows 7 too. i'm a big fan of this bot.
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Old 04/12/2010, 12:49   #15
 
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Quote:
Originally Posted by subylife View Post
its working windows 7 too. i'm a big fan of this bot.
That's good to know. is your system 32 or 64 bit?

Update:
fixed the movement jitters.
added a toggle for looting.
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