Register for your free account! | Forgot your password?

Go Back   elitepvpers > General Gaming > General Gaming Discussion
You last visited: Today at 09:16

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Metal Knight Zero Online

Discussion on Metal Knight Zero Online within the General Gaming Discussion forum part of the General Gaming category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2012
Posts: 267
Received Thanks: 50
Metal Knight Zero Online

Hello Elitepvpers

I want to present you my new Private Server Based on "MKZ" Metal Knight Zero.


Based on a near future world view, Metal Knight Zero is an FPS online game which takes modern high-tech war as its theme. It is formed by the elements of realistic artistic style, realistic physics system, realistic weapons and equipment, special carrier system, dominion system and a lot of other network factors.

The background time of MKZ is 2010-2020. The story is based on that of Metal Knight, Object Software’s single player RTS game released in the late 1990s. At the time of the MKZ setting, large-scale combat robots had only just been invented. The relations between countries with strong military forces are complex. After the combat robots are introduced into warfare, they arouse global terror and military conflicts. The scenarios are designed mainly taking modern Asian metropolises, new cities and their outskirts around the Persian Gulf as reference. Most weapons are active service weapons. Some weapons which are still in the laboratory (e.g. FN SCAR, XM8, and XM110) are also available. Players can also have an opportunity to use some combat robots


Beautiful and realistic graphics

The lighting of the scenarios adopts a combination of lighting map and real-time lighting. It provides more realistic lighting effects. HDR lighting effect and Glow effect are available.

The game supports high-level and low-level real-time shadow effects so that users can make a choice between quality and performance. The advanced shadow supports realistic and smooth shadow effect.

The convenient and efficient skeletal animation system supports seamless transition between action frames and between actions. It supports mixed actions, software or hardware accelerated transformation and geometric instancing of static models

The models support advanced rendering technologies such as gloss mapping,normal mapping,parallax occlusion mapping and soft self-shadow. With the help of the expandable texture system, our artists can edit the models easily.

Branches of service setting for collaboration

There will be four branches of service namely the rifleman, the marksman, the medic and the heavy trooper. Their existence enables collaboration and various tactics. A single branch cannot do everything in the game. Players must use their features and collaborate with proper tactics. Players will also focus on special weapons.




Realistic and efficient physics features

MKZ adopts the PhysX physics engine by Ageia. It has powerful physics calculating capability. There will be a large amount of destructible objects e.g. a whole building can collapse. There are also cloth texture effects, interactive plants and Rag doll death effects. Players can also use the physics effects to hurt enemies (e.g. dropping objects from high altitude or hurting enemies by shatterings caused by explosion). There is also a realistic vehicle simulation system.

A system with a physics card can perform hardware accelerated physics calculation to realize more complex physics effects

Territory occupying system

The story will happen in a virtual metropolis which is controlled by four forces. Players will fight for one of them to struggle for territory.

The game will adopt the concept which exists in real city combats. The strongpoints are connected with roads. Every time a player captures a spot or even kills a single enemy it will influence the situation of the entire battlefield. Players will fight for responsibility and honor. This setting adds social interaction which is mostly deficient in other FPS online games.



Enjoy shooting on carriers

A powerful carrier system is also added into MKZ. It is designed using active service combat vehicles and aircraft as a reference. It can provide vehicles and aircraft with powerful firing output and defence. With the carriers, the combats will be more intense and exciting.

Professional weapons and equipment system

“Metal Knight Zero” will adopt arms and equipment which are widely used around the world. Various accessories such as lightened chambers, handguards, grips, stocks, stacks, silencers, flashlights, optical sights, red dot sights, laser range finders and laser sights are available.

Both weapons and equipment can be upgraded. What’s more, a lot of Chinese weapons and equipment are added into the game.

Hope any1 join my Server and we can play together


Screens:










cypherxxl is offline  
Reply


Similar Threads Similar Threads
MKZ - Metal Knight Zero (3D MMOFPS)
12/25/2010 - General Gaming Discussion - 17 Replies
Liebe Community, Ich möchte euch hier einen neuen Shooter vorstellen: MKZ - Metal Knight Zero Es ist ein kostenloser 3D MMOFPS (3D Massive Multiplayer Online First Person Shooter), der auf neuster NVIDIA PhysX Grafik basiert. Das Spiel wird vertrieben von Gamersfirst.



All times are GMT +2. The time now is 09:16.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.