hey guys just trying to put my part in, i was looking on the net for screen shots of GEcrazy Bot because someone said earlier that the interface for it is similar to the bot for Requiem so here are some of the screen shots in ENGLISH! i think they will help heaps lol thx me
This 1 should explain allot
Just In List of Commands ( Not sure how they work yet.)
Version 1.10
- using warehouse
- NPCDialog GUI
- show option of new inventory item
- mission
- more correct HP
- more correct damage report
- not picking some item
fixed:
- remove send NPC response dialog
- remove select warp gate
script:
- onInventoryUpdate(slot);
- onDealDamage(fromID,toID,skillID,value);
func:
- PlaySound(fileName);
Version 1.09
- show inventory option
- private chat
- buy/sell item from NPC
- buy item from player shop
- handle more unknown packet
- Option/Enable onSelectCharacter
- Option/Enable doProcess
- save warp point
script
- onCharSelect(numSameTeam)
- doProcess()
fixed:
- removing item after trade complete
- buff skill delay in script
Version 1.08
- Party create/reqest/leave
- Trade request/Cancel
- NPC talk (click neartest triiger)
- Using warp gate
- Pose
- Using warp scroll
- FightPlan/auto accept party
- Inventory/auto accept trade
- Option/Enable on Trade Request
- Option/Enable on Party Request
- Option/Enable on PlayerAppear
- Option/Enable on GameReady
- more skill/stance/buff info
- handle more unknown packet
- change stance (Right click stance name under
exp guage)
- handle myPlayer buff
Fixed
- scheduler bug
- onChat
- numClearLine
- setSubServer()
script
- onTradeRequest(name);
- onPartyRequest(name);
- onPlayerAppear(id,name);
- onGameReady();
- void sendTradeResponse(char *name,bool flgAccept=false);
- void sendChangeStance(int index,int stanceID);
- void sendPartyResponse(bool flgAccept=false);
- void sendCreateParty();
- void sendRequestParty(char *name);
- void sendLeaveParty();
- void sendTradeRequest(char *name);
- void sendTradeCancel();
- void sendTradeCommit();
- void sendWarpGateSelect(unsigned int mapID);
- void sendCommWarpSelect(int index);
- update const.script
- update util.script
- update geutil.script
Version 1.06 (20 DEC 2006)
- ServerSet in INI to switch between set of server
- handle KD packet
- handle skill area packet
- handle splash packet
- Enable shouldPick()
- Enable onChat()
- correctly handle monster leave packet
- fixed handle start game packet
- semi move by map click
- option/collect walk data
- filter/show valid point
- auto gen warppoint.script
script:
- shouldPick(itemTyps,name);
- onChat(from,fam,mesg);
- more complex script
- better healing script
global:
int countMonsterInRange(Pos3D pos,int range);
int countPlayerInRange(Pos3D pos,int range);
void useSkillGround(int index,unsigned int skillID,Pos3D pos);
void sendPick(int index,int itemID);
extern int waitDelay; //time in ms to clear wait flg
extern int pickUpRange; //range for continue pickup
Version 1.05
- fixed show player in map
- fixed monster hp
- default refuse PVP
- scheduler
- handle job data
- handle spash missle packet
- handle missle packet
- handle hp update for AutoHeal
- show more monster/item/skill data
- filter/show monsterID
- filter/show other attack
- Option/Debug mode
script;
- onPVP
Version 1.04 (8 DEC 2006)
- fixed new encryption/command
- support chat
- map support
Version 1.03
- show black map
- show myplayer/player/monster
- show current target
- show stats (exp/min, time to level)
- show %exp and raw exp
- compute minster hp
- handle unattackable mon
- correct update inventory item
script:
- useitem
- usetargetskill(heal)
Version 1.02
- can login w/o hard code
- set server
- set subserver
VERSION 1.01 (1 DEC 2006)
- auto hit
- auto pick