"We get that question a lot. I always answer the same thing, and then the community calls me bad names. We get the feedback, we understand it. We also would like to see more player-created content, but we would never do something like this if we feel we couldn't do this 100 percent. That means we need to have the right tools available, we need to have the right security around this regarding what parts of the engine we let loose, so to say. So for BF4 we don't have any planned mod support, I have to be blunt about saying that. We don't", said Troedsson.
Despite that rejection, the developers are interested in working with gamers. They are going to give more thought to this matter in the future, as content created by gamers is supported in the first place. Battlefield 4 will be available around end of October for PC, Xbox 360, PlayStation 3 and probably shortly thereafter for next-gen consoles.