You would change the position of the NPC in Guilde Siege ?
Ok, it's gone!
Go in :
__Common -> eveschool.cpp
Search :
Code:
void CGuildCombat::SetNpc( void )
Code:
void CGuildCombat::SetNpc( void )
{
CMover* pMover = (CMover*)CreateObj( D3DDEVICE, OT_MOVER, MI_MADA_ACHABEN );
lstrcpy( pMover->m_szCharacterKey, "Mada_Guildcombatshop" );
pMover->InitNPCProperty();
pMover->InitCharacter( pMover->GetCharacter() );
pMover->SetPos( D3DXVECTOR3(1343, 94, 1215) );
pMover->InitMotion( MTI_STAND );
pMover->UpdateLocalMatrix();
CWorld* pWorld = g_WorldMng.GetWorld( WI_WORLD_GUILDWAR );
if( pWorld )
pWorld->ADDOBJ( pMover, TRUE, nDefaultLayer );
CMover* pMover1 = (CMover*)CreateObj( D3DDEVICE, OT_MOVER, MI_MADA_ACHABEN );
lstrcpy( pMover1->m_szCharacterKey, "Mada_Guildcombatshop" );
pMover1->InitNPCProperty();
pMover1->InitCharacter( pMover1->GetCharacter() );
pMover1->SetPos( D3DXVECTOR3(1288, 98, 1356) );
pMover1->InitMotion( MTI_STAND );
pMover1->UpdateLocalMatrix();
if( pWorld )
pWorld->ADDOBJ( pMover1, TRUE, nDefaultLayer );
}
Ok, its this :
Code:
lstrcpy( pMover->m_szCharacterKey, "Mada_Guildcombatshop" );
Code:
lstrcpy( pMover->m_szCharacterKey, "MaFl_Helper_ver12" );
But now you want to change their position.
Ok, it's this line :
Code:
pMover->SetPos( D3DXVECTOR3(1343, 94, 1215) );
Go in game, in your menu, go in debug and you have this !
If you have one problem whit this, say me this






