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Yannickmamas und NT4Y Source,Shopping Cart etc inclusiv

Discussion on Yannickmamas und NT4Y Source,Shopping Cart etc inclusiv within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 04/09/2012, 17:44   #31
 
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This aren't Files , this is a Source -> compiling with VS 2003 -> Binaries to start the Server
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Old 04/09/2012, 20:34   #32
 
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Do you have resdata.inc for new shopping system ? Can you upload it ?
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Old 04/09/2012, 21:01   #33
 
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Quote:
Originally Posted by Shiaru View Post
v17/18 without item linking & tabbet inventory

Great. So what do you think is better? This or ROC ?
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Old 04/09/2012, 21:32   #34
 
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Great. So what do you think is better? This or ROC ?
I'm sure that one is better. RoC is more buggy than that.
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Old 04/09/2012, 21:36   #35
 
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The "basics" of this source is surely RoC.
This version got more fixes and features.
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Old 04/09/2012, 22:52   #36
 
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this uses as a base RoC, versioncommon.h can tell u that for sure, btw does any of you have the weaponlevel.inc, i just need that file. lol
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Old 04/09/2012, 23:00   #37
 
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warum lädste nicht nur die inhalte vom levelsystem hoch ? wozu den anderen mist alles ?
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Old 04/09/2012, 23:39   #38
 
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Is der Source Error frei?

NT4Y weiste schon in etwa wan du die ressourcen hochladen kannst?
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Old 04/09/2012, 23:48   #39
 
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Ich werde die weaponlevel.inc hochladen sobald ich wieder zu hause bin, falls sie bis dahin immernoch nicht vorhanden sein sollte.
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Old 04/10/2012, 08:38   #40
 
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Quote:
Originally Posted by N8Schatten View Post
Is der Source Error frei?

NT4Y weiste schon in etwa wan du die ressourcen hochladen kannst?
Wie gesagt, ich muss die resourcen erst weiderherstellen, da root leer geräumt wurde , von Aldi , aber wenn wieder da ist, lade ich gleich alles hoch.
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Old 04/10/2012, 10:42   #41
 
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Quote:
Originally Posted by Type X View Post
Great. So what do you think is better? This or ROC ?
The base is ROC. With more features ;D

Quote:
Originally Posted by Type X View Post
Are these files ready? because the link says 'developing', maybe they are still in development.
And is this owned by yannikmama or not? + what version is it?

NoTime4You, what about this? You ignored them
Yes its owned by me. You can use the latest German Flyff Resource with this Source.

I havent anymore the weaponlevel.inc and the Resource data for the individual Weapon System but i can reconstruct this two data later.


Levelweapon.inc
Code:
Bonusoption
{
	IK3_AXE
	{
		1	DST_STR	10
		2	DST_STR	20
		3	DST_STR	25
		3	DST_CRITDMG	10
	}
	
	..example..:
	
	Weapontype
	{
		Level	Bonustype	Bonusamount
	}
}
Leveloption
{
	1	10000
	2	25000
	3	34000
	
	Example:
	
	Level	[Exp need for a up]
}

Beim Individual Weapon habe ich einfach den Stat bonus von den Waffen Optimiert (kennt ihr ja manche Waffen werden mit str+1 etc gedroppt).

Das müsst ihr in den Resourcen einfach erweitern.

Das Levelweapon System ist noch in der Anfangsphase. Nur das Leveln der Waffe ist drin. Wie sie wo mit wieviel Exp etc gelevelt wird also bei welcher aktion müsst ihr selbst noch coden.
Die visuelle Ansicht auch :P
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Old 04/10/2012, 13:51   #42
 
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Thanks for replying with good explanations, really appreciate it.

And anyway, are you going to continue developing or giving some updates for this source because in the dl link, it says "developing" maybe they are still in the development?
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Old 04/10/2012, 14:11   #43
 
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Quote:
Originally Posted by Type X View Post
Thanks for replying with good explanations, really appreciate it.

And anyway, are you going to continue developing or giving some updates for this source because in the dl link, it says "developing" maybe they are still in the development?
Not anymore :/ The name Developing was the folder name

C:\NeuroSpace\Developing\.. <- Source
C:\NeuroSpace\Server\.. <- Binaries resource etc..

At the moment i havent enough time to develope on the Source and i havent a computer to test new Features with the Client (i am only online in my Work with a Root).
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Old 04/10/2012, 14:13   #44
 
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Bekomme den Error beim einsetzen des Shopping Card Systems in der Neuz Solution

Neuz error LNK2019: unresolved external symbol "public: void __thiscall CART_ITEM::Serialize(class CAr &)" (?Serialize@CART_ITEM@@QAEXAAVCAr@@@Z) referenced in function "public: void __thiscall CDPClient::SendBuyItemCart(struct CART_ITEM)" (?SendBuyItemCart@CDPClient@@QAEXUCART_ITEM@@@Z)
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Old 04/10/2012, 14:17   #45
 
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Hast du

#ifdef __SHOPPING_CART
void SendBuyItemCart( CART_ITEM pCartItem );
#endif //__SHOPPING_CART

In der Dpclient.h ?
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