also on
AIPet.cpp
Function: "CAIPet::MoveProcessIdle"
FROM
Code:
if( pMover->IsDie() || (pMover->m_pActMover->GetState() & OBJSTA_DMG_FLY_ALL) )
TO
Code:
if (pMover->m_pActMover->GetState() & OBJSTA_DMG_FLY_ALL)
THEN
FUNCTION OF "CAIPet::NotOwnedPetInactivated"
FROM
Code:
if( pOwner->IsDie() )
TO
Code:
if (pOwner->IsDie() || pEatPet->IsDie())