DPSrvr.cpp -> void CDPSrvr::OnQueryEquip
On
CUser* pUsertmp = prj.GetUser( objid );
if( IsValidObj( pUsertmp ) )
{
if( pUsertmp->IsMode( EQUIP_DENIAL_MODE ) && pUser->IsAuthHigher( AUTH_GAMEMASTER ) == FALSE )
{
pUser->AddDefinedText( TID_DIAG_0088 );
return;
}
Add or remove
&& pUser->IsAuthHigher( AUTH_GAMEMASTER )
Or you can change to another auth ofcourse.