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REMOVE HP LIMIT 2.1B

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Old   #1
 
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REMOVE HP LIMIT 2.1B

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bsryeah is offline  
Old 01/07/2017, 10:13   #2

 
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Quote:
Originally Posted by Avalion View Post
1.) Wrong section, bonobo.
2.) You have to find the HP value and then change the integer type to a higher integer. Currently, it is read as an int, change it to a 64bit integer.
It is a signed int and u can double the HP easy by using a unsigned int.
But you should controll all checks that include HP because i think they are code like if(MAX_INT<hp) or if((int)value<hp)


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Old 01/07/2017, 10:21   #3
 
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If someone do, really ask for more than 50$ because it takes lot of time and it is lot of stuff to be changed.
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Old 01/07/2017, 11:35   #4
 
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Quote:
Originally Posted by Avalion View Post
1.) Wrong section, bonobo.
2.) You have to find the HP value and then change the integer type to a higher integer. Currently, it is read as an int, change it to a 64bit integer.
Have fun finding all the casts offi made with the HP and changing all the datatypes of functions like GetMaxHitPoints ...


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Old 01/08/2017, 00:09   #5


 
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Arrow Flyff PServer Guides & Releases -> Flyff PServer - D…

#moved
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Old 01/08/2017, 16:21   #6
 
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please anyone can help i pay 60euro
please help me
bsryeah is offline  
Old 01/08/2017, 18:49   #7
 
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better if you dont give so high effects like +511 sta
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Old 01/09/2017, 13:18   #8

 
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you could "cheat" implement this by calculating a way smaller damage and just multiply it while displaying the damage or the HP.


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