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Random Neuz Crash.

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Old   #1
 
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Random Neuz Crash.

Hallo, Ich habe folgendes Problem und zwar wenn ich flyff starte (eigener pserver)
bekomme ich random nach ner gewissen zeit immer einen Neuz Crash

Der Error Log:
2016/ 3/18 14:28:14 Mar 13 2016 19:36:13 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module d3d9.dll at 0023:71939473, Direct3DCreate9Ex()+116638 byte(s)

- Registers

EAX=00000001 EBX=00000000 ECX=00000000 EDX=00000000 ESI=024D67C4
EDI=00000000 EBP=00189184 ESP=00189174 EIP=71939473 FLG=00010216
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:71939473 d3d9.dll, Direct3DCreate9Ex()+116638 byte(s)
0023:719712F6 d3d9.dll, Direct3DCreate9()+2196 byte(s)
0023:7193959E d3d9.dll, Direct3DCreate9Ex()+116937 byte(s)
0023:71939519 d3d9.dll, Direct3DCreate9Ex()+116804 byte(s)
0023:719395D2 d3d9.dll, Direct3DCreate9Ex()+116989 byte(s)
0023:7193B8CC d3d9.dll, Direct3DCreate9Ex()+125943 byte(s)
0023:7193B774 d3d9.dll, Direct3DCreate9Ex()+125599 byte(s)
0023:00709CE8 Neuz.exe
0023:0070A328 Neuz.exe
0023:7191FEB4 d3d9.dll, Direct3DCreate9Ex()+12767 byte(s)
0023:7191FE8B d3d9.dll, Direct3DCreate9Ex()+12726 byte(s)
0023:7191FE40 d3d9.dll, Direct3DCreate9Ex()+12651 byte(s)
0023:7193E21D d3d9.dll, Direct3DCreate9Ex()+136520 byte(s)
Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz Service Pack 1
NVIDIA GeForce GTS 240, -303038464(4144)
0xd3:0xd3-YS1003 1 73-last Modelart_fCloRudolf01Shoes.o3d
PaintTexture - IN
Surface 512 512, Pt 32 278 IMG_BIT = 2, D3DFORMAT = 26
PaintTexture - OUT

2016/ 3/18 14:48:30 CWndParty::CWndParty()

2016/ 3/18 14:48:30 CWndParty::Initialize() - IN

2016/ 3/18 14:48:30 CWndParty::OnInitialUpdate() - IN

2016/ 3/18 14:48:30 GetDlgItem : nID=887 not Found.

2016/ 3/18 14:48:30 CWndParty::OnInitialUpdate() - OUT

2016/ 3/18 14:48:31 CWndParty::Initialize() - OUT

2016/ 3/18 14:48:31 CWndParty::SerializeRegInfo() - IN

2016/ 3/18 14:48:31 CWndParty::SerializeRegInfo() - OUT

2016/ 3/18 14:48:33 CWndParty::SerializeRegInfo() - IN

2016/ 3/18 14:48:33 CWndParty::SerializeRegInfo() - OUT

2016/ 3/18 14:49:54 Mar 13 2016 19:36:13 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:53FF8B90

- Registers

EAX=71918294 EBX=00000000 ECX=16179CE8 EDX=53FF8B90 ESI=0731E760
EDI=00000000 EBP=001891C8 ESP=001891B8 EIP=53FF8B90 FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

(null)
0023:71933BBD d3d9.dll, Direct3DCreate9Ex()+93928 byte(s)
0023:71933B4E d3d9.dll, Direct3DCreate9Ex()+93817 byte(s)
0023:719339BE d3d9.dll, Direct3DCreate9Ex()+93417 byte(s)
0023:7193B8CC d3d9.dll, Direct3DCreate9Ex()+125943 byte(s)
0023:7193B774 d3d9.dll, Direct3DCreate9Ex()+125599 byte(s)
0023:00709CE8 Neuz.exe
0023:0070A328 Neuz.exe
0023:719535E3 d3d9.dll, Direct3DShaderValidatorCreate9()+16436 byte(s)
0023:719535B3 d3d9.dll, Direct3DShaderValidatorCreate9()+16388 byte(s)
0023:7195371C d3d9.dll, Direct3DShaderValidatorCreate9()+16749 byte(s)
Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz Service Pack 1
NVIDIA GeForce GTS 240, -303038464(4144)
0x01:0x01-YS1003 1 73-last Model:mvr_PetWhiteTiger01.o3d
PaintTexture - IN
Surface 1024 512, Pt 489 50 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT

2016/ 3/18 14:50:12 AddItToGlobalId id:3 duplicated.

2016/ 3/18 14:51:19 Mar 13 2016 19:36:13 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module d3d9.dll at 0023:71939473, Direct3DCreate9Ex()+116638 byte(s)

- Registers

EAX=00000001 EBX=00000000 ECX=00000000 EDX=00000000 ESI=003067C4
EDI=00000000 EBP=00189184 ESP=00189174 EIP=71939473 FLG=00010216
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:71939473 d3d9.dll, Direct3DCreate9Ex()+116638 byte(s)
0023:719712F6 d3d9.dll, Direct3DCreate9()+2196 byte(s)
0023:7193959E d3d9.dll, Direct3DCreate9Ex()+116937 byte(s)
0023:71939519 d3d9.dll, Direct3DCreate9Ex()+116804 byte(s)
0023:719395D2 d3d9.dll, Direct3DCreate9Ex()+116989 byte(s)
0023:7193B8CC d3d9.dll, Direct3DCreate9Ex()+125943 byte(s)
0023:7193B774 d3d9.dll, Direct3DCreate9Ex()+125599 byte(s)
0023:00709CE8 Neuz.exe
0023:0070A328 Neuz.exe
0023:7191FEB4 d3d9.dll, Direct3DCreate9Ex()+12767 byte(s)
0023:7191FE8B d3d9.dll, Direct3DCreate9Ex()+12726 byte(s)
0023:7191FE40 d3d9.dll, Direct3DCreate9Ex()+12651 byte(s)
0023:7193E21D d3d9.dll, Direct3DCreate9Ex()+136520 byte(s)
Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz Service Pack 1
NVIDIA GeForce GTS 240, -303038464(4144)
0x1e:0x1e-YS1003 1 73-last Modelart_fCloRudolf01Shoes.o3d
PaintTexture - IN
Surface 256 256, Pt 128 224 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT

Könnt ihr mir vlt weiter helfen.

Bedanke mich im vorraus

mfg Monnyman



Monnyman is offline  
Old   #2

 
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Hast irgendwelche Models drin die nicht oder nicht richtig/fehlerhaft geladen werden. Bei 2 PServern war der Grund solcher Crashes mit der selben Fehlermeldung die neuen Gesichter der Chars.


Professor Linebeck is offline  
Old   #3
 
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Danke für die schnelle antwort.
Kann geclosed werden.
Monnyman is offline  
Old   #4
 
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Lag wie schon vom Vorposter erwähnt an den neuen Gesichter.

Problem: Wenn jemand ein neues Gesicht ausgewählt hat, wurden die Gesichter "verbuggt" (keine/verzogene) Texture angezeigt. Ein Array wurde überladen und somit kam es zum Client crash.

Lösung: Einfach die Arrays richtig füllen.
Könnte z.B so aussehen.
Entweder den Define in der Mover.h verändern oder z.B dort wo es geladen wird verändern (CWndCreateChar).
Die Neuz muss neu Compiled werden.

.SnoX is offline  
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