So here it is with another question...
I was editing the client interface, created a custom login screen, and then saved it as .tga file.
Problem:
If i save the file as a 24 bit/pixel format or higher = the black background shows up on the screen and mess everything up, as it supposed to be transparent.
If I save it as 16 bit/pixel format, the black screen is actually transparent, but the whole interface looks like **** (can barely seen).
Where I missing something?
Could someone provide some infos step by step on how actually save a .tga for the client?
This is what I did:
- created the image layers
- edited where needed
- merged all layers
- created a new alpha channel
- pasted in alpha channel the content
- saved as 16 bit/pixel (which it's the only format that makes black transparent ._.)
And then looks like **** in the opened client..
EDIT
Nevermind, I forgot to delete the background!
Please close this thread, as I already found the solution on my own!