|
You last visited: Today at 12:07
Advertisement
Abspeichern der items = crash ôo
Discussion on Abspeichern der items = crash ôo within the Flyff Private Server forum part of the Flyff category.
07/06/2012, 18:33
|
#1
|
elite*gold: 4
Join Date: Mar 2010
Posts: 3,148
Received Thanks: 1,535
|
Abspeichern der items = crash ôo
so ich brauhc mal hilfe mit der db und zwar mit saveoneitem in dbmanagersave.cpp
ich hab es ein bisschen verändert das abspeichern weil für eine sache neuee dinge hinzukamen. aber nun crasht es ingame. lass ich die beiden sachen aus der saveoneitem raus funktioniert es (nur halt ohne abspeichern)
es crasht direkt wenn ich ingame gehe
hier ist mein code
Code:
void CDbManager::SaveOneItem( CItemElem* pItemElem, PItemStruct pItemStruct )
{
char szPiercing[32] = {0,};
if( pItemElem->IsEmpty() == FALSE )
{
#if __VER >= 11 // __MA_VER11_05 // Äɸ¯ÅÍ ºÀÀÎ °Å·¡ ±â´É world,database,neuz
if( pItemElem->m_dwItemId == II_SYS_SYS_SCR_SEALCHARACTER )
sprintf( pItemStruct->szItem, "%d,%d,%d,%d,,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d/",
pItemElem->m_dwObjId, pItemElem->m_dwItemId,
0, 0,
pItemElem->m_nItemNum, pItemElem->m_nRepairNumber,
pItemElem->m_nHitPoint, pItemElem->m_nRepair,
0, pItemElem->m_byFlag,
pItemElem->GetSerialNumber(), pItemElem->GetOption(),
pItemElem->m_bItemResist, pItemElem->m_nResistAbilityOption,
pItemElem->m_idGuild,
pItemElem->m_nResistSMItemId
);
else
#ifdef __NEW_SYSTEM
sprintf( pItemStruct->szItem, "%d,%d,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d/",
#else
sprintf( pItemStruct->szItem, "%d,%d,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d/",
#endif
pItemElem->m_dwObjId, pItemElem->m_dwItemId,
0, 0, pItemElem->m_szItemText,
pItemElem->m_nItemNum, pItemElem->m_nRepairNumber,
pItemElem->m_nHitPoint, pItemElem->m_nRepair,
0, pItemElem->m_byFlag,
pItemElem->GetSerialNumber(), pItemElem->GetOption(),
pItemElem->m_bItemResist, pItemElem->m_nResistAbilityOption,
pItemElem->m_idGuild,
pItemElem->m_nResistSMItemId
#ifdef __NEW_SYSTEM
, pItemElem->m_neuevariable1
, pItemElem->m_neuevariable2
#endif
);
char kann ich auswählen beim login in die welt crash
|
|
|
|
Similar Threads
|
Soul Crash - Items Hack
05/09/2012 - Facebook - 12 Replies
Steps
1. Log Into Soul Crash And Open Charles Proxy
2. Go To Shop -> Weapon And Then Buy Mace
3. Go Back To Charles Proxy -> Expand sc. -> Find buy_item
4. Right Click buy_item -> Edit -> Form
5. Change Count To 0 , Value To 0 And Change Index To Other Index Code
6. Click Execute -> Clear Cache
7. Go To Your Inventory And See The Weapon Or Set That You Put In Index
|
[HELP]Soul Crash Bug Items !
04/25/2012 - Facebook - 0 Replies
I have these items that u can't sell and i want to delete them . If anyone know how to delete them please teach me how to do it ! :confused:
Oh well please close this thread cause i finally found a way on how to delete these unsalable items in my inventory . :))
|
[HELP] Some items causing crash
01/12/2012 - SRO Private Server - 3 Replies
Hay all,
where can i find the files that responsible for what the character should look like when wearing a certain item?
i have a small problem that some of the items when the charatcer wear it , it crash, and i have to remove this item from the character using the SMC to be fix it.
so i know it have something to do with the clients files "Media , DATA" but need some guidness where to start
Cheeers.
|
Items mall Crash Proplem =D
12/14/2011 - SRO Private Server - 0 Replies
Hello , i am Making a new items mall with about 120 Avatar
and new attack Pets , etc ...
proplem is that New items mall some times Crash for no reason !
maybe when i pass mouse in new items fast !
and some time when i open the items mall .
|
All times are GMT +2. The time now is 12:07.
|
|