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[Source] Teleport System Failt rum !

Discussion on [Source] Teleport System Failt rum ! within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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[Source] Teleport System Failt rum !

Hi Epvp.

Unzwar habe ich ein Problem mit dem Teleport System , ich habe es ganz einfach nach dem Tut eingefügt, und jap den Fehler Fixx mit dem return FALSE auch.
Bekomme Trotzdem heftige Errors

Hoffe jemand kann mir helfen , hier mal ein Screen :




Und hier wie ich es eingefügt habe in den jeweils 3 Dateien:

1 ste Datei WndField.cpp:
Im Tut Steht :
Füge darunter :
PHP Code:
#define MAX_GUILDCOMBAT_LIST_PER_PAGE 11
#define MAX_MAIL_LIST_PER_PAGE 6
#define MAX_GUILDCOMBAT_LIST          100 
Das hier ein :

PHP Code:
//--------------- Teleport ----------------------------------
//-----------------------------------------------------------------------------
CWndTeleporter::CWndTeleportervoid 
{
}
//-----------------------------------------------------------------------------
CWndTeleporter::~CWndTeleportervoid )
{
    
DeleteDeviceObjects();
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::InitializeCWndBasepWndParentDWORD dwType )
{
    return 
CWndNeuz::InitDialogg_Neuz.GetSafeHwnd(), APP_TELEPORTUSER0CPoint0), pWndParent );
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::OnCommandUINT nIDDWORD dwMessageCWndBasepWndBase 

    return 
CWndNeuz::OnCommandnIDdwMessagepWndBase ); 

void CWndTeleporter::OnSizeUINT nTypeint cxint cy 

    
CWndNeuz::OnSizenTypecxcy ); 

void CWndTeleporter::OnLButtonUpUINT nFlagsCPoint point 


void CWndTeleporter::OnLButtonDownUINT nFlagsCPoint point 


void CWndTeleporter::OnDrawC2DRenderp2DRender )
{
}
HRESULT CWndTeleporter::RestoreDeviceObjects()
{
    
CWndNeuz::RestoreDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::InvalidateDeviceObjects()
{
    
CWndNeuz::InvalidateDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::DeleteDeviceObjects()
{
    
CWndNeuz::DeleteDeviceObjects();
    
InvalidateDeviceObjects();
    return 
S_OK;
}
void CWndTeleporter::OnInitialUpdatevoid )
{
    
CWndNeuz::OnInitialUpdate(); 
    
RestoreDeviceObjects();
    
CRect rectRoot m_pWndRoot->GetLayoutRect();
    
CRect rectWindow GetWindowRect();
    
CPoint pointrectRoot.right rectWindow.Width(), 110 );
    
Movepoint );
    
MoveParentCenter();
}
BOOL CWndTeleporter::OnChildNotifyUINT messageUINT nIDLRESULTpLResult )
{
    switch (
nID)
    {
    case 
WIDC_BUTTON_FLARIS1:// Flaris
        

            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_SM1:// Saint Morning
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON1:// Darkon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON11:// Darkon1
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON3:// Darkon3
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_VULCANO1:// VOLCANO
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_PVP1:// Vorm Behemoth Dungeon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_HERODUNGEON:// Aminus Hero
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_MASTERDUNGEON:// Aminus Master
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUKM:// Tramnuk Master
        
{
            
g_DPlay.SendTeleportPosition10 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUK:// Tramnuk Normal
        
{
            
g_DPlay.SendTeleportPosition11 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_EVENT:// Event Area
        
{
            
g_DPlay.SendTeleportPosition12 );
            
Destroy();
            break;
        }
    }
    return 
CWndNeuz::OnChildNotifymessagenIDpLResult );
}
//---------------- Teleport -------------------- 
Das habe ich gemacht das sieht dann so aus:

PHP Code:
#define MAX_GUILDCOMBAT_LIST_PER_PAGE 11
#define MAX_MAIL_LIST_PER_PAGE 6
#define MAX_GUILDCOMBAT_LIST          100

/--------------- Teleport ----------------------------------
//-----------------------------------------------------------------------------
CWndTeleporter::CWndTeleportervoid 
{
}
//-----------------------------------------------------------------------------
CWndTeleporter::~CWndTeleportervoid )
{
    
DeleteDeviceObjects();
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::InitializeCWndBasepWndParentDWORD dwType )
{
    return 
CWndNeuz::InitDialogg_Neuz.GetSafeHwnd(), APP_TELEPORTUSER0CPoint0), pWndParent );
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::OnCommandUINT nIDDWORD dwMessageCWndBasepWndBase 

    return 
CWndNeuz::OnCommandnIDdwMessagepWndBase ); 

void CWndTeleporter::OnSizeUINT nTypeint cxint cy 

    
CWndNeuz::OnSizenTypecxcy ); 

void CWndTeleporter::OnLButtonUpUINT nFlagsCPoint point 


void CWndTeleporter::OnLButtonDownUINT nFlagsCPoint point 


void CWndTeleporter::OnDrawC2DRenderp2DRender )
{
}
HRESULT CWndTeleporter::RestoreDeviceObjects()
{
    
CWndNeuz::RestoreDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::InvalidateDeviceObjects()
{
    
CWndNeuz::InvalidateDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::DeleteDeviceObjects()
{
    
CWndNeuz::DeleteDeviceObjects();
    
InvalidateDeviceObjects();
    return 
S_OK;
}
void CWndTeleporter::OnInitialUpdatevoid )
{
    
CWndNeuz::OnInitialUpdate(); 
    
RestoreDeviceObjects();
    
CRect rectRoot m_pWndRoot->GetLayoutRect();
    
CRect rectWindow GetWindowRect();
    
CPoint pointrectRoot.right rectWindow.Width(), 110 );
    
Movepoint );
    
MoveParentCenter();
}
BOOL CWndTeleporter::OnChildNotifyUINT messageUINT nIDLRESULTpLResult )
{
    switch (
nID)
    {
    case 
WIDC_BUTTON_FLARIS1:// Flaris
        

            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_SM1:// Saint Morning
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON1:// Darkon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON11:// Darkon1
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON3:// Darkon3
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_VULCANO1:// VOLCANO
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_PVP1:// Vorm Behemoth Dungeon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_HERODUNGEON:// Aminus Hero
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_MASTERDUNGEON:// Aminus Master
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUKM:// Tramnuk Master
        
{
            
g_DPlay.SendTeleportPosition10 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUK:// Tramnuk Normal
        
{
            
g_DPlay.SendTeleportPosition11 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_EVENT:// Event Area
        
{
            
g_DPlay.SendTeleportPosition12 );
            
Destroy();
            break;
        }
    }
    return 
CWndNeuz::OnChildNotifymessagenIDpLResult );
}
//---------------- Teleport --------------------  
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// ¾ÖÇ÷¿ 
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// µå·Ó¾ÆÀÌÅÛ
//
///////////////////////////////////////////////////////////////////////////////////////////////////////// 
Weiter geht's zweite datei DpClient.cpp

Im tut steht :

Suche:

PHP Code:
void CDPClient::SendSwapVisint nPos1int nPos2 )
{
    
BEFORESENDSOLEarPACKETTYPE_VISPET_SWAPVISDPID_UNKNOWN );
    
ar << nPos1 << nPos2;
    
SENDarthisDPID_SERVERPLAYER );

Füge darunter :

PHP Code:
void CDPClient::SendTeleportPositionBYTE nID )
{
    
BEFORESENDSOLEarPACKETTYPE_SENDTELEPORTPOSITIONDPID_UNKNOWN );
    
ar << nID;
    
SENDarthisDPID_SERVERPLAYER );

Hab ich gemacht sieht dann so aus :

PHP Code:
void CDPClient::SendSwapVisint nPos1int nPos2 )
{
    
BEFORESENDSOLEarPACKETTYPE_VISPET_SWAPVISDPID_UNKNOWN );
    
ar << nPos1 << nPos2;
    
SENDarthisDPID_SERVERPLAYER );
}

void CDPClient::SendTeleportPositionBYTE nID )
{
    
BEFORESENDSOLEarPACKETTYPE_SENDTELEPORTPOSITIONDPID_UNKNOWN );
    
ar << nID;
    
SENDarthisDPID_SERVERPLAYER );
}  

#ifdef _PETFILTER_HOL_B 
Nun die letze datei , das wäre die DPSrvr.cpp
Suche:

PHP Code:
#ifdef __QUIZ
    
ON_MSGPACKETTYPE_QUIZ_ENTRANCEOnQuizEventEntrance );
    
ON_MSGPACKETTYPE_QUIZ_TELEPORTOnQuizEventTeleport );
#endif // __QUIZ 
Füge Darunter :

PHP Code:
ON_MSGPACKETTYPE_SENDTELEPORTPOSITIONOnSendTeleportPosition); 
Sieht dann so aus :

PHP Code:
#ifdef __QUIZ
    
ON_MSGPACKETTYPE_QUIZ_ENTRANCEOnQuizEventEntrance );
    
ON_MSGPACKETTYPE_QUIZ_TELEPORTOnQuizEventTeleport );
    
ON_MSGPACKETTYPE_SENDTELEPORTPOSITIONOnSendTeleportPosition); 
#endif // __QUIZ 
Feddig .

Hoffe mir kann jemand helfen

-UND NEIN ICH LASS DIE FINGER NICHT VON DER SOURCE :P
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Old 03/11/2012, 14:33   #2
 
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Änder mal
#ifdef __QUIZ
ON_MSG( PACKETTYPE_QUIZ_ENTRANCE, OnQuizEventEntrance );
ON_MSG( PACKETTYPE_QUIZ_TELEPORT, OnQuizEventTeleport );
ON_MSG( PACKETTYPE_SENDTELEPORTPOSITION, OnSendTeleportPosition);
#endif // __QUIZ

zu
#ifdef __QUIZ
ON_MSG( PACKETTYPE_QUIZ_ENTRANCE, OnQuizEventEntrance );
ON_MSG( PACKETTYPE_QUIZ_TELEPORT, OnQuizEventTeleport );
#endif // __QUIZ
ON_MSG( PACKETTYPE_SENDTELEPORTPOSITION, OnSendTeleportPosition);

Vielleicht hilft es ja ^^
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Old 03/11/2012, 14:45   #3

 
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Hast du die Funktion in dem jeweiligen Klassen-Header auch definiert? (DPClient.h, DPSrvr.h)
Außerdem fehlt deine OnSendTeleportPosition Funktion
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Old 03/11/2012, 14:54   #4

 
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in der Class CDPClient musst du void SendTeleportPosition( BYTE nID ); adden.

Das fixxt es aufjedenfall...
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Old 03/11/2012, 15:20   #5
 
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Quote:
Originally Posted by ToxicLibrary™ View Post
in der Class CDPClient musst du void SendTeleportPosition( BYTE nID ); adden.

Das fixxt es aufjedenfall...

In welcher datei nun genau?

mom ich show noma wie ich es bei mir habe :


WndField.cpp:

PHP Code:
#define MAX_GUILDCOMBAT_LIST_PER_PAGE 11
#define MAX_MAIL_LIST_PER_PAGE 6
#define MAX_GUILDCOMBAT_LIST          100

//--------------- Teleport ----------------------------------
//-----------------------------------------------------------------------------
CWndTeleporter::CWndTeleportervoid 
{
}
//-----------------------------------------------------------------------------
CWndTeleporter::~CWndTeleportervoid )
{
    
DeleteDeviceObjects();
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::InitializeCWndBasepWndParentDWORD dwType )
{
    return 
CWndNeuz::InitDialogg_Neuz.GetSafeHwnd(), APP_TELEPORTUSER0CPoint0), pWndParent );
}
//-----------------------------------------------------------------------------
BOOL CWndTeleporter::OnCommandUINT nIDDWORD dwMessageCWndBasepWndBase 

    return 
CWndNeuz::OnCommandnIDdwMessagepWndBase ); 

void CWndTeleporter::OnSizeUINT nTypeint cxint cy 

    
CWndNeuz::OnSizenTypecxcy ); 

void CWndTeleporter::OnLButtonUpUINT nFlagsCPoint point 


void CWndTeleporter::OnLButtonDownUINT nFlagsCPoint point 


void CWndTeleporter::OnDrawC2DRenderp2DRender )
{
}
HRESULT CWndTeleporter::RestoreDeviceObjects()
{
    
CWndNeuz::RestoreDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::InvalidateDeviceObjects()
{
    
CWndNeuz::InvalidateDeviceObjects();
    return 
S_OK;
}
HRESULT CWndTeleporter::DeleteDeviceObjects()
{
    
CWndNeuz::DeleteDeviceObjects();
    
InvalidateDeviceObjects();
    return 
S_OK;
}
void CWndTeleporter::OnInitialUpdatevoid )
{
    
CWndNeuz::OnInitialUpdate(); 
    
RestoreDeviceObjects();
    
CRect rectRoot m_pWndRoot->GetLayoutRect();
    
CRect rectWindow GetWindowRect();
    
CPoint pointrectRoot.right rectWindow.Width(), 110 );
    
Movepoint );
    
MoveParentCenter();
}
BOOL CWndTeleporter::OnChildNotifyUINT messageUINT nIDLRESULTpLResult )
{
    switch (
nID)
    {
    case 
WIDC_BUTTON_FLARIS1:// Flaris
        

            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_SM1:// Saint Morning
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON1:// Darkon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON11:// Darkon1
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_DARKON3:// Darkon3
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_VULCANO1:// VOLCANO
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_PVP1:// Vorm Behemoth Dungeon
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_HERODUNGEON:// Aminus Hero
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_MASTERDUNGEON:// Aminus Master
        
{
            
g_DPlay.SendTeleportPosition);
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUKM:// Tramnuk Master
        
{
            
g_DPlay.SendTeleportPosition10 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_TRAMNUK:// Tramnuk Normal
        
{
            
g_DPlay.SendTeleportPosition11 );
            
Destroy();
            break;
        }
    case 
WIDC_BUTTON_EVENT:// Event Area
        
{
            
g_DPlay.SendTeleportPosition12 );
            
Destroy();
            break;
        }
    }
    return 
CWndNeuz::OnChildNotifymessagenIDpLResult );
}
//---------------- Teleport -------------------- 

DPSrvr.cpp:
PHP Code:
#ifdef __QUIZ
    
ON_MSGPACKETTYPE_QUIZ_ENTRANCEOnQuizEventEntrance );
    
ON_MSGPACKETTYPE_QUIZ_TELEPORTOnQuizEventTeleport );  
#endif // __QUIZ
    
ON_MSGPACKETTYPE_SENDTELEPORTPOSITIONOnSendTeleportPosition);
#ifdef    _PETFILTER_HOL_B 
DPClient.cpp:

PHP Code:
void CDPClient::SendSwapVisint nPos1int nPos2 )
{
    
BEFORESENDSOLEarPACKETTYPE_VISPET_SWAPVISDPID_UNKNOWN );
    
ar << nPos1 << nPos2;
    
SENDarthisDPID_SERVERPLAYER );
}

void CDPClient::SendTeleportPositionBYTE nID )
{
    
BEFORESENDSOLEarPACKETTYPE_SENDTELEPORTPOSITIONDPID_UNKNOWN );
    
ar << nID;
    
SENDarthisDPID_SERVERPLAYER );
}  
#ifdef _PETFILTER_HOL_B 
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Old 03/11/2012, 15:33   #6

 
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DPClient.h , wo denn sonst?!
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Old 03/11/2012, 15:57   #7
 
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So ein Error noch hier mal 2 Screens

1 ster Screen:



2 ter Screen:



Hoffe jemand kann mir helfen
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Old 03/11/2012, 16:53   #8

 
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DPSrvr.h öffnen. void OnSendTeleportPosition ( das was in klammern steht);
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Old 03/11/2012, 17:05   #9
 
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Sry habs jetzt nicht so gecheckt .

Da mal ne übersicht:

#ifdef __GUILD_HOUSE_MIDDLE
void OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif // __GUILD_HOUSE_MIDDLE

public:
void OnSendTeleportPosition( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );

#ifdef __COLOSSEUM

PS: Hast du vlt Skype? , damit wir hier nicht rumspammen.
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Old 03/11/2012, 17:18   #10

 
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hast die OnSendTeleportPosition Funktion nicht in der DPSrvr.cpp
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Old 03/11/2012, 17:24   #11
 
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Natürlich habe ich es.

#ifdef __QUIZ
ON_MSG( PACKETTYPE_QUIZ_ENTRANCE, OnQuizEventEntrance );
ON_MSG( PACKETTYPE_QUIZ_TELEPORT, OnQuizEventTeleport );
#endif // __QUIZ
ON_MSG( PACKETTYPE_SENDTELEPORTPOSITION, OnSendTeleportPosition);
#ifdef _PETFILTER_HOL_B
ON_MSG( PACKETTYPE_VISPET_UPDATECOLLECTIONS, OnBuffPetUpdateCollection );


bin langsam verzweifelt :P
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Old 03/11/2012, 18:08   #12

 
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Nein das ist es nicht

Das sind nur die Packets die mit der jeweiligen Funktion, aber die Funktion selbst müsste ganz unten in die DPSrvr.cpp rein.
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Old 03/11/2012, 19:13   #13
 
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Ich verstehe dich nicht , oder du mich nicht.

PS: Brauche immernoch hilfe ;S
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Old 03/12/2012, 09:37   #14

 
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Dann lass die Finger davon.
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Old 03/12/2012, 09:51   #15
 
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ToxicLibrary kann nie jemanden helfen .....
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