In Final Fantasy XIV, the Armoury System is how players and characters will be able to change their current class or role. This change will effect how the player plays his or her character in the coming fights ahead. Tank classes will be there to soak up damage and protect the weaker members of the party, healers will be on hand to maintain the tank’s strength as well as any other party members in need of aid or resurrection, and the damage dealing members of the party are in place to take out all enemies as quickly as possible before they can overcome the party. Groups will need to work together each managing the tasks of their specific role. In Final Fantasy 14, the Armoury System will allow players to be able to change their role as the need arises to make forming parties easier and allowing players to round out different aspects of their characters.
The Final Fantasy XIV Armoury System will allow players to change their character’s roles by equipping new armor and weapons. This new equipment will alter the skills and abilities that characters has as well as their physical appearance in the game world. More importantly the role they play in battle will also be changed, making that character more apt to a specific task they need to perform in order for their adventuring party to be successful. The Armoury System will allow players to build the strength of their characters in many different areas, but will also still let the player specialize their character if they so choose. This system should allow players to stick with a single character longer and not feel the need to create many new characters which as known as “re-rolling” in the MMORPG world. In other games some players have a problem sticking to the same class or character throughout an entire life span. Many players like to jump around and try out new Final Fantasy XIV classes and they need to create an entirely new character each time to do so. The Armoury System will allow players to try as many classes and roles as they would like, all with the same character.