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Uminchu - Auto Fishing Bot

Discussion on Uminchu - Auto Fishing Bot within the Final Fantasy XIV forum part of the MMORPGs category.

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Old 10/31/2017, 00:35   #496
 
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Yes, Name, Weather and Job are correct. Also GP & Bait. Cast #1-4 doesn't update at all, stays as / /

Haven't made any changes to UAC.
Launched with updates unchecked in options, no difference.
Ran in Windowed, Borderless Windowed, and Full Screen with no difference.

I'm stumped as it simply stopped working after being fine, with no apparent updates on either Uminchu or FFXIV.

Edit: I did however have some issues with the UI being resized (overly large) and missing hotbars after the recent patch.
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Old 11/01/2017, 12:45   #497
 
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Jelio, is there any way we can make a TT farming bot on this one?
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Old 11/01/2017, 15:10   #498
 
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Triple Triad is just about at the edge of my ability, I think. I want to do it someday, but I can't promise anything.

Working on last night's patch now, shouldn't be long.

Recent changes for 2017-11-01
  • Updated DX9 for patch 4.11b.
  • Automatically attaches to a client if one was not already running.
  • Added Anima aetheric density tracking to the Job/Lvl field if available.
  • Added simple gardening automation for tending crops.

Gardening will select Tend Crop or Plant Seeds, except in the German version where it only selects Tend Crops currently.
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Old 11/02/2017, 15:22   #499
 
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Quote:
Originally Posted by jelio View Post
Triple Triad is just about at the edge of my ability, I think. I want to do it someday, but I can't promise anything.

Working on last night's patch now, shouldn't be long.

Recent changes for 2017-11-01
  • Updated DX9 for patch 4.11b.
  • Automatically attaches to a client if one was not already running.
  • Added Anima aetheric density tracking to the Job/Lvl field if available.
  • Added simple gardening automation for tending crops.

Gardening will select Tend Crop or Plant Seeds, except in the German version where it only selects Tend Crops currently.

Yeah, fair enough!
I have idea how to make bots or anything like that, but it would be nice to get a super simple TT bot, just to place cards randomly to farm stuff.
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Old 11/02/2017, 16:32   #500
 
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That sounds doable, but would it be worth it? What NPC would you farm and with what deck?
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Old 11/02/2017, 16:44   #501
 
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Thanks for the gardening addition and all your hard work keeping this up to date, just started getting into gardening and it saves me some hassle.
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Old 11/02/2017, 20:43   #502
 
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Hi there i would like give to you an idea if it's possible create a function that it will permit to to craft with a macro already created in the bar to avoid quick sysntesis.
i m going to explain myself better , i have a macro to craft an object but every time i have to click it again. Is it possible create a macro that after i chose my item it going to press num0 for example 3 times and the number 1 for start the button with the macro that i have crated, it will be nice to have the option of how many second do u wanna wait before to start the macro again.

thank you
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Old 11/04/2017, 09:37   #503
 
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Thank you very much! I know that i would not have made that much progress without your program.
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Old 11/07/2017, 20:38   #504
 
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Recent changes for 2017-11-07
  • Added a hack for changing the max camera distance.
    • It is disabled by default and only accessible through uminchu.ini.
    • Change the "HackCameraMax=" value in the .ini to enable.
    • 0 is disabled, 20 is default. Valid range is 3 to 100.

Thanks to a cool dude for finding this memory location.
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Old 11/09/2017, 07:20   #505
 
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Oh, and sprint is no longer needed for the various automation features. Any normal class ability on any keyboard bar now works for detecting the ready state.
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Old 11/11/2017, 10:20   #506
 
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Quote:
Originally Posted by jelio View Post
Recent changes for 2017-11-07
  • Added a hack for changing the max camera distance.
    • It is disabled by default and only accessible through uminchu.ini.
    • Change the "HackCameraMax=" value in the .ini to enable.
    • 0 is disabled, 20 is default. Valid range is 3 to 100.

Thanks to a cool dude for finding this memory location.
just out of curiousity, this is detectable and bannable right? as compared to the other features which read memory but dont write to it
this is a much more detectable hack, yes? just wondering
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Old 11/11/2017, 10:43   #507
 
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Perhaps so. This is why I call it a hack and leave it in the ini only. This is currently the only feature in the bot that edits the memory. The other features only read the memory and simulate keystrokes. Pretty much everything it does is bannable, though. (Third party apps, automation, absentee play). And if they want to run bot detection software, it will not be hard to target Uminchu.
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Old 11/11/2017, 11:06   #508
 
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Quote:
Originally Posted by jelio View Post
Perhaps so. This is why I call it a hack and leave it in the ini only. This is currently the only feature in the bot that edits the memory. The other features only read the memory and simulate keystrokes. Pretty much everything it does is bannable, though. (Third party apps, automation, absentee play). And if they want to run bot detection software, it will not be hard to target Uminchu.
right, i get all that. it's all bannable. i just was under the impression that writing to memory was much more detectable and can "Flag" your account, like position hacking. i was just curious if the threat level of being banned was higher for using it.
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Old 11/11/2017, 11:21   #509
 
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Even though I don't think they do any client side integrity/bot checks, I would say it's slightly more risky than the base package because they could at some point add them in the future. The server itself cannot check for this kind of hack. Teleport hacks, however, are obvious to anyone watching you, and it's conceivable that the server can do checks for sudden extreme position changes. So this is much less risky than teleporting.
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Old 11/12/2017, 16:50   #510
 
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Although I change the "HackCameraMax=" value in the uminchu.ini to 90, 100, whatever and then saving it - it doesn't seem to have any effect on my camera in-game. Am I missing a step here?
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