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Miqobot | The First FFXIV DX11 Bot

Discussion on Miqobot | The First FFXIV DX11 Bot within the Final Fantasy XIV forum part of the MMORPGs category.

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Old 07/28/2018, 13:53   #196
 
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Hi just got the program for 10$, love it so far, nice can search for only certain things on the radar. I cant wait to try combat system out, wish some of that was already available for testing, but understand take time to work on it.
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Old 08/06/2018, 03:23   #197

 
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Thank you very much!

We are preparing a new beta version with Squadron Dungeons support.
It will be available within a few days after Patch 4.36
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Old 08/13/2018, 23:09   #198

 
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Miqobot v1.3.0 (Beta)
Squadron Dungeons

At long last, Miqobot has grown fangs and claws and is now ready to dive into battle with you.



  • Seamless omnidirectional battle navigation.
  • Detecting and avoiding obstacles.
  • Multiple AoE dodging.
  • Maintaining positionals.
  • Maintaining line of sight.
  • Single target and AoE rotations.
  • Support for all classes and jobs.
  • Squadron Engage and Limit Break management.
  • Complete understanding and execution of boss mechanics.
  • Automatic recovery after KO.
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Old 09/21/2018, 07:35   #199

 
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Miqobot has recovered from the wave of changes brought by Patch 4.4 - Prelude in Violet.
While she is crafting all 70**** gear for you, look at how eagerly she's learning combat rotations striving to join you on the new adventure.

Squadron Dungeons are already available.
Palace of the Dead and Heaven-on-High are coming very soon
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Old 09/27/2018, 15:21   #200
 
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Is there an actual guide somewhere on how to use the different features of this bot?

I haven't purchased the bot, I pulled down the trial to try to figure things out before deciding whether to buy it or not. However, I can't figure out what to actually do to get the bot to work.

I thought I could use it to work on gathering and crafting, but no matter what I do with the bot program my character just sits there.
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Old 09/27/2018, 15:24   #201

 
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Yes, there many guides in the Help section of our forums
If it still doesn't solve your problem, please contact Tech Support directly from our website and we'll do our best to help you!
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Old 09/27/2018, 16:07   #202
 
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Okay, so now I understand why it found that rock so interesting. xD

I wasn't thinking of "tutorials" and "how-tos" as "Help." I was thinking of them as "Getting Started" things, not something to seek when it goes wrong. ^^'

Sadly, I can't remotely launch FFXIV, the DirectX crashes, so I'll have to see if I am on the right track later (not sure if I have the trail time left, though :S).
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Old 09/29/2018, 02:37   #203
 
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Quote:
Originally Posted by Miqobot View Post
Miqobot v1.3.0 (Beta)
Squadron Dungeons

At long last, Miqobot has grown fangs and claws and is now ready to dive into battle with you.



  • Seamless omnidirectional battle navigation.
  • Detecting and avoiding obstacles.
  • Multiple AoE dodging.
  • Maintaining positionals.
  • Maintaining line of sight.
  • Single target and AoE rotations.
  • Support for all classes and jobs.
  • Squadron Engage and Limit Break management.
  • Complete understanding and execution of boss mechanics.
  • Automatic recovery after KO.
Any chance we can get a battle assist tool like the one on the uminchu bot?

Like, one we can just leave on the background and anytime we engage into any fight it will do the rotation for us.

I'm pretty sure this is something everyone would enjoy.
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Old 09/29/2018, 05:06   #204
 
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Quote:
Originally Posted by Miqobot View Post
Miqobot v1.3.0 (Beta)
Squadron Dungeons

At long last, Miqobot has grown fangs and claws and is now ready to dive into battle with you.



  • Seamless omnidirectional battle navigation.
  • Detecting and avoiding obstacles.
  • Multiple AoE dodging.
  • Maintaining positionals.
  • Maintaining line of sight.
  • Single target and AoE rotations.
  • Support for all classes and jobs.
  • Squadron Engage and Limit Break management.
  • Complete understanding and execution of boss mechanics.
  • Automatic recovery after KO.
Is it a battle assist? Or a full on bot? Am always looking to try new assists where I can move and let it auto attack, and does it by chance you support skills as well for tank style characters? Your bot is looking good and seemingly coming along great!
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Old 09/30/2018, 15:37   #205

 
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Yes, Assist Mode for all jobs will be available in one of the upcoming updates.
There are many features planned, you can read about and discuss them at our forums

Thank you for your feedback very much!
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Old 10/02/2018, 18:31   #206

 
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Miqobot is fixed for Patch 4.41
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Old 10/03/2018, 00:00   #207
 
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Quote:
Originally Posted by Miqobot View Post
Yes, Assist Mode for all jobs will be available in one of the upcoming updates.
There are many features planned, you can read about and discuss them at our forums

Thank you for your feedback very much!
Oh ****, I'm excited. I'm 100% getting a sub once it comes out!
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Old 10/09/2018, 21:31   #208
 
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Hi. How much does this cost? Can I craft something that isn't HQ, just progress so it repeats over and over without the automated ingame function?

Is there a website that I can see the whole GUI with every tab?
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Old 10/12/2018, 07:59   #209

 
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Yes, there is a special option in the Crafting Solver to ignore quality, which works exactly as you describe.
You can download Miqobot from our website and see the whole GUI in action
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Old 10/13/2018, 23:58   #210
 
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So when is the combat assist planned for? I mean, I know it could take longer, but approximately.
I tried downloading the trial and it was only working for squadrons.
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