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FFXIV Free BOT Class Changer and info on Fisher and Crafter

Discussion on FFXIV Free BOT Class Changer and info on Fisher and Crafter within the Final Fantasy XIV forum part of the MMORPGs category.

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Old 09/08/2011, 22:51   #31
 
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Quote:
Originally Posted by Jdr388 View Post
do these work while minimized?
Nope.
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Old 09/08/2011, 23:22   #32
 
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They do not work while minimized, they do not use .net, nor do they access the memory. My Helpers press keyboard and mouse inputs as you would at the computer making them a lot less detectable.
These are my sp gains on weaver the last few days.
228,763 08 Sep 11
209,760 07 Sep 11
105,910 06 Sep 11

and here is carpenter to 50.
23,728 05 Sep 11
63,579 04 Sep 11
10,444 03 Sep 11
72,556 02 Sep 11
150,102 01 Sep 11
124,237 31 Aug 11
23,391 30 Aug 11
87,149 29 Aug 11

I don't disagree with the ability to craft or fish while minimized being a good one to have. What I do is give you a product that can run every day all day, even when there are updates. I don't have to fix or adjust it every time there is one and there is minimal down time during times that they do change something. My helpers work from windows xp to windows 7 with no adjustments needing to be made to your system.

If you have any other questions, please ask.
XIV Helper
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Old 09/09/2011, 02:00   #33
 
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Quote:
Originally Posted by xivhelper View Post
My Helpers press keyboard and mouse inputs as you would at the computer making them a lot less detectable.
This is inaccurate.
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Old 09/09/2011, 03:10   #34
 
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this is what i use for the helpers

Introduction

AutoHotkey is a free, open-source utility for Windows. With it, you can:

Automate almost anything by sending keystrokes and mouse clicks. You can write a mouse or keyboard macro by hand or use the macro recorder.
Create hotkeys for keyboard, joystick, and mouse. Virtually any key, button, or combination can become a hotkey.
Expand abbreviations as you type them. For example, typing "btw" can automatically produce "by the way".
Create custom data-entry forms, user interfaces, and menu bars. See GUI for details.
Remap keys and buttons on your keyboard, joystick, and mouse.
Respond to signals from hand-held remote controls via the WinLIRC client script.
Run existing AutoIt v2 scripts and enhance them with new capabilities.
Convert any script into an EXE file that can be run on computers that don't have AutoHotkey installed.
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Old 09/20/2011, 21:36   #35
 
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With 1.19 coming and materia finally, do you have all your crafts ready to start combining?
Do you have at least 1 gathering job high enough to start getting the needed material for combining matieria to gear?

The Craft and Fish Helper are still available at xivhelper.webs.com

Working Bots that will continue to work after update.
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Old 09/30/2011, 22:51   #36
 
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patch 1.19

I have the day of the patch and the day after off, there was no information of changes in the patch note, but just in-case there is a change, I will be ready to adjust the bots. As it stands, the crafter and fisher are still working correctly and have been able to work on every computer they have been ran on.
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Old 10/03/2011, 18:09   #37
 
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#XIVlive will be the twitter feed for questions to the live q and a


FFXIV Patch 1.19

The Live Q and A was today and Questions were sent in using
Hashtag #XIVLive
Letter from the Producer LIVE



Most of the Questions and Answers can be found here:

Also, there were some new area pics shown:

I will be on right after update to ensure the bots are still working. The updated bot will be sent out as soon as they are working. This is only if they change anything.

If there is nothing changed with the update, then my bots will work just as they do now, no recoding needed.
Please remember, a computer reset is needed after each update for the bots to work again.

Also, the bots are built off of the standard default game setting, so no special fonts, texture settings to standard and font size as the default.
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Old 10/04/2011, 19:53   #38
 
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My Bots work 100%. No changes needed. You can get either the fishing or crafting bots at xivhelper.webs.com
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Old 10/07/2011, 21:50   #39
 
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Some Great news, there is not a gathering cap of 250 a day any more, With that and the fact that you can get 150 a catch at rank 50, you can put all the gear you want to turn into materia and have it ready in 5 hours. This works for all jewelry and gear that you have on. Plus, you are getting 10 stacks of what ever fish you are aiming for.
Now is a great time to get the fishing bot
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Old 10/13/2011, 22:52   #40
 
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[dev1203] Actions and abilities set to the action bar are now saved when changing classes.
When changing to a class for which action bar settings have been saved, those settings will automatically be loaded. Any recast timers in place will not be reset by changing classes.

As part of this feature, the below changes have been made:
Bar placement of weapon-specific actions (e.g., conjurer’s Spirit Dart) is now saved.
Bar placement of the Throw action is now saved. Throw may also be overwritten by other actions and unequipped from the action bar. If saved, Throw appears even when changing classes with no throwing weapon equipped. If the Throw command is overwritten or removed from the action bar, equipping a throwing weapon will cause it to automatically be set to the first available slot.

The bar placement of the Stone Throw action is saved when changing to a Disciple of War or Magic class, but not when changing to a Disciple of the Land of Hand class.

* Saved action bar settings are loaded automatically when changing classes. Since it is possible to change from a level 50 class to a level 1 class, or to change between classes with significant differences in action bar settings, it is necessary to reset existing action bar settings to implement this feature. Action bars will therefore be cleared when changing to a class for the first time after patch 1.19a goes live. Player action bar settings will then be loaded for all future changes to that class. We apologize for any inconvenience resulting from this.



With this update, I will be editing the Class changer and removing the actions tabs. Some tests will have to be done for traits and abilities to see if they stay also when you change to a DoL or DoH class.
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Old 11/01/2011, 22:29   #41
 
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1.19a

Still working with new updates.
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Old 12/16/2011, 07:57   #42
 
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After another image change from SE, I was able to get the crafter working again, both crafter and fisher are ready to go.
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Old 12/16/2011, 10:09   #43
 
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Does your fishing bot run ver"1.20"? Or does it update?
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Old 12/16/2011, 15:18   #44
 
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Quote:
Originally Posted by myankochan View Post
Does your fishing bot run ver"1.20"? Or does it update?
Yes, same as before, no updating needed.
You can get it here,
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Old 01/30/2012, 20:27   #45
 
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Crafter and Fisher still working great 1.20b
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