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[RELEASE] Hurdle Race Map - Maze Map as Event!

Discussion on [RELEASE] Hurdle Race Map - Maze Map as Event! within the EO PServer Guides & Releases forum part of the EO PServer Hosting category.

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Old 07/15/2009, 05:29   #16
 
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Quote:
Originally Posted by Soulerman View Post
Thats the point I dont wanna release anything which require to replace with file that wont be compatible etc ... For example my itemtype.dat is way different now under ID's etc then others and would be little odd if I will ask them to use mine or something

Thats why IF/WHEN etc I will be releasing something that will require itemtype.dat edit then probably I will make guide with SS how and where which is not so cool and fast option
once I make my patcher exe and pack it I will be more then happy to make the dats that it would read for your releases more things we have availble for people the better
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Old 07/15/2009, 07:51   #17
 
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i think that guys it would be better to take it on msn ...coz TQ is hiding here...u know that they already got things from this community so try not to give them the chance to get more...
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Old 07/15/2009, 09:00   #18
 
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let them use whatever they want they created the game after all, so they have right to get some of our releases. btw I doubt that chinese eo ppl read this and english ones do not have any power over implementing new stuff.
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Old 07/15/2009, 10:09   #19
 
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Originally Posted by forcer View Post
let them use whatever they want they created the game after all, so they have right to get some of our releases. btw I doubt that chinese eo ppl read this and english ones do not have any power over implementing new stuff.
if they want to take stuff why not all it is showing is that we can produce better things that them .... and we use their stuff so why not let them ... if they use a patcher like what funhacker is talking about then it will show they are using the same file released on here and be very easy to fight back against tq if they ever took you to court ....
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Old 07/15/2009, 22:28   #20
 
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Originally Posted by forcer View Post
let them use whatever they want they created the game after all, so they have right to get some of our releases. btw I doubt that chinese eo ppl read this and english ones do not have any power over implementing new stuff.
/agree to your doubt
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Old 07/16/2009, 22:53   #21
 
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Originally Posted by Soulerman View Post

(6915088, 6915089, 0000, 0101, 0, 'SORRY!~PLEASE~COME~BACK~WHEN~EVENT~WILL~BE~OPEN!' ),
(6915089, 5915105, 0000, 0101, 0, 'SEE~YA~LATER'),


correct me if im wrong but i believe its:
(6915089, 5915105, 0000, 0102, 0, 'SEE~YA~LATER' 0'),
?? might want to fix that haha
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Old 07/16/2009, 23:49   #22
 
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Originally Posted by connorbacon99 View Post
correct me if im wrong but i believe its:
(6915089, 5915105, 0000, 0102, 0, 'SEE~YA~LATER' 0'),
?? might want to fix that haha
either way it don't matter because the npc window will still appear and you don't need to choose a command to close it


also you have 'SEE~YA~LATER' 0'), would return a error of some kind 'SEE~YA~LATER 0'),
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Old 07/17/2009, 02:57   #23
 
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really...it worked for me lol
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Old 07/17/2009, 05:29   #24
 
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Quote:
Originally Posted by connorbacon99 View Post
really...it worked for me lol
maybe if you run via query (not sure I don't use it)

but if you run in console it's a different story

insert into cq_action values
(1,2,3,4,5,'string');

is valid

(1,2,3,4,5,'str'ing');

not valid

(1,2,3,4,5,"str'ing");

is valid

('1',2,3,4,5,'');
is valid
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Old 08/21/2009, 17:53   #25
 
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inside the map , the Start / End NPC'S dont talk at all.. :S
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Old 08/22/2009, 11:49   #26
 
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Quote:
Originally Posted by NightLon1 View Post
inside the map , the Start / End NPC'S dont talk at all.. :S
IF your NPC's dont talk at all and even dont respond (check as a PM char if showing any action running) - probably you set up your NPC.INI in bad way (in other words for example lookout of your npc's can use bad motions which wont allow you to click even on NPC...)

other reason - check if you for sure correctly run query with actions responsible for those NPC's (no only actions but as well tasks given here).

If all this will fail - like I wrote on begining - use your PM char to check if your NPC's are giving any actions while clicking on it (you can spot it on left chat panel - there should be certain action numbers showing up)

Regards
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Old 10/05/2009, 21:52   #27
 
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wierd for me the NPc AND MSG OF MINE FROZED IM UISNG MANNIQUIN DB ANY IDEAS
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Old 10/06/2009, 12:25   #28
 
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Quote:
Originally Posted by catface2345 View Post
wierd for me the NPc AND MSG OF MINE FROZED IM UISNG MANNIQUIN DB ANY IDEAS
What you mean by this?

Your MSG and NPC server frozed ? or in game your NPC dont do anything and you dont see any messages?????

please be more specific so maybe I will advise something
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Old 10/06/2009, 20:26   #29
 
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No my MSG and NPC close, they wont start up, MSG just closes, NPC says krekel closin and then after 5 misn closes too, only account works
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Old 10/06/2009, 20:31   #30
 
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Then your problem lies inside:

OR
-> cq_map (check if you properly add to DB id etc of this new map)
OR
-> inside server ini/gamemap.ini (you put wrong info to this map?)
OR
you just didnt copy properly this map to proper directories (under GameServer map)

my suggestion is simple:
check very carefully these 3 steps if you are sure you have all correct (if you have any doubts - check and try to fix)
if you still have problem

put info from Your error logs - so we will see where this problem reeally lie

Regards
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