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[Release]Elsword modding.

Discussion on [Release]Elsword modding. within the Elsword forum part of the MMORPGs category.

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Old 03/29/2013, 18:27   #61
 
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Quote:
Originally Posted by weiyuezz View Post
For "your stats", are you talking about the socketoptionform?
I want the stats for the regular defense, offense without the need of socket. if so, what data should i be looking at
sorry, i don't know
i'm not really a pro at this i just know the basic stuff like you guys
and yes for "your stats" i was talking about SocketOptionForm :s
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Old 03/29/2013, 21:24   #62
 
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hay kann mir jemand die nummern vom sternenakademi set weis elsword nennen ?
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Old 04/02/2013, 16:44   #63
 
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I dont think this works anymore because i swaped the Archangels Bow with the Roomtime Bow(i believe thats how its called in english :P (the bow from Henirs Dungeon)) and while starting the game decided to update my data019.kom >.>
did ive done anything wrong?
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Old 04/02/2013, 19:15   #64
 
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Originally Posted by ützwurst View Post
I dont think this works anymore because i swaped the Archangels Bow with the Roomtime Bow(i believe thats how its called in english :P (the bow from Henirs Dungeon)) and while starting the game decided to update my data019.kom >.>
did ive done anything wrong?
you need to replace the file after the update, but before hshield starts
also when you exit elsword put back the original file back
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Old 04/02/2013, 19:24   #65
 
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Originally Posted by dark94werwolf View Post
you need to replace the file after the update, but before hshield starts
also when you exit elsword put back the original file back
ahhh i see! that means i have to be fast. *testing*
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Old 04/02/2013, 19:29   #66
 
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Kann mir das jemand in DEUTSCH erklären in Skype? xDDD Soory for caps.
Skype: enter900
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Old 04/02/2013, 19:32   #67
 
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apparently this works neither... i either editet the .kom wrong or this really doesn't work :/

Edit:
The Archangles bow is the Event_Weapon01 isnt it?

EDIT2: I dont know whats wrong with the archangels bow but i just retextured my rena and guess what! it worked! I also wrote a batch who automaticly copys all .kom befor starting elsword, copys all modded .koms from my mod dictionary in time, and after exiting Elsword automaticly copys all the "Normal" files back an delets their temporary place. That took me 2 hours >.> but its done and AWESOME! :P
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Old 04/03/2013, 01:02   #68
 
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Old 04/03/2013, 01:08   #69
 
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-snip-
AWESOME WORK DUDE! how long did that take you?
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Old 04/03/2013, 13:03   #70
 
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AWESOME WORK DUDE! how long did that take you?
found it on
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Old 04/03/2013, 14:09   #71
 
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oh okey
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Old 04/03/2013, 15:47   #72
 
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found it on
nice find :P
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Old 04/03/2013, 21:35   #73
 
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Can someone give me editor or viewer for .x .y .xet files?
If yes, maybe like where i can see the .x with tga skins.
Thx in advance.
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Old 04/03/2013, 22:45   #74
 
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Originally Posted by hentelek View Post
Can someone give me editor or viewer for .x .y .xet files?
If yes, maybe like where i can see the .x with tga skins.
Thx in advance.
is one thing i found,but i don't know how to see 'em with tga skins
But, they are all DirectX-models (.X <- X ) so, there should be a spec. program,which can open them (Cinema 4D,Blender... they are not working for me )
*maybe 3ds Max works,but i do not own this program e.e)
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Old 04/04/2013, 03:41   #75
 
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Thx. There is a test version for 3ds max. I look after it.
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