Latest Changelogs
⏺ New
General:
🟢Ward Helper
↘️ Changed the positions for installing wards
↘️ A new position indicator has been implemented, when you click on the indicator, the ward will be installed automatically
🟢Items Helper
↘️ Added the middle lotus to the "Mana Restoring Items"
Heroes:
🟢Lone Druid
↘️ The script for the hero has been completely rewritten
⏺ Corrections
General:
🟢Kill Stealer
↘️ Fixed an issue with using Ethereal Blade
🟢MMR Tracker
↘️ Fixed an issue where the rating was displayed less than the real one
🟢Auto Stack
↘️ Fixed an issue with automatic stacks on some new spots
🟢Watcher Status
↘️ The font size and the indentation between the status icon of the caretaker have been slightly changed
🟢MP-HP Abuse
↘️ Fixed an issue where items were not shifted when abusing lotuses
Heroes:
🟢Tusk
↘️ Fixed an issue when Ice Shards were used in an incorrect position
🟢Rubick
↘️ Some fixes for script security
🟢Techies
↘️ Fixed a problem with installing Proximity Mines in combos if Blast Off! was used manually
🟢Items Helper
↘️ Added a bind to disable the Armet abuzz(like PT's)
🟢Show Hidden Spells
↘️ Added the display of the radius and duration of Dust of Appearance
Heroes:
🟢Magnus
↘️ Added Harpoon to Skewer Combo
⏺Corrections
General:
🟢Auto Saver
Fixed a problem when Glimmer Cape was used on Bounty Hunter when going into invisibility
🟢Auto Refill
Fixed a problem when the script tried to buy a teleport or take a token after death (it is impossible to shout an ally/opponent)
🟢Last Hit Markers
Fixed an issue where Jinada Bounty Hunter was taken into account when attacking allied creeps
🟢Auto Control
↘️ Fixed a problem when the script did not take into account the Lone Druid bear to extend control
Heroes:
Necrophos
Fixed spam after hero's death due to Auto Heal
__________________________________________________ ___________________________________
Update from 19.05.2023
New:
General:
➤ Auto Saver.
• Changed logic of using heal items, now the save is triggered if ally's % HP has dropped to a specified value in the script settings.
➤ Auto Dodge
• Added possibility to dodge own Unstable Concotion for Alchemist
Heroes:
➤ Mirana
• Implemented "Use Leap to cursor position" feature
➤ Lina.
• Added a button to go to "Auto Control"
Fixes:
➤ Kill Stealer.
• Cut developer information
• Fixed an issue where Dagon was not being used with Ethereal
• Fixed an issue where the script was calculating damage incorrectly in some situations
➤ Show Hidden Spells
• Fixed an issue with Spirit Breaker's acceleration display
• Fixed an issue where the indicator from Fire Remnant stayed after the end of an ability
• Fixed an issue where some linear abilities stayed until the end of the game
➤ Last Hit Markers
• Fixed an issue with displaying the number of attacks from the "Jinada" Bounty Hunter
• Fixed an issue where the damage for some buffs was counted incorrectly
➤ Auto Dodge
• Updated dodge logic for linear-flying abilities (Tornado, arrow, etc.). Now the Hero will dodge the projectile itself, not the trajectory of the projectile's flight.
• Added logic for dodging AOE abilities. Now, in some cases, the script will take the hero out of the ability if the hero stopped during the exit from this ability.
➤ Ward Helper
• Fixed an issue where the script would set Sentry Ward instead of Obeserver Ward if the wards were combined
Heroes:
➤ Tusk.
Fixed an issue where the script would miss Ice Shards (Special Fix)
➤ Medusa.
• Fixed an issue where the script tried to use the snake after death
➤ Necrophos
• Fixed an issue where the script tried to use healing items after death
➤ Shadow Demon
• Fixed timing for Meteor Hammer Combo
➤ Nyx Assassin
• Optimized order of abilities and items in combos
➤ Lone Druid
• Fixed "Return Bear on Pushback" function
• Fixed an issue where the bear gets highlighted when using combos
➤ Witch Doctor
• Fixed an issue in the console when a Witch Doctor warp changed target
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