Code:
// ##### Paladin Shields ############### [Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [FireResist] >= 20 // Dream or Spirit [Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 45 // Phoenix [Type] == auricshields && [Quality] == normal # [Defense] >= 300 && [Sockets] == 4 && [FireResist] >= 30 // Exile
wenn nein --> was füge ich ein ?
Frage 2
Könnte Begrifferklärung gebrauchen
Farbig = Zeichenerklärung bzw. nutzenefekt (Link zum Pickit-Guide wäre auch nice)
Code:
[Type] == helm && [Quality] == crafted # [Sockets] >= 2 && [ItemDeadlyStrike] >= 7 && [LifeLeech] >= 2 && [ItemToHitPercentPerLevel] >= 1 [COLOR="Red"]&&[/COLOR] [FHR] >= 10 && [COLOR="Red"]([/COLOR][EnhancedDefense] >= 150[COLOR="Red"] ||[/COLOR][MaxHP] >= 50[COLOR="Red"])[/COLOR]
edit*