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D2Bot# mit Kolbot RELEASE - Ein neuer Bot für D2BS
Discussion on D2Bot# mit Kolbot RELEASE - Ein neuer Bot für D2BS within the Diablo 2 forum part of the Other Online Games category.
07/16/2013, 17:43
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#2431
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Join Date: Jan 2013
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Mal so wegen bo am wp..
Also ich weiß nicht ob das so richtig eingestellt ist
Das ist ist die Config von Barbar
Quote:
// Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
Scripts.BattleOrders = true;
Config.BattleOrders.Mode = 2; // 0 = give BO, 1 = get BO
Config.BattleOrders.Wait = true; // Idle until the player that received BO leaves.
Config.BattleOrders.Getters = ["GC-RuNNer"]; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.
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Und das von paladin
Quote:
Scripts.BattleOrders = true;
Config.BattleOrders.Mode = 1; // 0 = give BO, 1 = get BO
Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.
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Wenn das Geht, bekommt der pala kein cta mehr
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07/16/2013, 17:47
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#2432
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Quote:
Originally Posted by AmilieHC
Mal so wegen bo am wp..
Also ich weiß nicht ob das so richtig eingestellt ist
Das ist ist die Config von Barbar
Und das von paladin
Wenn das Geht, bekommt der pala kein cta mehr
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Config.BattleOrders.Mode = 2; // 0 = give BO, 1 = get BO
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07/16/2013, 17:55
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#2433
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alles klar Läuft ^-^
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07/18/2013, 02:23
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#2434
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Habe nun D2BS auf XP installiert aber er logged sich nicht ein ( Selbe auch bei Win7 )
Muss als Admin ausführen ( Die Option habe ich nun bei XP nicht )
Wie fix ich des?
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07/20/2013, 19:00
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#2435
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Hay, habe ein kleines Problem.
Und zwar ladet mir der D2BS Manager meine Exe nicht.
Habe alle Programme ordnungsgemäß heruntergeladen.
Im Manager alles richtig eingegeben und dann wie man im Screenshot sieht nur folgende Fehlermeldung erhalten.
Habe das ganze auf dem Rechner eines Freundes probiert und tada geht.
Habe WIN XP 32 bit und sollte doch eigentlich laufen oder?
Falls mal wer zeit, Skype & Teamviewer hat, dann mal bitte anschauen.
Will doch nur botten wie ein jeder anderer Cheater auch ._.
Hi, I have a little Problem.
My D2BS Manager isn't loading my Profiles.
I recently downloaded all of the required programs, I filled out the Profile and when you take a view on the screenshot, you will see that I've got an error message.
My friend asked me to try the whole thing on his pc and it has worked.
My Infos: WIN XP 32BIT
I would love if someone would help me with skype and/or teamviewer.
P.S.: I EXECUTED THE MANAGER EXE AS THE ADMINISTRATOR
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07/21/2013, 13:10
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#2436
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Wie kann ich den Bot nun einstellen das er nur Pindel macht oder nur Andy ?
Habe diesen Fehler
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07/21/2013, 14:22
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#2437
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hey ich hab da ein winziges problem^^
also ich hab den bot eingestellt und alles gemacht doch wenn ich ihn starten will,
macht er zwar den diaclient auf und dann wieder zu das geht dann immer so weiter, jemand das selbe problem oder kann mir da jemand helfen?
danke.
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07/21/2013, 14:38
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#2438
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Join Date: Apr 2011
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Quote:
Originally Posted by engellutzi
Habe nun D2BS auf XP installiert aber er logged sich nicht ein ( Selbe auch bei Win7 )
Muss als Admin ausführen ( Die Option habe ich nun bei XP nicht )
Wie fix ich des? 
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hast du auch Account + Passwort eingegeben? ( richtig)
und das als admin ist nur bei win7+
bei XP brauchst du kein Admin
Quote:
Originally Posted by feeliNq
hey ich hab da ein winziges problem^^
also ich hab den bot eingestellt und alles gemacht doch wenn ich ihn starten will,
macht er zwar den diaclient auf und dann wieder zu das geht dann immer so weiter, jemand das selbe problem oder kann mir da jemand helfen?
danke.
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hast du auch alles installiert was du brauchst ( erste post)?
wenn ja, was steht den im log bei Manager?
Quote:
Originally Posted by W32.Diablo.bot
Wie kann ich den Bot nun einstellen das er nur Pindel macht oder nur Andy ?
Habe diesen Fehler
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bei den runs ( in der config) steht pindelskin; False;
false machst du auf true
oder true auf false
false = aus
true = an
zu dein error, hast du die attacken in der config eingestellt? ganz unten
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07/21/2013, 15:24
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#2439
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Ok ich möchte das er Andy,Mepo und Pindel macht in einem Run dann schalte ich
Quote:
// Boss/area scripts
// *** act 1 ***
Scripts.Corpsefire = false;
Config.Corpsefire.ClearDen = false;
Scripts.Mausoleum = false;
Config.Mausoleum.KillBloodRaven = false;
Config.Mausoleum.ClearCrypt = false;
Scripts.Rakanishu = false;
Config.Rakanishu.KillGriswold = true;
Scripts.UndergroundPassage = false;
Scripts.Coldcrow = false;
Scripts.Tristram = false;
Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
Scripts.Pit = false;
Config.Pit.ClearPit1 = true;
Scripts.Treehead = false;
Scripts.Smith = false;
Scripts.BoneAsh = false;
Scripts.Countess = false;
Config.Countess.KillGhosts = false;
Scripts.Andariel = false; auf true <<<<<<<<
Scripts.Cows = false;
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Quote:
// *** act 3 ***
Scripts.Stormtree = false;
Scripts.KurastTemples = false;
Scripts.Icehawk = false;
Scripts.Endugu = false;
Scripts.Travincal = false;
Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
Scripts.Mephisto = false; auf true <<<<<<<<<<
Config.Mephisto.MoatTrick = false;
Config.Mephisto.KillCouncil = false;
Config.Mephisto.TakeRedPortal = true;
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Quote:
// *** act 5 ***
Scripts.Pindleskin = false; auf true <<<<<<<
Config.Pindleskin.KillNihlathak = true;
Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Nihlathak = false;
Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Eldritch = false;
Config.Eldritch.OpenChest = true;
Config.Eldritch.KillShenk = true;
Config.Eldritch.KillDacFarren = true;
Scripts.Eyeback = false;
Scripts.SharpTooth = false;
Scripts.ThreshSocket = false;
Scripts.Abaddon = false;
Scripts.Frozenstein = false;
Config.Frozenstein.ClearFrozenRiver = true;
Scripts.Bonesaw = false;
Config.Bonesaw.ClearDrifterCavern = false;
Scripts.Snapchip = false;
Config.Snapchip.ClearIcyCellar = true;
Scripts.Worldstone = false;
Scripts.Baal = false;
Config.Baal.HotTPMessage = "Hot TP!";
Config.Baal.SafeTPMessage = "Safe TP!";
Config.Baal.BaalMessage = "Baal!";
Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.
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Und was mache ich mit meiner Fehlermeldung,wegen dem Attack ?
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07/21/2013, 16:42
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#2440
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Join Date: Jul 2009
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dann schau mal in deiner char config am ende (hat dir using11 auch schon geschrieben)
dort sind die attacken eingestellt und bei dir steht dort bestimmt überall -1
ich schätze es sieht so aus
Code:
Config.AttackSkill[0] = -1; // Preattack skill.
Config.AttackSkill[1] = -1; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = -1; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
ändere das entsprechend der beispiele in der datei \d2bs\kolbot\libs\config\Templates\Attacks.txt um und dein bot kann auch angreifen
beispiel für eine lightsorc
Code:
Config.AttackSkill[0] = -1; // Preattack skill.
Config.AttackSkill[1] = 49; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 53; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
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07/21/2013, 16:55
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#2441
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Join Date: Apr 2013
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Könnt mir auch mal einer von euch mein Problem anschaun' bitte?
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07/21/2013, 17:53
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#2442
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Ok ich hab ne Orc Sorc die mit Frost-Sphäre und Feuer angreift,welches davon muss ich nehmen ??
Das hier ?
Code:
*** Dual element - frozen orb + nova (with glacial spike to lightning immune)
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 64; // Primary skill to bosses.
Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 64; // Primary skill to others.
Config.AttackSkill[4] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.
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07/21/2013, 18:15
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#2443
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elite*gold: 30
Join Date: Apr 2011
Posts: 779
Received Thanks: 72
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Quote:
Originally Posted by W32.Diablo.bot
Ok ich hab ne Orc Sorc die mit Frost-Sphäre und Feuer angreift,welches davon muss ich nehmen ??
Das hier ?
Code:
*** Dual element - frozen orb + nova (with glacial spike to lightning immune)
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 64; // Primary skill to bosses.
Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 64; // Primary skill to others.
Config.AttackSkill[4] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.
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von welcher datei ist das denn?
das habe ich so garnicht bei mir stehen :O
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07/21/2013, 18:39
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#2444
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Join Date: Jul 2009
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@using11
schau mal im ordner \d2bs\kolbot\libs\config\Templates\
da ist ne datei drinne names Attacks.txt
Code:
* Attack templates
* Made with intention to give insight into certain builds
!!! Do not copy/paste "{skipped code}" line, it will cause an error !!!
###################
#### SORCERESS ####
###################
*** Single element - lightning + chain lightning
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 49; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 53; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
*** Single element - fireball + meteor
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 56; // Primary skill to bosses.
Config.AttackSkill[2] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 56; // Primary skill to others.
Config.AttackSkill[4] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
*** Single element - blizzard + glacial spike
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 59; // Primary skill to bosses.
Config.AttackSkill[2] = 55; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 59; // Primary skill to others.
Config.AttackSkill[4] = 55; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
*** Dual element - frozen orb + nova (with glacial spike to lightning immune)
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 64; // Primary skill to bosses.
Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 64; // Primary skill to others.
Config.AttackSkill[4] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.
*** Dual element - blizzard + fireball (with meteor to cold immune and glacial spike to fire immune)
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 59; // Primary skill to bosses.
Config.AttackSkill[2] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 59; // Primary skill to others.
Config.AttackSkill[4] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = 56; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.
*** Tri-element - blizzard with fireball, meteor on cold immune, nova on fire immune
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 59; // Primary skill to bosses.
Config.AttackSkill[2] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 59; // Primary skill to others.
Config.AttackSkill[4] = 47; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = 56; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 48; // Secondary untimed skill if monster is immune to primary untimed.
*** Tri-element - frozen orb with nova, fire wall on cold immune, glacial spike on lightning immune
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 64; // Primary skill to bosses.
Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 64; // Primary skill to others.
Config.AttackSkill[4] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = 51; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.
#####################
#### NECROMANCER ####
#####################
*** Poison nova with corpse explosion and lower resist
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 92; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 92; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 92; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 92; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
{skipped code}
Config.PoisonNovaDelay = 2000; // Delay between two Poison Novas
*** Summoner with corpse explosion, amplify damage on non-bosses and decrepify on bosses
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 500; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 500; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 66; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
*** Bone spirit/spear with corpse explosion and decrepify
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 93; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 84; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 87; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
#################
#### PALADIN ####
#################
*** FoHer is not supported and it's a stupid idea to bot one.
*** Hammerdin with holybolt/redemption on immune
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 112; // Primary skill to bosses.
Config.AttackSkill[2] = 113; // Primary aura to bosses
Config.AttackSkill[3] = 112; // Primary skill to others.
Config.AttackSkill[4] = 113; // Primary aura to others.
Config.AttackSkill[5] = 101; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 124; // Secondary aura.
*** Smiter with zeal on non-bosses
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 97; // Primary skill to bosses.
Config.AttackSkill[2] = 113; // Primary aura to bosses
Config.AttackSkill[3] = 97; // Primary skill to others.
Config.AttackSkill[4] = 106; // Primary aura to others.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary aura.
################
#### DRUID #####
################
*** Tornado druid
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 245; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 245; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
##################
#### ASSASSIN ####
##################
*** Charge-up martial skills aren't supported, there's no way to determine charge-up state
*** Trap assassin using lightning sentry, death sentry as traps, shock web as timed attack and fire blast as untimed attack
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 256; // Primary skill to bosses.
Config.AttackSkill[2] = 251; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 256; // Primary skill to others.
Config.AttackSkill[4] = 251; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
// Class specific config
Config.UseTraps = true;
Config.Traps = [271, 271, 271, 276, 276];
Config.BossTraps = [271, 271, 271, 271, 271];
*** Whirlwind assassin using wake of fire traps
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 151; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 151; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
// Class specific config
Config.UseTraps = true;
Config.Traps = [262, 262, 262, 262, 262];
Config.BossTraps = [262, 262, 262, 262, 262];
@MrAtticus03
hast du die D2Bot.exe als admin mit kompatiblitäts modus mal probiert ?
schau mal ein paar seiten vorher da ist erklährt wie man das macht
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07/21/2013, 19:03
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#2445
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elite*gold: 0
Join Date: Jul 2013
Posts: 57
Received Thanks: 9
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Ich hab die Attacks eingestellt und den Fehler noch immer aber sie Teleportiert sich zu den von mir eingestellten Gegnern nur greift sie nicht an und der Attack Fehler ist noch rot markiert.
//edit jetzt greift sie an aber tötet die nicht sondern Telepoertiert sich wider weg und diese fehler tauchen auf.
Das ist wirklich kein Bot für Anfänger und die Anleitung auf Seite 1 ist wirklich nicht ausführlich,das sollte dringend überarbeitet werden sind hier j schon über 200 Seiten an Hilfe fragen und Hilfe Stellungen.
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